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C# DEV_BROADCAST_DEVICEINTERFACE类代码示例

本文整理汇总了C#中DEV_BROADCAST_DEVICEINTERFACE的典型用法代码示例。如果您正苦于以下问题:C# DEV_BROADCAST_DEVICEINTERFACE类的具体用法?C# DEV_BROADCAST_DEVICEINTERFACE怎么用?C# DEV_BROADCAST_DEVICEINTERFACE使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


DEV_BROADCAST_DEVICEINTERFACE类属于命名空间,在下文中一共展示了DEV_BROADCAST_DEVICEINTERFACE类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: RegisterDeviceNotifications

        public RegisterDeviceNotifications(IntPtr hWnd, Guid gCat)
        {
            category = gCat;

            var di = new DEV_BROADCAST_DEVICEINTERFACE();

            // Register to be notified of events of category gCat
            di.dbcc_size = Marshal.SizeOf(di);
            di.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
            di.dbcc_classguid = gCat;

            hdevnotify = RegisterDeviceNotification(
                hWnd,
                di,
                DEVICE_NOTIFY_WINDOW_HANDLE
                );

            // If it failed, throw an exception
            if (hdevnotify == IntPtr.Zero)
            {
                var i = unchecked((int)0x80070000);
                i += Marshal.GetLastWin32Error();
                throw new COMException("Failed to RegisterDeviceNotifications", i);
            }
        }
开发者ID:nickluo,项目名称:CameraCapture,代码行数:25,代码来源:RegisterDeviceNotifications.cs

示例2: Start

        public Boolean Start(Guid classGuid)
        {
            if (!this.CreateWindow())
            {
                return false;
            }

            DEV_BROADCAST_DEVICEINTERFACE dbi = new DEV_BROADCAST_DEVICEINTERFACE
            {
                dbch_devicetype = DBT_DEVTYP_DEVICEINTERFACE,
                dbch_reserved = 0,
                dbcc_classguid = classGuid,
                dbcc_name = ""
            };

            dbi.dbch_size = (UInt32)Marshal.SizeOf(dbi);
            IntPtr buffer = Marshal.AllocHGlobal((int)dbi.dbch_size);
            Marshal.StructureToPtr(dbi, buffer, true);

            this.notificationHandle = RegisterDeviceNotification(this.WindowHandle, buffer, 0);
            if (IntPtr.Zero == this.notificationHandle)
            {
                Tracer.Trace("RegisterDeviceNotification failed with error {0}", Marshal.GetLastWin32Error());
                return false;
            }

            return true;
        }
开发者ID:vurdalakov,项目名称:usbdevices,代码行数:28,代码来源:DeviceManagementNotifications.cs

示例3: RemoveQueryHook

            public RemoveQueryHook( char driveLetter, IntPtr windowHandle )
            {
                mDriveLetter = driveLetter;

                DEV_BROADCAST_DEVICEINTERFACE data = new DEV_BROADCAST_DEVICEINTERFACE();
                data.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
                data.dbcc_name = '\0';
                // This GUID is for all USB serial host PnP drivers, but you can replace it
                // with any valid device class guid.
                data.dbcc_classguid = new Guid( 0x25dbce51, 0x6c8f, 0x4a72, 0x8a, 0x6d, 0xb5, 0x4c, 0x2b, 0x4f, 0xc8, 0x35 );
                int size = Marshal.SizeOf( data );
                data.dbcc_size = (uint)size;

                IntPtr buffer = Marshal.AllocHGlobal( size );
                try
                {
                    Marshal.StructureToPtr( data, buffer, true );
                    mRegisterDeviceHandle = Native.RegisterDeviceNotification( windowHandle, buffer, 0 );
                    if ( mRegisterDeviceHandle == IntPtr.Zero )
                        throw new Exception( "RegisterDeviceNotification() failed on drive '" + mDriveLetter.ToString() + "'" );
                }
                finally
                {
                    Marshal.FreeHGlobal( buffer );
                }
            }
开发者ID:peteward44,项目名称:auto-usb-backup,代码行数:26,代码来源:DriveDetector.cs

示例4: RegisterNotify

        public static Boolean RegisterNotify(IntPtr Form, Guid Class, ref IntPtr Handle, Boolean Window = true) 
        {
            IntPtr devBroadcastDeviceInterfaceBuffer = IntPtr.Zero;

            try
            {
                DEV_BROADCAST_DEVICEINTERFACE devBroadcastDeviceInterface = new DEV_BROADCAST_DEVICEINTERFACE();
                Int32 Size = Marshal.SizeOf(devBroadcastDeviceInterface);

                devBroadcastDeviceInterface.dbcc_size       = Size;
                devBroadcastDeviceInterface.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
                devBroadcastDeviceInterface.dbcc_reserved   = 0;
                devBroadcastDeviceInterface.dbcc_classguid  = Class;

                devBroadcastDeviceInterfaceBuffer = Marshal.AllocHGlobal(Size);
                Marshal.StructureToPtr(devBroadcastDeviceInterface, devBroadcastDeviceInterfaceBuffer, true);

                Handle = RegisterDeviceNotification(Form, devBroadcastDeviceInterfaceBuffer, Window ? DEVICE_NOTIFY_WINDOW_HANDLE : DEVICE_NOTIFY_SERVICE_HANDLE);

                Marshal.PtrToStructure(devBroadcastDeviceInterfaceBuffer, devBroadcastDeviceInterface);

                return Handle != IntPtr.Zero;
            }
            catch (Exception ex)
            {
                Console.WriteLine("{0} {1}", ex.HelpLink, ex.Message);
                throw;
            }
            finally
            {
                if (devBroadcastDeviceInterfaceBuffer != IntPtr.Zero)
                {
                    Marshal.FreeHGlobal(devBroadcastDeviceInterfaceBuffer);
                }
            }
        }
开发者ID:Conist,项目名称:ds4-tool,代码行数:36,代码来源:ScpDevice.cs

