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C# ErrorLogger类代码示例

本文整理汇总了C#中ErrorLogger的典型用法代码示例。如果您正苦于以下问题:C# ErrorLogger类的具体用法?C# ErrorLogger怎么用?C# ErrorLogger使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


ErrorLogger类属于命名空间,在下文中一共展示了ErrorLogger类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Configure

        public static void Configure()
        {
            ILog logger = new ConsoleLogger();
            ILog errorLogger = new ErrorLogger();

            LogManager.GetLog = type => type == typeof(ActionMessage) ? logger : errorLogger;
        }
开发者ID:christianlang,项目名称:Todo,代码行数:7,代码来源:Logging.cs

示例2: WebProjectManager

        public WebProjectManager(IPackageRepository source, string siteRoot, IWebMatrixHost host)
        {
            if (source == null)
            {
                throw new ArgumentNullException("source");
            }

            if (String.IsNullOrEmpty(siteRoot))
            {
                throw new ArgumentException("siteRoot");
            }

            _siteRoot = siteRoot;
            string webRepositoryDirectory = GetWebRepositoryDirectory(siteRoot);

            Logger = new ErrorLogger(host);

            var project = new WebProjectSystem(siteRoot);

            project.Logger = Logger;

            _projectManager = new ProjectManager(sourceRepository: source,
                                                   pathResolver: new DefaultPackagePathResolver(webRepositoryDirectory),
                                                   localRepository: PackageRepositoryFactory.Default.CreateRepository(webRepositoryDirectory),
                                                   project: project);
        }
开发者ID:Newtopian,项目名称:nuget,代码行数:26,代码来源:WebProjectManager.cs

示例3: checkBSP

    //checks for boxes with only 1 possible input
    public ErrorLogger checkBSP(ref bool madeChange)
    {
        ErrorLogger RV = new ErrorLogger();

        bool noChange = false;
        List<short> curList = new List<short>();
        while (!noChange)
        {
            noChange = true;
            for (int i = 0; i < 81; i++)
            {
                if (numBoxes[i].getValue() == 0)
                {
                    curList.Clear();
                    curList.AddRange(numBoxes[i].getPV());
                    if (curList.Count == 1)
                    {
                        RV = RV + insertNum(numBoxes[i], curList[0]);
                        Console.WriteLine("Single Box Insert: " + i.ToString() + " inserting value: " + curList[0].ToString());
                        noChange = false;
                        madeChange = true;
                    }
                    else if (curList.Count == 0)
                    {
                        RV = RV + new ErrorLogger(-1, "Box " + i + " has no possible values");
                    }
                }
                if (RV.hasError()) break;
            }
            if (RV.hasError()) break;
        }
        return RV;
    }
开发者ID:SamuelLBau,项目名称:SukokuSolver,代码行数:34,代码来源:SDBoard.cs

示例4: FwDataFixer

		/// <summary>
		/// Constructor.  Reads the file and stores any data needed for corrections later on.
		/// </summary>
		public FwDataFixer(string filename, IProgress progress, ErrorLogger logger, ErrorCounter counter)
		{
			m_filename = filename;
			m_progress = progress;
			errorLogger = logger;
			errorCounter = counter;

			m_progress.Minimum = 0;
			m_progress.Maximum = 1000;
			m_progress.Position = 0;
			m_progress.Message = String.Format(Strings.ksReadingTheInputFile, m_filename);
			m_crt = 0;
			// The following fixers will be run on each rt element during FixErrorsAndSave()
			// Note: every change to the file MUST log an error. This is used in FixFwData to set a return code indicating whether anything changed.
			// This in turn is used in Send/Receive to determine whether we need to re-split the file before committing.
			// N.B.: Order is important here!!!!!!!
			m_rtLevelFixers.Add(new DuplicateStyleFixer());
			m_rtLevelFixers.Add(new OriginalFixer());
			m_rtLevelFixers.Add(new CustomPropertyFixer());
			m_rtLevelFixers.Add(new BasicCustomPropertyFixer());
			var senseFixer = new GrammaticalSenseFixer();
			m_rtLevelFixers.Add(senseFixer);
			m_rtLevelFixers.Add(new MorphBundleFixer(senseFixer)); // after we've possibly removed MSAs in GrammaticalSenseFixer
			m_rtLevelFixers.Add(new SequenceFixer());
			m_rtLevelFixers.Add(new HomographFixer());
			m_rtLevelFixers.Add(new DuplicateWordformFixer());
			m_rtLevelFixers.Add(new CustomListNameFixer());
			InitializeFixers(m_filename);
		}
开发者ID:sillsdev,项目名称:FieldWorks,代码行数:32,代码来源:FwDataFixer.cs

