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C# DropDataType类代码示例

本文整理汇总了C#中DropDataType的典型用法代码示例。如果您正苦于以下问题:C# DropDataType类的具体用法?C# DropDataType怎么用?C# DropDataType使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


DropDataType类属于命名空间,在下文中一共展示了DropDataType类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DragEnter

        /// <summary>
        /// Called as soon as the mouse drags an item over a new hierarchy or hierarchy window
        /// </summary>
        /// <param name="pDataObject">reference to interface IDataObject of the item being dragged</param>
        /// <param name="grfKeyState">Current state of the keyboard and the mouse modifier keys. See docs for a list of possible values</param>
        /// <param name="itemid">Item identifier for the item currently being dragged</param>
        /// <param name="pdwEffect">On entry, a pointer to the current DropEffect. On return, must contain the new valid DropEffect</param>
        /// <returns>If the method succeeds, it returns S_OK. If it fails, it returns an error code.</returns>
        public override int DragEnter(IOleDataObject pDataObject, uint grfKeyState, uint itemid, ref uint pdwEffect)
        {
            pdwEffect = (uint)DropEffect.None;

            this.dropDataType = QueryDropDataType(pDataObject);
            if (this.dropDataType != DropDataType.None)
            {
                pdwEffect = (uint)this.QueryDropEffect(this.dropDataType, grfKeyState);
            }

            return VSConstants.S_OK;
        }
开发者ID:bullshock29,项目名称:Wix3.6Toolset,代码行数:20,代码来源:projectnode.copypaste.cs

示例2: DragEnter

        /// <summary>
        /// Called as soon as the mouse drags an item over a new hierarchy or hierarchy window
        /// </summary>
        /// <param name="pDataObject">reference to interface IDataObject of the item being dragged</param>
        /// <param name="grfKeyState">Current state of the keyboard and the mouse modifier keys. See docs for a list of possible values</param>
        /// <param name="itemid">Item identifier for the item currently being dragged</param>
        /// <param name="pdwEffect">On entry, a pointer to the current DropEffect. On return, must contain the new valid DropEffect</param>
        /// <returns>If the method succeeds, it returns S_OK. If it fails, it returns an error code.</returns>
        public int DragEnter(IOleDataObject pDataObject, uint grfKeyState, uint itemid, ref uint pdwEffect) {
            pdwEffect = (uint)DropEffect.None;

            var item = NodeFromItemId(itemid);

            if (item.GetDragTargetHandlerNode().CanAddFiles) {
                _dropType = QueryDropDataType(pDataObject);
                if (_dropType != DropDataType.None) {
                    pdwEffect = (uint)QueryDropEffect(grfKeyState);
                }
            }

            return VSConstants.S_OK;
        }
开发者ID:CforED,项目名称:Node.js-Tools-for-Visual-Studio,代码行数:22,代码来源:ProjectNode.CopyPaste.cs

示例3: DragEnter

        /// <summary>
        /// Called as soon as the mouse drags an item over a new hierarchy or hierarchy window
        /// </summary>
        /// <param name="pDataObject">reference to interface IDataObject of the item being dragged</param>
        /// <param name="grfKeyState">Current state of the keyboard and the mouse modifier keys. See docs for a list of possible values</param>
        /// <param name="itemid">Item identifier for the item currently bbeing dragged</param>
        /// <param name="pdwEffect">On entry, a pointer to the current DropEffect. On return, must contain the
        /// new valid DropEffect</param>
        /// <returns>S_OK if the method succeeds</returns>
        public override int DragEnter(IOleDataObject pDataObject, uint grfKeyState, uint itemid, ref uint pdwEffect)
        {
            pdwEffect = (uint)DropEffect.None;
            if (this.SourceDraggedOrCutOrCopied)
            {
                return VSConstants.S_OK;
            }
            else
            {
                this.dataObject = (IOleDataObject)pDataObject;
            }

            this.dropDataType = QueryDropDataType(pDataObject);
            if (this.dropDataType != DropDataType.None)
            {
                pdwEffect = (uint)QueryDropEffect(this.dropDataType, grfKeyState);
            }
            return VSConstants.S_OK;
        }
开发者ID:Xtremrules,项目名称:dot42,代码行数:28,代码来源:ProjectNode.CopyPaste.cs

