本文整理汇总了C#中DataStream.ReadUInt32方法的典型用法代码示例。如果您正苦于以下问题:C# DataStream.ReadUInt32方法的具体用法?C# DataStream.ReadUInt32怎么用?C# DataStream.ReadUInt32使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类DataStream
的用法示例。
在下文中一共展示了DataStream.ReadUInt32方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Deserialize
internal void Deserialize( DataStream ds )
{
Magic = ds.ReadUInt16();
uint length = ds.ReadUInt32();
Index = ds.ReadUInt32();
Data = ds.ReadBytes( length );
}
示例2: Deserialize
internal void Deserialize( DataStream ds )
{
ChunkGID = ds.ReadBytes( 20 );
CRC = ds.ReadBytes( 4 );
Offset = ds.ReadUInt64();
DecompressedSize = ds.ReadUInt32();
CompressedSize = ds.ReadUInt32();
}
示例3: Steam2Ticket
internal Steam2Ticket( byte[] blob )
{
Entries = new List<Entry>();
using ( var ds = new DataStream( blob ) )
{
Magic = ds.ReadUInt16();
Length = ds.ReadUInt32();
unknown1 = ds.ReadUInt32();
while ( ds.SizeRemaining() > 0 )
{
var entry = new Entry();
entry.Deserialize( ds );
Entries.Add( entry );
}
}
}
示例4: HandleMulti
void HandleMulti( IPacketMsg packetMsg )
{
if ( !packetMsg.IsProto )
{
DebugLog.WriteLine( "CMClient", "HandleMulti got non-proto MsgMulti!!" );
return;
}
var msgMulti = new ClientMsgProtobuf<CMsgMulti>( packetMsg );
byte[] payload = msgMulti.Body.message_body;
if ( msgMulti.Body.size_unzipped > 0 )
{
try
{
payload = ZipUtil.Decompress( payload );
}
catch ( Exception ex )
{
DebugLog.WriteLine( "CMClient", "HandleMulti encountered an exception when decompressing.\n{0}", ex.ToString() );
return;
}
}
DataStream ds = new DataStream( payload );
while ( ds.SizeRemaining() != 0 )
{
uint subSize = ds.ReadUInt32();
byte[] subData = ds.ReadBytes( subSize );
OnClientMsgReceived( GetPacketMsg( subData ) );
}
}
示例5: Deserialize
void Deserialize(byte[] data)
{
using ( DataStream ds = new DataStream( data ) )
{
while ( ds.SizeRemaining() > 0 )
{
uint magic = ds.ReadUInt32();
ds.Seek( -4, SeekOrigin.Current );
switch ( magic )
{
case Steam3Manifest.MAGIC:
Steam3Manifest binaryManifest = new Steam3Manifest( ds );
ParseBinaryManifest( binaryManifest );
break;
// todo: handle protobuf manifest?