示例5: deleteItem

 public static string deleteItem(string itemId)
 {
     ErrorLogger log = new ErrorLogger();
     log.ErrorLog(HttpContext.Current.Server.MapPath("Logs/Delete"), "Item with ID " + itemId + " deleted from database.");
     bool success = CatalogAccess.DeleteItem(itemId);
     return success ? "Item deleted successfully." : "There was an error processing your request.";
 }
开发者ID:jaysan1292,项目名称:COMP2098-Website-Project,代码行数:7,代码来源:ItemManager.aspx.cs

示例6: RunInteractiveCore

        /// <summary>
        /// csi.exe and vbi.exe entry point.
        /// </summary>
        private int RunInteractiveCore(ErrorLogger errorLogger)
        {
            Debug.Assert(_compiler.Arguments.IsScriptRunner);

            var sourceFiles = _compiler.Arguments.SourceFiles;

            if (sourceFiles.IsEmpty && _compiler.Arguments.DisplayLogo)
            {
                _compiler.PrintLogo(_console.Out);

                if (!_compiler.Arguments.DisplayHelp)
                {
                    _console.Out.WriteLine(ScriptingResources.HelpPrompt);
                }
            }

            if (_compiler.Arguments.DisplayHelp)
            {
                _compiler.PrintHelp(_console.Out);
                return 0;
            }

            SourceText code = null;

            var diagnosticsInfos = new List<DiagnosticInfo>();

            if (!sourceFiles.IsEmpty)
            {
                if (sourceFiles.Length > 1 || !sourceFiles[0].IsScript)
                {
                    diagnosticsInfos.Add(new DiagnosticInfo(_compiler.MessageProvider, _compiler.MessageProvider.ERR_ExpectedSingleScript));
                }
                else
                {
                    code = _compiler.ReadFileContent(sourceFiles[0], diagnosticsInfos);
                }
            }

            var scriptPathOpt = sourceFiles.IsEmpty ? null : sourceFiles[0].Path;
            var scriptOptions = GetScriptOptions(_compiler.Arguments, scriptPathOpt, _compiler.MessageProvider, diagnosticsInfos);

            var errors = _compiler.Arguments.Errors.Concat(diagnosticsInfos.Select(Diagnostic.Create));
            if (_compiler.ReportErrors(errors, _console.Out, errorLogger))
            {
                return CommonCompiler.Failed;
            }

            var cancellationToken = new CancellationToken();

            if (_compiler.Arguments.InteractiveMode)
            {
                RunInteractiveLoop(scriptOptions, code?.ToString(), cancellationToken);
                return CommonCompiler.Succeeded;
            }
            else
            {
                return RunScript(scriptOptions, code.ToString(), errorLogger, cancellationToken);
            }
        }
开发者ID:hcn0843,项目名称:roslyn,代码行数:62,代码来源:CommandLineRunner.cs

示例7: RunInteractiveCore

        /// <summary>
        /// csi.exe and vbi.exe entry point.
        /// </summary>
        private static int RunInteractiveCore(CommonCompiler compiler, TextWriter consoleOutput, ErrorLogger errorLogger)
        {
            Debug.Assert(compiler.Arguments.IsInteractive);

            var hasScriptFiles = compiler.Arguments.SourceFiles.Any(file => file.IsScript);

            if (compiler.Arguments.DisplayLogo && !hasScriptFiles)
            {
                compiler.PrintLogo(consoleOutput);
            }

            if (compiler.Arguments.DisplayHelp)
            {
                compiler.PrintHelp(consoleOutput);
                return 0;
            }

            // TODO (tomat):
            // When we have command line REPL enabled we'll launch it if there are no input files. 
            IEnumerable<Diagnostic> errors = compiler.Arguments.Errors;
            if (!hasScriptFiles)
            {
                errors = errors.Concat(new[] { Diagnostic.Create(compiler.MessageProvider, compiler.MessageProvider.ERR_NoScriptsSpecified) });
            }

            if (compiler.ReportErrors(errors, consoleOutput, errorLogger))
            {
                return CommonCompiler.Failed;
            }