示例4: DragEnter

        /// <summary>
        /// Called as soon as the mouse drags an item over a new hierarchy or hierarchy window
        /// </summary>
        /// <param name="pDataObject">reference to interface IDataObject of the item being dragged</param>
        /// <param name="grfKeyState">Current state of the keyboard and the mouse modifier keys. See docs for a list of possible values</param>
        /// <param name="itemid">Item identifier for the item currently being dragged</param>
        /// <param name="pdwEffect">On entry, a pointer to the current DropEffect. On return, must contain the new valid DropEffect</param>
        /// <returns>If the method succeeds, it returns S_OK. If it fails, it returns an error code.</returns>
        public override int DragEnter(IOleDataObject pDataObject, uint grfKeyState, uint itemid, ref uint pdwEffect)
        {
            pdwEffect = (uint)DropEffect.None;

            // changed from MPFProj:
            // http://mpfproj10.codeplex.com/WorkItem/View.aspx?WorkItemId=8145
            /*
            if(this.SourceDraggedOrCutOrCopied)
            {
                return VSConstants.S_OK;
            }*/

            this.dropDataType = QueryDropDataType(pDataObject);
            if (this.dropDataType != DropDataType.None)
            {
                pdwEffect = (uint)this.QueryDropEffect(this.dropDataType, grfKeyState);
            }

            return VSConstants.S_OK;
        }
开发者ID:borota,项目名称:JTVS,代码行数:28,代码来源:ProjectNode.CopyPaste.cs

示例5: Drop

        /// <summary>
        /// Called when one or more items are dropped into the target hierarchy or hierarchy window when the mouse button is released.
        /// </summary>
        /// <param name="pDataObject">Reference to the IDataObject interface on the item being dragged. This data object contains the data being transferred in the drag-and-drop operation. 
        /// If the drop occurs, then this data object (item) is incorporated into the target hierarchy or hierarchy window.</param>
        /// <param name="grfKeyState">Current state of the keyboard and the mouse modifier keys. See <seealso cref="IVsHierarchyDropDataTarget"/></param>
        /// <param name="itemid">Item identifier of the drop data target over which the item is being dragged</param>
        /// <param name="pdwEffect">Visual effects associated with the drag-and drop-operation, such as a cursor, bitmap, and so on. 
        /// The value of dwEffects passed to the source object via the OnDropNotify method is the value of pdwEffects returned by the Drop method</param>
        /// <returns>If the method succeeds, it returns S_OK. If it fails, it returns an error code. </returns>
        public override int Drop(IOleDataObject pDataObject, uint grfKeyState, uint itemid, ref uint pdwEffect)
        {
            if (pDataObject == null)
            {
                return VSConstants.E_INVALIDARG;
            }

            pdwEffect = (uint)DropEffect.None;

            // Get the node that is being dragged over and ask it which node should handle this call
            HierarchyNode targetNode = NodeFromItemId(itemid);
            if (targetNode != null)
            {
                targetNode = targetNode.GetDragTargetHandlerNode();
            }
            else
            {
                // There is no target node. The drop can not be completed.
                return VSConstants.S_FALSE;
            }

            int returnValue;
            try
            {
                this.isInPasteOrDrop = true;
                DropDataType dropDataType = DropDataType.None;
                dropDataType = ProcessSelectionDataObject(pDataObject, targetNode, grfKeyState);
                pdwEffect = (uint)this.QueryDropEffect(dropDataType, grfKeyState);

                // If it is a drop from windows and we get any kind of error we return S_FALSE and dropeffect none. This
                // prevents bogus messages from the shell from being displayed
                returnValue = (dropDataType != DropDataType.Shell) ? VSConstants.E_FAIL : VSConstants.S_OK;
            }
            catch (System.IO.FileNotFoundException e)
            {
                Trace.WriteLine("Exception : " + e.Message);

                if (!Utilities.IsInAutomationFunction(this.Site))
                {
                    string message = e.Message;
                    string title = string.Empty;
                    OLEMSGICON icon = OLEMSGICON.OLEMSGICON_CRITICAL;
                    OLEMSGBUTTON buttons = OLEMSGBUTTON.OLEMSGBUTTON_OK;
                    OLEMSGDEFBUTTON defaultButton = OLEMSGDEFBUTTON.OLEMSGDEFBUTTON_FIRST;
                    VsShellUtilities.ShowMessageBox(this.Site, title, message, icon, buttons, defaultButton);
                }

                returnValue = VSConstants.E_FAIL;
            }
            finally
            {
                this.isInPasteOrDrop = false;
                this.dropAsCopy = false;
            }

            return returnValue;
        }
开发者ID:bullshock29,项目名称:Wix3.6Toolset,代码行数:67,代码来源:projectnode.copypaste.cs

