本文整理汇总了C#中DumpState.AddCanvas方法的典型用法代码示例。如果您正苦于以下问题:C# DumpState.AddCanvas方法的具体用法?C# DumpState.AddCanvas怎么用?C# DumpState.AddCanvas使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类DumpState
的用法示例。
在下文中一共展示了DumpState.AddCanvas方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: WriteNode
private static void WriteNode(WZObject node, DumpState ds, BinaryWriter bw, uint nextChildID) {
ds.AddNode(node);
bw.Write(ds.AddString(node.Name));
bw.Write(nextChildID);
bw.Write((ushort) node.ChildCount);
ushort type;
if (node is WZDirectory || node is WZImage || node is WZSubProperty || node is WZConvexProperty ||
node is WZNullProperty)
type = 0; // no data; children only (8)
else if (node is WZInt32Property || node is WZUInt16Property || node is WZInt64Property)
type = 1; // int32 (4)
else if (node is WZSingleProperty || node is WZDoubleProperty)
type = 2; // Double (0)
else if (node is WZStringProperty)
type = 3; // String (4)
else if (node is WZPointProperty)
type = 4; // (0)
else if (node is WZCanvasProperty)
type = 5; // (4)
else if (node is WZAudioProperty)
type = 6; // (4)
else
throw new InvalidOperationException("Unhandled WZ node type [1]");
bw.Write(type);
if (node is WZInt32Property)
bw.Write((long) ((WZInt32Property) node).Value);
else if (node is WZUInt16Property)
bw.Write((long) ((WZUInt16Property) node).Value);
else if (node is WZInt64Property)
bw.Write(((WZInt64Property) node).Value);
else if (node is WZSingleProperty)
bw.Write((double) ((WZSingleProperty) node).Value);
else if (node is WZDoubleProperty)
bw.Write(((WZDoubleProperty) node).Value);
else if (node is WZStringProperty)
bw.Write(ds.AddString(((WZStringProperty) node).Value));
else if (node is WZPointProperty) {
Point pNode = ((WZPointProperty) node).Value;
bw.Write(pNode.X);
bw.Write(pNode.Y);
} else if (node is WZCanvasProperty) {
WZCanvasProperty wzcp = (WZCanvasProperty) node;
bw.Write(ds.AddCanvas(wzcp));
if (dumpImg) {
bw.Write((ushort) wzcp.Value.Width);
bw.Write((ushort) wzcp.Value.Height);
wzcp.Dispose();
} else
bw.Write(0);
} else if (node is WZAudioProperty) {
WZAudioProperty wzmp = (WZAudioProperty) node;
bw.Write(ds.AddMP3(wzmp));
if (dumpSnd) {
bw.Write((uint) wzmp.Value.Length);
wzmp.Dispose();
} else
bw.Write(0);
}
switch (type) {
case 0:
bw.Write(0L);
break;
case 3:
bw.Write(0);
break;
}
}