            // arguments are always available when executing script code:
            Debug.Assert(compiler.Arguments.ScriptArguments != null);

            var compilation = compiler.CreateCompilation(consoleOutput, touchedFilesLogger: null, errorLogger: errorLogger);
            if (compilation == null)
            {
                return CommonCompiler.Failed;
            }

            byte[] compiledAssembly;
            using (MemoryStream output = new MemoryStream())
            {
                EmitResult emitResult = compilation.Emit(output);
                if (compiler.ReportErrors(emitResult.Diagnostics, consoleOutput, errorLogger))
                {
                    return CommonCompiler.Failed;
                }

                compiledAssembly = output.ToArray();
            }

            var assembly = Assembly.Load(compiledAssembly);

            return Execute(assembly, compiler.Arguments.ScriptArguments.ToArray());
        }
开发者ID:GloryChou,项目名称:roslyn,代码行数:58,代码来源:ScriptCompilerUtil.cs

示例8: RunInteractiveCore

        /// <summary>
        /// csi.exe and vbi.exe entry point.
        /// </summary>
        private int RunInteractiveCore(ErrorLogger errorLogger)
        {
            Debug.Assert(_compiler.Arguments.IsInteractive);

            var sourceFiles = _compiler.Arguments.SourceFiles;

            if (sourceFiles.IsEmpty && _compiler.Arguments.DisplayLogo)
            {
                _compiler.PrintLogo(_console.Out);
            }

            if (_compiler.Arguments.DisplayHelp)
            {
                _compiler.PrintHelp(_console.Out);
                return 0;
            }

            SourceText code = null;
            IEnumerable<Diagnostic> errors = _compiler.Arguments.Errors;
            if (!sourceFiles.IsEmpty)
            {
                if (sourceFiles.Length > 1 || !sourceFiles[0].IsScript)
                {
                    errors = errors.Concat(new[] { Diagnostic.Create(_compiler.MessageProvider, _compiler.MessageProvider.ERR_ExpectedSingleScript) });
                }
                else
                {
                    var diagnostics = new List<DiagnosticInfo>();
                    code = _compiler.ReadFileContent(sourceFiles[0], diagnostics);
                    errors = errors.Concat(diagnostics.Select(Diagnostic.Create));
                }
            }

            if (_compiler.ReportErrors(errors, _console.Out, errorLogger))
            {
                return CommonCompiler.Failed;
            }

            var cancellationToken = new CancellationToken();
            var hostObject = new CommandLineHostObject(_console.Out, _objectFormatter, cancellationToken);
            hostObject.Args = _compiler.Arguments.ScriptArguments.ToArray();

            var scriptOptions = GetScriptOptions(_compiler.Arguments);

            if (sourceFiles.IsEmpty)
            {
                RunInteractiveLoop(scriptOptions, hostObject);
            }
            else
            {
                RunScript(scriptOptions, code.ToString(), sourceFiles[0].Path, hostObject, errorLogger);
            }

            return hostObject.ExitCode;
        }
开发者ID:nemec,项目名称:roslyn,代码行数:58,代码来源:CommandLineRunner.cs

示例9: Compile

        public CompileResult Compile(string source, CompileContext context)
        {
            var sourceFile = context.RootDirectory.GetFile(context.SourceFilePath);
            importedFilePaths = new HashedSet<string>();
            var parser = new Parser
            {
                Importer = new Importer(new CassetteLessFileReader(sourceFile.Directory, importedFilePaths))
            };
            var errorLogger = new ErrorLogger();
            var engine = new LessEngine(
                                    parser,
                                    errorLogger,
                                    configuration.MinifyOutput,
                                    configuration.Debug,
                                    configuration.DisableVariableRedefines,
                                    configuration.DisableColorCompression,
                                    configuration.KeepFirstSpecialComment,
                                    configuration.Plugins);

            string css;
            try
            {
                css = engine.TransformToCss(source, sourceFile.FullPath);
            }
            catch (Exception ex)
            {
                throw new LessCompileException(
                    string.Format("Error compiling {0}{1}{2}", context.SourceFilePath, Environment.NewLine, ex.Message),
                    ex
                );
            }

            if (errorLogger.HasErrors)
            {
                var exceptionMessage = string.Format(
                    "Error compiling {0}{1}{2}",
                    context.SourceFilePath,
                    Environment.NewLine,
                    errorLogger.ErrorMessage
                );
                throw new LessCompileException(exceptionMessage);
            }
            else
            {
                return new CompileResult(css, importedFilePaths);
            }
        }
开发者ID:joplaal,项目名称:cassette,代码行数:47,代码来源:LessCompiler.cs