示例6: CleanupSelectionDataObject

        /// <summary>
        ///  After a drop or paste, will use the dwEffects 
        ///  to determine whether we need to clean up the source nodes or not. If
        ///  justCleanup is set, it only does the cleanup work.
        /// </summary>
        internal void CleanupSelectionDataObject(bool dropped, bool cut, bool moved, bool justCleanup)
        {
            if (this.ItemsDraggedOrCutOrCopied == null || this.ItemsDraggedOrCutOrCopied.Count == 0)
            {
                return;
            }

            // If the source and destination are within the same project, the
            // number of items dropped and selected should be equal.
            Debug.Assert(!this.SourceDraggedOrCutOrCopied ||
                (dropItems == null || dropItems.Count == 0 || (dropItems.Count > 0 && dropItems.Count == this.ItemsDraggedOrCutOrCopied.Count)),
                "Number of drop items didn't match number of items selected.");

            try
            {
                int index = -1;
                IVsUIHierarchyWindow w = UIHierarchyUtilities.GetUIHierarchyWindow(this.site, HierarchyNode.SolutionExplorer);
                foreach (HierarchyNode node in this.ItemsDraggedOrCutOrCopied)
                {
                    index++;
                    bool shouldRemove = ((moved && dropped) || cut) && !justCleanup;

                    // get matching drop item
                    // there might not be any drop items if an error occured early on
                    if (dropItems != null && dropItems.Count > 0)
                    {
                        DragDropItem dropItem = dropItems[index];
                        if (dropItem.userCancelled)
                            shouldRemove = false;
                    }

                    if (shouldRemove)
                    {
                        // do not close it if the doc is dirty or we do not own it
                        bool isDirty, isOpen, isOpenedByUs;
                        uint docCookie;
                        IVsPersistDocData ppIVsPersistDocData;
                        DocumentManager manager = node.GetDocumentManager();
                        if (manager != null)
                        {
                            manager.GetDocInfo(out isOpen, out isDirty, out isOpenedByUs, out docCookie, out ppIVsPersistDocData);
                            if (isDirty || (isOpen && !isOpenedByUs))
                            {
                                continue;
                            }

                            // close it if opened
                            if (isOpen)
                            {
                                manager.Close(__FRAMECLOSE.FRAMECLOSE_NoSave);
                            }
                        }

                        node.Remove(true);
                    }
                    else if (w != null)
                    {
                        w.ExpandItem((IVsUIHierarchy)this, node.ID, EXPANDFLAGS.EXPF_UnCutHighlightItem);
                    }
                }
            }
            finally
            {
                try
                {
                    // Now delete the memory allocated by the packaging of datasources.
                    // If we just did a cut, or we are told to cleanup, then we need to free the data object. Otherwise, we leave it
                    // alone so that you can continue to paste the data in new locations.
                    if (moved || cut || justCleanup)
                    {
                        this.ItemsDraggedOrCutOrCopied.Clear();
                        this.CleanAndFlushClipboard();
                    }
                }
                finally
                {
                    this.dropItems.Clear();
                    this.dropDataType = DropDataType.None;
                }
            }
        }
开发者ID:bullshock29,项目名称:Wix3.6Toolset,代码行数:86,代码来源:projectnode.copypaste.cs

示例7: QueryDropEffect

        /// <summary>
        /// Returns the drop effect.
        /// </summary>
        /// <remarks>
        /// // A directory based project should perform as follow:
        ///     NO MODIFIER 
        ///         - COPY if not from current hierarchy, 
        ///         - MOVE if from current hierarchy
        ///     SHIFT DRAG - MOVE
        ///     CTRL DRAG - COPY
        ///     CTRL-SHIFT DRAG - NO DROP (used for reference based projects only)
        /// </remarks>
        internal DropEffect QueryDropEffect(DropDataType dropDataType, uint grfKeyState)
        {
            //Validate the dropdatatype
            if ((dropDataType != DropDataType.Shell) && (dropDataType != DropDataType.VsRef) && (dropDataType != DropDataType.VsStg))
            {
                return DropEffect.None;
            }

            // CTRL-SHIFT
            if ((grfKeyState & NativeMethods.MK_CONTROL) != 0 && (grfKeyState & NativeMethods.MK_SHIFT) != 0)
            {
                // Because we are not referenced base, we don't support link
                return DropEffect.None;
            }