default:
throw new NotImplementedException( string.Format( "Unrecognized magic value {0:X} in depot manifest.", magic ) );
}
uint marker = ds.ReadUInt32();
if ( marker != magic )
throw new InvalidDataException( "Unable to find end of message marker for depot manifest" );
}
}
}
示例6: Steam2Manifest
const uint ENTRY_SIZE = 28; // the size of a single node
internal Steam2Manifest( byte[] manifestBlob )
{
this.Nodes = new List<Node>();
using ( DataStream ds = new DataStream( manifestBlob ) )
{
uint headerVersion = ds.ReadUInt32();
this.DepotID = ds.ReadUInt32();
this.DepotVersion = ds.ReadUInt32();
this.NodeCount = ds.ReadUInt32();
this.FileCount = ds.ReadUInt32();
this.BlockSize = ds.ReadUInt32();
// checksum is the last field in the header
ds.Seek( HEADER_SIZE - 4, SeekOrigin.Begin );
this.DepotChecksum = ds.ReadUInt32();
// the start of the names section is after the header and every node
uint namesStart = HEADER_SIZE + ( this.NodeCount * ENTRY_SIZE );
for ( int x = 0 ; x < this.NodeCount ; ++x )
{
ds.Seek( HEADER_SIZE + ( x * ENTRY_SIZE ), SeekOrigin.Begin );
// the first value within a node is the offset from the start of the names section
uint nameOffset = namesStart + ds.ReadUInt32();
Node entry = new Node
{
SizeOrCount = ds.ReadUInt32(),
FileID = ds.ReadInt32(),
Attributes = ( Node.Attribs )ds.ReadUInt32(),
ParentIndex = ds.ReadInt32(),
Parent = this,
};
ds.Seek( nameOffset, SeekOrigin.Begin );
entry.Name = ds.ReadNullTermString( Encoding.ASCII );
this.Nodes.Add( entry );
}
}
// now build full names
for ( int x = 0 ; x < this.NodeCount ; ++x )
{
Node entry = this.Nodes[ x ];
string fullName = entry.Name;
while ( entry.ParentIndex != -1 )
{
entry = this.Nodes[ entry.ParentIndex ];
fullName = Path.Combine( entry.Name, fullName );
}
entry = this.Nodes[ x ];
entry.FullName = fullName;
}
}
示例7: VACStatusCallback
internal VACStatusCallback( MsgClientVACBanStatus msg, byte[] payload )
#endif
{
var tempList = new List<uint>();
using ( DataStream ds = new DataStream( payload ) )
{
for ( int x = 0 ; x < msg.NumBans ; x++ )
{
tempList.Add( ds.ReadUInt32() );
}
BannedApps = new ReadOnlyCollection<uint>( tempList );
}
}
示例8: GetServersFromPacket
static ContentServer[] GetServersFromPacket( TcpPacket packet )
{
DataStream ds = new DataStream( packet.GetPayload(), true );
ushort numAddrs = ds.ReadUInt16();
ContentServer[] serverList = new ContentServer[ numAddrs ];
for ( int x = 0 ; x < numAddrs ; ++x )
{
uint weighedLoad = ds.ReadUInt32();
IPAddrPort ipAddr = IPAddrPort.Deserialize( ds.ReadBytes( 6 ) );
IPAddrPort ipAddr2 = IPAddrPort.Deserialize( ds.ReadBytes( 6 ) );
serverList[ x ] = new ContentServer()
{
Load = weighedLoad,
PackageServer = ipAddr,
StorageServer = ipAddr2,
};
}
return serverList;
}
示例9: DownloadUpdates
/// <summary>
/// Downloads a list of updated FileIDs since the given version.
/// </summary>
/// <param name="oldVersion">The old version to compare to.</param>
/// <returns>A list of FileIDs that have been updated.</returns>
public uint[] DownloadUpdates( uint oldVersion )
{
bool bRet = this.SendCommand(
5, // download updates
this.StorageID,
this.MessageID,
oldVersion
);
uint storId = NetHelpers.EndianSwap( this.Socket.Reader.ReadUInt32() );
uint msgId = NetHelpers.EndianSwap( this.Socket.Reader.ReadUInt32() );
byte updateState = this.Socket.Reader.ReadByte();
uint numUpdates = NetHelpers.EndianSwap( this.Socket.Reader.ReadUInt32() );
if ( numUpdates == 0 )
return null;
uint storId2 = NetHelpers.EndianSwap( this.Socket.Reader.ReadUInt32() );
uint msgId2 = NetHelpers.EndianSwap( this.Socket.Reader.ReadUInt32() );
TcpPacket packet = this.Socket.ReceivePacket();
DataStream ds = new DataStream( packet.GetPayload() );
uint[] fileIdList = new uint[ numUpdates ];
for ( int x = 0 ; x < numUpdates ; ++x )
{
fileIdList[ x ] = ds.ReadUInt32();
}
this.MessageID++;
return fileIdList;
}