本文整理汇总了C#中FileNode.putData方法的典型用法代码示例。如果您正苦于以下问题:C# FileNode.putData方法的具体用法?C# FileNode.putData怎么用?C# FileNode.putData使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FileNode
的用法示例。
在下文中一共展示了FileNode.putData方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: read
public override FileNode read(string path, string flags, int offset, int length)
{
if(path == "")
{
return this.myroot;
}
else if (getWorkPathArray(path)[1] == "time")
{
FileNode timeNode = new FileNode(getNewfileName(path), fileTypes.Text);
timeNode.putData(DateTime.Now.ToLongTimeString());
return timeNode;
}
else if (getWorkPathArray(path)[1] == "date")
{
FileNode dateNode = new FileNode(getNewfileName(path), fileTypes.Text);
dateNode.putData(DateTime.Now.ToLongDateString());
return dateNode;
}
else
return null;
}
示例2: read
public override FileNode read(string path, string flags, int offset, int length)
{
Console.WriteLine("path = " + path);
if (path == "")
{
return this.myroot;
}
else
{
string loadPath = sysHomePath + buildWindowsFilePath(path);
if (Directory.Exists(loadPath))
{
Console.WriteLine("loading Directory");
string[] fileEntries = Directory.GetFiles(loadPath);
FileNode tempNode = new FileNode(path, fileTypes.Directory);
foreach (string fileName in fileEntries)
tempNode.addChild(new FileNode(getFileNameFromPath(fileName), fileTypes.Text));
string[] subdirectoryEntries = Directory.GetDirectories(loadPath);
foreach (string subdirectory in subdirectoryEntries)
tempNode.addChild(new FileNode(getFileNameFromPath(subdirectory), fileTypes.Directory));
return tempNode;
}
else if (File.Exists(loadPath))
{
FileNode tempNode = new FileNode(getFileNameFromPath(path), fileTypes.Text);
string filebuffer = File.ReadAllText(loadPath);
tempNode.putData(filebuffer);
return tempNode;
}
else
return null;
}
}
示例3: read
//.........这里部分代码省略.........
{
if (xmppManager.chats.Count == 0)
return new FileNode(path,fileTypes.Directory);
else if (getWorkPathArray(path).Length > 2)
{
if (getWorkPathArray(path).Length > 3)
{
if (getWorkPathArray(path).Length == 3)
{
int count = 0;
while (count < xmppManager.chats.Count && xmppManager.chats[count].chatWith.userID != getWorkPathArray(path)[2])
{
count++;
}
//check list for username
if (xmppManager.chats[count].chatWith.userID == getWorkPathArray(path)[2])
{
//found it, return ./ctl ./new
FileNode jidNode = new FileNode(getWorkPathArray(path)[1], fileTypes.Directory);
jidNode.addChild(new FileNode("ctl", fileTypes.Text));
jidNode.addChild(new FileNode("new", fileTypes.Text));
return jidNode;
}
}
if (getWorkPathArray(path).Length == 4)
{
Console.WriteLine("here i am"+ getWorkPathArray(path)[3]);
int count = 0;
while (count < xmppManager.chats.Count && xmppManager.chats[count].chatWith.userID != getWorkPathArray(path)[3])
{
count++;
}
//check list for username
if (xmppManager.chats[count-1].chatWith.userID == getWorkPathArray(path)[2])
{
//found usrname
if (xmppManager.chats[count-1].chatWith.userID == getWorkPathArray(path)[2])
{
//Console.WriteLine("returning msg"+ getWorkPathArray(path)[3]);
chat currentChat = xmppManager.chats[count-1];
FileNode jidNode = new FileNode(getWorkPathArray(path)[3], fileTypes.Text);
//Console.WriteLine("looking for chat " + getWorkPathArray(path)[3]);
//Console.WriteLine("AKA: " + Convert.ToInt32(getWorkPathArray(path)[3]));
jidNode = new FileNode(getWorkPathArray(path)[3], fileTypes.Text);
jidNode.putData(currentChat.msgChain.ElementAt(Convert.ToInt32(getWorkPathArray(path)[3])).body);
return jidNode;
}
return null;
}
}
//file not found
return null;
}
else
{
int count = 0;
while (count < xmppManager.chats.Count && xmppManager.chats[count].chatWith.userID != getWorkPathArray(path)[1])
{
count++;
}
if (xmppManager.chats.ElementAt(count-1).chatWith.userID == getWorkPathArray(path)[2])////
{
chat currentChat = xmppManager.chats.ElementAt(count - 1);
FileNode jidNode = new FileNode(getWorkPathArray(path)[2], fileTypes.Directory);
int msgcount = 0;
foreach (messages msg in currentChat.msgChain)
{
jidNode.addChild(new FileNode(msgcount.ToString(), fileTypes.Directory));
msgcount++;
}
return jidNode;
}
else
return new FileNode(getWorkPathArray(path)[1],fileTypes.Directory);
}
}
else
{
FileNode contactListNode = new FileNode(path, fileTypes.Directory);
foreach (chat chat in xmppManager.chats)
{
contactListNode.addChild(new FileNode(chat.chatWith.userID, fileTypes.Directory));
}
return contactListNode;
}
}
return null;
}
示例4: write
//.........这里部分代码省略.........
else if (aNode.getType() == fileTypes.Union)
{
loadPath = this.parsePath(aNode, path);
int count = 0;
while (count < aNode.getDirList().Count)
{
this.touched(aNode);
this.write(aNode.getDirList()[count] + loadPath, flags, buffer, offset, length);
count++;
}
return (0);
}
else
return -1;
}
else if (flags == writeFlags.CREATEDATAFILE)
{
aNode = this.walk(workPath);
if (aNode.getType() == 1)
{
var count = 0;
if (aNode.getDirList().Count > 0)
{
while (count < aNode.getData().Length - 1 && aNode.getDirList()[count].getName() != pathArray[pathArray.Length - 1])
{
count++;
}
aNode.getDirList();
//Console.WriteLine("write file debug:\n count"+count+"\ndir list length"+aNode.getDirList().Count + "\npatharray" + pathArray[pathArray.Length - 1]);
if (aNode.getDirList()[count].getName() == pathArray[pathArray.Length - 1] && aNode.getDirList()[count].getName() != "")
{
aNode.getDirList()[count].putData(buffer);
this.touched(aNode);
return 0;
}
}
FileNode newFile = new FileNode(pathArray[pathArray.Length - 1], fileTypes.Text);
newFile.addParent(aNode);
aNode.addChild(newFile);
if (aNode.countChildren() > 0)
{
newFile.setPrev(aNode.getDirList().ElementAt(aNode.countChildren() - 1));
}
if (aNode.countChildren() >= 2)
{
aNode.getDirList()[aNode.countChildren() - 2].setNext(newFile);
}
newFile.putData(buffer);
this.touched(aNode);
return 0;
}
else if (aNode.getType() == fileTypes.Mount)
{
loadPath = this.parsePath(aNode, path);
return aNode.getMount().write(loadPath, flags, buffer, offset, length);
}
else if (aNode.getType() == fileTypes.Union)
{