示例10: GetPostedSector

        protected static Sector GetPostedSector(HttpRequest request, ErrorLogger errors)
        {
            Sector sector = null;

            if (request.Files["file"] != null && request.Files["file"].ContentLength > 0)
            {
                HttpPostedFile hpf = request.Files["file"];
                sector = new Sector(hpf.InputStream, hpf.ContentType, errors);
            }
            else if (!String.IsNullOrEmpty(request.Form["data"]))
            {
                string data = request.Form["data"];
                sector = new Sector(data.ToStream(), MediaTypeNames.Text.Plain, errors);
            }
            else if (new ContentType(request.ContentType).MediaType == MediaTypeNames.Text.Plain)
            {
                sector = new Sector(request.InputStream, MediaTypeNames.Text.Plain, errors);
            }
            else
            {
                return null;
            }

            if (request.Files["metadata"] != null && request.Files["metadata"].ContentLength > 0)
            {
                HttpPostedFile hpf = request.Files["metadata"];

                string type = SectorMetadataFileParser.SniffType(hpf.InputStream);
                Sector meta = SectorMetadataFileParser.ForType(type).Parse(hpf.InputStream);
                sector.Merge(meta);
            }
            else if (!String.IsNullOrEmpty(request.Form["metadata"]))
            {
                string metadata = request.Form["metadata"];
                string type = SectorMetadataFileParser.SniffType(metadata.ToStream());
                var parser = SectorMetadataFileParser.ForType(type);
                using (var reader = new StringReader(metadata))
                {
                    Sector meta = parser.Parse(reader);
                    sector.Merge(meta);
                }
            }

            return sector;
        }
开发者ID:Matt--,项目名称:travellermap,代码行数:45,代码来源:ImageHandlerBase.cs

示例11: Compile

        public string Compile(string source, IFile sourceFile)
        {
            var parser = new Parser
            {
                Importer = new Importer(new CassetteLessFileReader(sourceFile.Directory))
            };
            var errorLogger = new ErrorLogger();
            var engine = new LessEngine(parser, errorLogger, false);

            var css = engine.TransformToCss(source, sourceFile.FullPath);

            if (errorLogger.HasErrors)
            {
                throw new LessCompileException(errorLogger.ErrorMessage);
            }
            else
            {
                return css;
            }
        }
开发者ID:ChrisMH,项目名称:cassette,代码行数:20,代码来源:LessCompiler.cs

示例12: ExecuteNonQuery

    // Execute an update, delete, or insert command
    // and return the number of affect rows
    public static int ExecuteNonQuery(DbCommand command)
    {
        // the number of affected rows
        int affectedRows = -1;

        // Execute the command making sure the connection gets closed in the end
        try {
            command.Connection.Open();
            // Execute the command and get the number of affected rows
            affectedRows = command.ExecuteNonQuery();
        } catch (Exception ex) {
            // Log eventual errors and rethrow them
            ErrorLogger error = new ErrorLogger();
            error.ErrorLog(HttpContext.Current.Server.MapPath("Logs/ExecuteNonQueryErrorLog"), ex.Message);
            throw;
        } finally {
            // Close the connection
            command.Connection.Close();
        }
        return affectedRows;
    }
开发者ID:jaysan1292,项目名称:COMP2098-Website-Project,代码行数:23,代码来源:GenericDataAccess.cs

示例13: Parse

        public override void Parse(TextReader reader, WorldCollection worlds, ErrorLogger errors)
        {
            int lineNumber = 0;
            for (string line = reader.ReadLine(); line != null; line = reader.ReadLine())
            {
                ++lineNumber;

                if (line.Length == 0)
                    continue;

                switch (line[0])
                {
                    case '#': break; // comment
                    case '$': break; // route
                    case '@': break; // subsector
                    default:
                        ParseWorld(worlds, line, lineNumber, errors ?? worlds.ErrorList);
                        break;
                }
            }
        }
开发者ID:Matt--,项目名称:travellermap,代码行数:21,代码来源:SectorParser.cs

示例14: CreateCompilation

 public override Compilation CreateCompilation(TextWriter consoleOutput, TouchedFileLogger touchedFilesLogger, ErrorLogger errorLogger)
 {
     Compilation = base.CreateCompilation(consoleOutput, touchedFilesLogger, errorLogger);
     return Compilation;
 }
开发者ID:SoumikMukherjeeDOTNET,项目名称:roslyn,代码行数:5,代码来源:MockCSharpCompiler.cs