            // CTRL
            if ((grfKeyState & NativeMethods.MK_CONTROL) != 0)
                return DropEffect.Copy;

            // SHIFT
            if ((grfKeyState & NativeMethods.MK_SHIFT) != 0)
                return DropEffect.Move;

            // If the source project is this project, default to move items,
            // otherwise copy items.
            if (this.SourceDraggedOrCutOrCopied)
                return DropEffect.Move;
            else
                return DropEffect.Copy;
        }
开发者ID:bullshock29,项目名称:Wix3.6Toolset,代码行数:42,代码来源:projectnode.copypaste.cs

示例8: CleanupSelectionDataObject

        /// <summary>
        ///  After a drop or paste, will use the dwEffects 
        ///  to determine whether we need to clean up the source nodes or not. If
        ///  justCleanup is set, it only does the cleanup work.
        /// </summary>
        public void CleanupSelectionDataObject(bool dropped, bool cut, bool moved, bool justCleanup)
        {
            if (this.ItemsDraggedOrCutOrCopied == null || this.ItemsDraggedOrCutOrCopied.Count == 0)
            {
                return;
            }

            try
            {
                IVsUIHierarchyWindow w = UIHierarchyUtilities.GetUIHierarchyWindow(this.site, HierarchyNode.SolutionExplorer);
                foreach (HierarchyNode node in this.ItemsDraggedOrCutOrCopied)
                {
                    if ((moved && (cut || dropped) && !justCleanup))
                    {
                        // do not close it if the doc is dirty or we do not own it
                        bool isDirty, isOpen, isOpenedByUs;
                        uint docCookie;
                        IVsPersistDocData ppIVsPersistDocData;
                        DocumentManager manager = node.GetDocumentManager();
                        if (manager != null)
                        {
                            manager.GetDocInfo(out isOpen, out isDirty, out isOpenedByUs, out docCookie, out ppIVsPersistDocData);
                            if (isDirty || (isOpen && !isOpenedByUs))
                            {
                                continue;
                            }

                            // close it if opened
                            if (isOpen)
                            {
                                manager.Close(__FRAMECLOSE.FRAMECLOSE_NoSave);
                            }
                        }

                        node.Remove(true);
                    }
                    else if (w != null)
                    {
                        ErrorHandler.ThrowOnFailure(w.ExpandItem((IVsUIHierarchy)this, node.ID, EXPANDFLAGS.EXPF_UnCutHighlightItem));
                    }
                }
            }
            finally
            {
                try
                {
                    // Now delete the memory allocated by the packaging of datasources.
                    // If we just did a cut, or we are told to cleanup, then we need to free the data object. Otherwise, we leave it
                    // alone so that you can continue to paste the data in new locations.
                    if (moved || cut || justCleanup)
                    {
                        this.ItemsDraggedOrCutOrCopied.Clear();
                        this.CleanAndFlushClipboard();
                    }
                }
                finally
                {
                    this.dropDataType = DropDataType.None;
                }
            }
        }
开发者ID:CaptainHayashi,项目名称:visualfsharp,代码行数:66,代码来源:ProjectNode.CopyPaste.cs

示例9: QueryDropEffect

        /// <summary>
        /// Returns the drop effect.
        /// </summary>
        /// <remarks>
        /// // A directory based project should perform as follow:
        ///        NO MODIFIER 
        ///            - COPY if not from current hierarchy, 
        ///            - MOVE if from current hierarchy
        ///        SHIFT DRAG - MOVE
        ///        CTRL DRAG - COPY
        ///        CTRL-SHIFT DRAG - NO DROP (used for reference based projects only)
        /// </remarks>
        internal DropEffect QueryDropEffect(DropDataType dropDataType, uint grfKeyState)
        {
            //Validate the dropdatatype
            if ((dropDataType != DropDataType.Shell) && (dropDataType != DropDataType.VsRef) && (dropDataType != DropDataType.VsStg))
            {
                return DropEffect.None;
            }

            // CTRL-SHIFT
            if ((grfKeyState & NativeMethods.MK_CONTROL) != 0 && (grfKeyState & NativeMethods.MK_SHIFT) != 0)
            {
                // Because we are not referenced base, we don't support link
                return DropEffect.None;
            }

            // CTRL
            if ((grfKeyState & NativeMethods.MK_CONTROL) != 0)
                return DropEffect.Copy;

            // SHIFT
            if ((grfKeyState & NativeMethods.MK_SHIFT) != 0)
                return DropEffect.Move;

