本文整理汇总了C#中FeatureBaseEventArgs类的典型用法代码示例。如果您正苦于以下问题:C# FeatureBaseEventArgs类的具体用法?C# FeatureBaseEventArgs怎么用?C# FeatureBaseEventArgs使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
FeatureBaseEventArgs类属于命名空间,在下文中一共展示了FeatureBaseEventArgs类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnDisable
protected override void OnDisable(object sender, FeatureBaseEventArgs eventArgs)
{
base.OnDisable(sender, eventArgs);
Game.OnUpdate -= OnUpdate;
Obj_AI_Base.OnDoCast -= OnDoCast;
}
示例2: OnLoad
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
{
base.OnLoad(sender, eventArgs);
Spell = new Spell(SpellSlot.W, 625);
Spell.SetSkillshot(.6f, (float)(50f * Math.PI / 180), float.MaxValue, false, SkillshotType.SkillshotCone);
}
示例3: OnLoad
protected sealed override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
{
Menu.AddItem(
new MenuItem("JungleQDistance", "Q Distance").SetValue(new Slider(730, 0, 825)));
Menu.AddItem(new MenuItem("JungleQMana", "Mana %").SetValue(new Slider(15, 0, 100)));
}
示例4: OnLoad
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
{
base.OnLoad(sender, eventArgs);
Menu.AddItem(new MenuItem("ExtendedQ", "Extended Q").SetValue(true));
Menu.AddItem(new MenuItem("QMana", "Min Mana %").SetValue(new Slider(5, 0, 100)));
}
示例5: OnLoad
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
{
base.OnLoad(sender, eventArgs);
Spell = new Spell(SpellSlot.R, 3000);
Spell.SetTargetted(0.7f, 200f);
}
示例6: OnLoad
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
{
base.OnLoad(sender, eventArgs);
Menu.AddItem(
new MenuItem("InsecTo", "Insec To").SetValue(
new StringList(new[] { "Ally / Turret", " Player", " Cursor" })));
Menu.AddItem(
new MenuItem("AllyRange", "Range To Find Allies").SetValue(new Slider(1500, 0, 2400)));
Menu.AddItem(
new MenuItem("TurretRange", "Range To Find Turret").SetValue(new Slider(1300, 0, 1600)));
Menu.AddItem(new MenuItem("RRange", "R Range ").SetValue(new Slider(950, 0, 1050)));
Menu.AddItem(
new MenuItem("RRangePred", "Range Behind Target").SetValue(new Slider(150, 0, 185)));
Menu.AddItem(new MenuItem("RMana", "Mana %").SetValue(new Slider(45, 0, 100)));
Menu.AddItem(
new MenuItem("QRQ", "Use Q?").SetValue(true).SetTooltip("Will do QRQ insec (BETA)"));
Menu.AddItem(
new MenuItem("QRQDistance", "Max Distance For QRQ Combo").SetValue(new Slider(725, 0, 800)));
Menu.AddItem(new MenuItem("RDraw", "Draw R Prediction").SetValue(false));
Menu.AddItem(new MenuItem("Enabled", "Enabled").SetValue(false));
rLogic = new RLogic();
}
示例7: OnLoad
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
{
base.OnLoad(sender, eventArgs);
Spell = new Spell(SpellSlot.Q, 980);
Spell.SetSkillshot(.5f, 50, float.MaxValue, false, SkillshotType.SkillshotLine);
}
示例8: OnDisable
protected override void OnDisable(object sender, FeatureBaseEventArgs eventArgs)
{
base.OnDisable(sender, eventArgs);
Game.OnUpdate -= OnUpdate;
Orbwalking.AfterAttack -= AfterAttack;
}
示例9: OnLoad
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
{
base.OnLoad(sender, eventArgs);
Spell = new Spell(SpellSlot.Q, 1250);
Spell.SetSkillshot(0.65f, 60f, 2200f, false, SkillshotType.SkillshotLine);
}
示例10: OnLoad
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
{
base.OnLoad(sender, eventArgs);
Spell = new Spell(SpellSlot.Q, 625);
Spell.SetTargetted(.25f, 1400f);
}
示例11: OnDisable
protected override void OnDisable(object sender, FeatureBaseEventArgs eventArgs)
{
base.OnDisable(sender, eventArgs);
Drawing.OnDraw -= OnDraw;
Game.OnUpdate -= OnUpdate;
}
示例12: OnLoad
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
{
base.OnLoad(sender, eventArgs);
Menu.AddItem(new MenuItem("Range", "Range").SetValue(new Slider(65, 0, 425)));
Menu.AddItem(new MenuItem("EMana", "Min Mana %").SetValue(new Slider(5, 0, 100)));
}
示例13: OnLoad
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
{
base.OnLoad(sender, eventArgs);
Spell = new Spell(SpellSlot.R, 600);
Spell.SetSkillshot(.25f, 290f, float.MaxValue, false, SkillshotType.SkillshotCircle);
}
示例14: OnLoad
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
{
base.OnLoad(sender, eventArgs);
Spell = new Spell(SpellSlot.R, 1200);
Spell.SetSkillshot(.2f, 110f, 2500f, true, SkillshotType.SkillshotLine);
}
示例15: OnLoad
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
{
base.OnLoad(sender, eventArgs);
logic = new RLogic();
drawDamage = new HeroHealthBarIndicator();
}