示例15: ReloadScripts

        /// <summary>
        /// 
        /// </summary>
        public static bool ReloadScripts()
        {
            if (SceneManager.GameProject == null) return false;

            lock (locker)
            {

                try
                {
                    if (File.Exists(SceneManager.GameProject.ProjectPath + @"\_Scripts.csproj"))
                        File.Delete(SceneManager.GameProject.ProjectPath + @"\_Scripts.csproj");
                    //search for .sln and .csproj files
                    foreach (string filename in Directory.GetFiles(SceneManager.GameProject.ProjectPath))
                    {
                        if (System.IO.Path.GetExtension(filename).ToLower().Equals(".csproj"))
                        {
                            UserPreferences.Instance.ProjectCsProjFilePath = filename;
                        }
                        else if (System.IO.Path.GetExtension(filename).ToLower().Equals(".sln"))
                        {
                            UserPreferences.Instance.ProjectSlnFilePath = filename;
                        }
                    }

                    // Check if scripts were removed:
                    bool removed = false;

                    string projectFileName = UserPreferences.Instance.ProjectCsProjFilePath;
                    XmlDocument doc = new XmlDocument();
                    doc.Load(projectFileName);

                    while (doc.GetElementsByTagName("ItemGroup").Count < 2)
                        doc.GetElementsByTagName("Project").Item(0).AppendChild(doc.CreateElement("ItemGroup"));

                    foreach (XmlNode _node in doc.GetElementsByTagName("ItemGroup").Item(1).ChildNodes)
                    {
                        if (_node.Name.ToLower().Equals("compile"))
                        {
                            if (!File.Exists(SceneManager.GameProject.ProjectPath + "\\" + _node.Attributes.GetNamedItem("Include").Value))
                            {
                                doc.GetElementsByTagName("ItemGroup").Item(1).RemoveChild(_node);
                                removed = true;
                            }
                        }
                    }

                    if (removed)
                        doc.Save(projectFileName);

                    string tmpProjectFileName = SceneManager.GameProject.ProjectPath + @"\_Scripts.csproj";
                    string hash = string.Empty;

                    hash = GibboHelper.EncryptMD5(DateTime.Now.ToString());

                    //try
                    //{
                        /* Change the assembly Name */
                        doc = new XmlDocument();
                        doc.Load(projectFileName);
                        doc.GetElementsByTagName("Project").Item(0).ChildNodes[0]["AssemblyName"].InnerText = hash;
                        doc.Save(tmpProjectFileName);
                    //}
                    //catch (Exception ex)
                    //{
                    //    Console.WriteLine(ex.Message);
                    //}

                    /* Compile project */
                    ProjectCollection projectCollection = new ProjectCollection();
                    Dictionary<string, string> GlobalProperty = new Dictionary<string, string>();
                    GlobalProperty.Add("Configuration", SceneManager.GameProject.Debug ? "Debug" : "Release");
                    GlobalProperty.Add("Platform", "x86");

                    //FileLogger logger = new FileLogger() { Parameters = @"logfile=C:\gibbo_log.txt" };
                    logger = new ErrorLogger();

                    BuildRequestData buildRequest = new BuildRequestData(tmpProjectFileName, GlobalProperty, null, new string[] { "Build" }, null);
                    BuildResult buildResult = BuildManager.DefaultBuildManager.Build(
                            new BuildParameters(projectCollection)
                            {
                                BuildThreadPriority = System.Threading.ThreadPriority.AboveNormal,
                                Loggers = new List<ILogger>() { logger }
                            },
                            buildRequest);

                    //foreach (var tr in logger.Errors)
                    //{
                    //    Console.WriteLine(tr.ToString());
                    //}

                    //Console.WriteLine(buildResult.OverallResult);

                    string cPath = SceneManager.GameProject.ProjectPath + @"\bin\" + (SceneManager.GameProject.Debug ? "Debug" : "Release") + "\\" + hash + ".dll";

                    if (File.Exists(cPath))
                    {
                        /* read assembly to memory without locking the file */
//.........这里部分代码省略.........
开发者ID:Alexz18z35z,项目名称:Gibbo2D,代码行数:101,代码来源:ScriptsBuilder.cs


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