            // no modifier
            if (this.SourceDraggedOrCutOrCopied)
            {
                return DropEffect.Move;
            }
            else
            {
                return DropEffect.Copy;
            }
        }
开发者ID:CaptainHayashi,项目名称:visualfsharp,代码行数:45,代码来源:ProjectNode.CopyPaste.cs

示例10: DragLeave

 /// <include file='doc\Hierarchy.uex' path='docs/doc[@for="HierarchyNode.DragLeave"]/*' />
 public virtual int DragLeave() {
     _ddt = DropDataType.None;
     return NativeMethods.S_OK;
 }
开发者ID:hesam,项目名称:SketchSharp,代码行数:5,代码来源:Hierarchy.cs

示例11: PasteFromClipboardCore

        /// <summary>
        /// Handle the Paste operation to a targetNode. Do not call directly
        /// outside of PasteFromClipboard.
        /// </summary>
        private int PasteFromClipboardCore(HierarchyNode targetNode)
        {
            int returnValue = (int)OleConstants.OLECMDERR_E_NOTSUPPORTED;

            //Get the clipboardhelper service and use it after processing dataobject
            IVsUIHierWinClipboardHelper clipboardHelper = (IVsUIHierWinClipboardHelper)GetService(typeof(SVsUIHierWinClipboardHelper));
            if (clipboardHelper == null)
            {
                return VSConstants.E_FAIL;
            }

            try
            {
                //Get dataobject from clipboard
                IOleDataObject dataObject = null;
                ErrorHandler.ThrowOnFailure(UnsafeNativeMethods.OleGetClipboard(out dataObject));
                if (dataObject == null)
                {
                    return VSConstants.E_UNEXPECTED;
                }

                DropEffect dropEffect = DropEffect.None;
                DropDataType dropDataType = DropDataType.None;
                try
                {
                    this.SourceDraggedOrCutOrCopied = this.dataWasCut;
                    dropDataType = this.ProcessSelectionDataObject(dataObject, targetNode.GetDragTargetHandlerNode(), 0);
                    dropEffect = this.QueryDropEffect(dropDataType, 0);
                }
                catch (ExternalException e)
                {
                    Trace.WriteLine("Exception : " + e.Message);

                    // If it is a drop from windows and we get any kind of error ignore it. This
                    // prevents bogus messages from the shell from being displayed
                    if (dropDataType != DropDataType.Shell)
                    {
                        throw e;
                    }
                }
                finally
                {
                    // Inform VS (UiHierarchyWindow) of the paste
                    returnValue = clipboardHelper.Paste(dataObject, (uint)dropEffect);
                }
            }
            catch (COMException e)
            {
                Trace.WriteLine("Exception : " + e.Message);

                returnValue = e.ErrorCode;
            }

            return returnValue;
        }
开发者ID:bullshock29,项目名称:Wix3.6Toolset,代码行数:59,代码来源:projectnode.copypaste.cs

示例12: QueryDropEffect

        DropEffect QueryDropEffect(DropDataType ddt, uint grfKeyState){
            // We are reference-based project so we should perform as follow:
            // for shell and physical items:
            //  NO MODIFIER - LINK
            //  SHIFT DRAG - NO DROP
            //  CTRL DRAG - NO DROP
            //  CTRL-SHIFT DRAG - LINK
            // for reference/link items
            //  NO MODIFIER - MOVE
            //  SHIFT DRAG - MOVE
            //  CTRL DRAG - COPY
            //  CTRL-SHIFT DRAG - LINK
            if ((ddt != DropDataType.Shell) && (ddt != DropDataType.VsRef) && (ddt != DropDataType.VsStg))
                return DropEffect.None;

            switch (ddt){
                case DropDataType.Shell: goto case DropDataType.VsStg;

                case DropDataType.VsStg:
                    // CTRL-SHIFT
                    if ((grfKeyState & MK_CONTROL) != 0 && (grfKeyState & MK_SHIFT) != 0){
                        return DropEffect.Link;
                    }
                    // CTRL
                    if ((grfKeyState & MK_CONTROL) != 0)
                        return DropEffect.None;
                    // SHIFT
                    if ((grfKeyState & MK_SHIFT) != 0)
                        return DropEffect.None;
                    // no modifier
                    return DropEffect.Link;

                case DropDataType.VsRef:
                    // CTRL-SHIFT
                    if ((grfKeyState & MK_CONTROL) != 0 && (grfKeyState & MK_SHIFT) != 0){
                        return DropEffect.Link;
                    }
                    // CTRL
                    if ((grfKeyState & MK_CONTROL) != 0){
                        return DropEffect.Copy;
                    }
                    // SHIFT
                    if ((grfKeyState & MK_SHIFT) != 0){
                        return DropEffect.Move;
                    }
                    // no modifier
                    return DropEffect.Move;
            }

            return DropEffect.None;
        }
开发者ID:hesam,项目名称:SketchSharp,代码行数:51,代码来源:Hierarchy.cs

示例13: DragEnter

 /// <include file='doc\Hierarchy.uex' path='docs/doc[@for="HierarchyNode.DragEnter"]/*' />
 public virtual int DragEnter(Microsoft.VisualStudio.OLE.Interop.IDataObject pDataObject, uint grfKeyState, uint itemid, ref uint pdwEffect){
   pdwEffect = (uint)DropEffect.None;
   if (dragSource)
     return 0;
   _ddt = QueryDropDataType(pDataObject);
   if (_ddt != DropDataType.None){
     pdwEffect = (uint)QueryDropEffect(_ddt, grfKeyState);
   }
   return 0;
 }
开发者ID:hesam,项目名称:SketchSharp,代码行数:11,代码来源:Hierarchy.cs

示例14: ProcessSelectionDataObject

        // ================= Drag/Drop/Cut/Copy/Paste ========================
        // Ported from HeirUtil7\PrjHeir.cpp
        void ProcessSelectionDataObject(Microsoft.VisualStudio.OLE.Interop.IDataObject pDataObject, uint grfKeyState, out DropDataType pddt){
            pddt = DropDataType.None;
            // try HDROP
            FORMATETC fmtetc = DragDropHelper.CreateFormatEtc(CF_HDROP);

            bool hasData = false;
            try{
                DragDropHelper.QueryGetData(pDataObject, ref fmtetc);
                hasData = true;
            } catch (Exception){
            }

            if (hasData){
                try{
                    STGMEDIUM stgmedium = DragDropHelper.GetData(pDataObject, ref fmtetc);
                    if (stgmedium.tymed == (uint)TYMED.TYMED_HGLOBAL){
                        IntPtr hDropInfo = stgmedium.unionmember;
                        if (hDropInfo != IntPtr.Zero){
                            pddt = DropDataType.Shell;
                            try{
                                uint numFiles = DragQueryFile(hDropInfo, 0xFFFFFFFF, null, 0);
                                char[] szMoniker = new char[MAX_PATH + 1];
                                IVsProject vsProj = (IVsProject)this.projectMgr;
                                for (uint iFile = 0; iFile < numFiles; iFile++){
                                    uint len = DragQueryFile(hDropInfo, iFile, szMoniker, MAX_PATH);
                                    string filename = new String(szMoniker, 0, (int)len);
                                    // Is full path returned
                                    if (File.Exists(filename)){
                                        VSADDRESULT[] vsaddresult = new VSADDRESULT[1];
                                        vsaddresult[0] = VSADDRESULT.ADDRESULT_Failure;
                                        string[] files = new String[1]{ filename };
                                        // TODO: support dropping into subfolders...
                                        vsProj.AddItem(this.projectMgr.hierarchyId, VSADDITEMOPERATION.VSADDITEMOP_OPENFILE, null, 1, files, IntPtr.Zero, vsaddresult);
                                    }
                                }
                                Marshal.FreeHGlobal(hDropInfo);
                            } catch (Exception e){
                                Marshal.FreeHGlobal(hDropInfo);
                                throw e;
                            }
                        }
                    }
                    return;
                } catch (Exception){
                    hasData = false;
                }
            }

            if (DragDropHelper.AttemptVsFormat(this, DragDropHelper.CF_VSREFPROJECTITEMS, pDataObject, grfKeyState, out pddt))
                return;

            if (DragDropHelper.AttemptVsFormat(this, DragDropHelper.CF_VSSTGPROJECTITEMS, pDataObject, grfKeyState, out pddt))
                return;
        }
开发者ID:hesam,项目名称:SketchSharp,代码行数:56,代码来源:Hierarchy.cs

示例15: DragLeave

 /// <include file='doc\Hierarchy.uex' path='docs/doc[@for="HierarchyNode.DragLeave"]/*' />
 public virtual int DragLeave(){
   _ddt = DropDataType.None;
   return 0;
 }
开发者ID:hesam,项目名称:SketchSharp,代码行数:5,代码来源:Hierarchy.cs


注:本文中的DropDataType类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。