示例5: Form1

        //--------------- End of Global Varibles ------------------
        //-------------------------------------------------------END CUT AND PASTE BLOCK-------------------------------------------------------------------------------------
        //-------------------------------------------------------------------------------------------------------------------------------------------------------------------
        //Need to check "Allow unsafe code" checkbox in build properties to use unsafe keyword.  Unsafe is needed to
        //properly interact with the unmanged C++ style APIs used to find and connect with the USB device.
        public unsafe Form1()
        {
            InitializeComponent();

            //-------------------------------------------------------------------------------------------------------------------------------------------------------------------
            //-------------------------------------------------------BEGIN CUT AND PASTE BLOCK-----------------------------------------------------------------------------------
            //Additional constructor code

            //Initialize tool tips, to provide pop up help when the mouse cursor is moved over objects on the form.
            ANxVoltageToolTip.SetToolTip(this.ANxVoltage_lbl, "If using a board/PIM without a potentiometer, apply an adjustable voltage to the I/O pin.");
            ANxVoltageToolTip.SetToolTip(this.progressBar1, "If using a board/PIM without a potentiometer, apply an adjustable voltage to the I/O pin.");
            ToggleLEDToolTip.SetToolTip(this.ToggleLEDs_btn, "Sends a packet of data to the USB device.");
            PushbuttonStateTooltip.SetToolTip(this.PushbuttonState_lbl, "Try pressing pushbuttons on the USB demo board/PIM.");

            //Register for WM_DEVICECHANGE notifications.  This code uses these messages to detect plug and play connection/disconnection events for USB devices
            DEV_BROADCAST_DEVICEINTERFACE DeviceBroadcastHeader = new DEV_BROADCAST_DEVICEINTERFACE();
            DeviceBroadcastHeader.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
            DeviceBroadcastHeader.dbcc_size = (uint)Marshal.SizeOf(DeviceBroadcastHeader);
            DeviceBroadcastHeader.dbcc_reserved = 0;	//Reserved says not to use...
            DeviceBroadcastHeader.dbcc_classguid = InterfaceClassGuid;

            //Need to get the address of the DeviceBroadcastHeader to call RegisterDeviceNotification(), but
            //can't use "&DeviceBroadcastHeader".  Instead, using a roundabout means to get the address by
            //making a duplicate copy using Marshal.StructureToPtr().
            IntPtr pDeviceBroadcastHeader = IntPtr.Zero;  //Make a pointer.
            pDeviceBroadcastHeader = Marshal.AllocHGlobal(Marshal.SizeOf(DeviceBroadcastHeader)); //allocate memory for a new DEV_BROADCAST_DEVICEINTERFACE structure, and return the address
            Marshal.StructureToPtr(DeviceBroadcastHeader, pDeviceBroadcastHeader, false);  //Copies the DeviceBroadcastHeader structure into the memory already allocated at DeviceBroadcastHeaderWithPointer
            RegisterDeviceNotification(this.Handle, pDeviceBroadcastHeader, DEVICE_NOTIFY_WINDOW_HANDLE);

            //Now make an initial attempt to find the USB device, if it was already connected to the PC and enumerated prior to launching the application.
            //If it is connected and present, we should open read and write handles to the device so we can communicate with it later.
            //If it was not connected, we will have to wait until the user plugs the device in, and the WM_DEVICECHANGE callback function can process
            //the message and again search for the device.
            if(CheckIfPresentAndGetUSBDevicePath())	//Check and make sure at least one device with matching VID/PID is attached
            {
                uint ErrorStatusWrite;
                uint ErrorStatusRead;

                //We now have the proper device path, and we can finally open read and write handles to the device.
                WriteHandleToUSBDevice = CreateFile(DevicePath, GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, IntPtr.Zero, OPEN_EXISTING, 0, IntPtr.Zero);
                ErrorStatusWrite = (uint)Marshal.GetLastWin32Error();
                ReadHandleToUSBDevice = CreateFile(DevicePath, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, IntPtr.Zero, OPEN_EXISTING, 0, IntPtr.Zero);
                ErrorStatusRead = (uint)Marshal.GetLastWin32Error();

                if((ErrorStatusWrite == ERROR_SUCCESS) && (ErrorStatusRead == ERROR_SUCCESS))
                {
                    AttachedState = true;		//Let the rest of the PC application know the USB device is connected, and it is safe to read/write to it
                    AttachedButBroken = false;
                    StatusBox_txtbx.Text = "Device Found, AttachedState = TRUE";
                }
                else //for some reason the device was physically plugged in, but one or both of the read/write handles didn't open successfully...
                {
                    AttachedState = false;		//Let the rest of this application known not to read/write to the device.
                    AttachedButBroken = true;	//Flag so that next time a WM_DEVICECHANGE message occurs, can retry to re-open read/write pipes
                    if(ErrorStatusWrite == ERROR_SUCCESS)
                        WriteHandleToUSBDevice.Close();
                    if(ErrorStatusRead == ERROR_SUCCESS)
                        ReadHandleToUSBDevice.Close();
                }
            }
            else	//Device must not be connected (or not programmed with correct firmware)
            {
                AttachedState = false;
                AttachedButBroken = false;
            }

            if (AttachedState == true)
            {
                StatusBox_txtbx.Text = "Device Found, AttachedState = TRUE";
            }
            else
            {
                StatusBox_txtbx.Text = "Device not found, verify connect/correct firmware";
            }

            ReadWriteThread.RunWorkerAsync();	//Recommend performing USB read/write operations in a separate thread.  Otherwise,
                                                //the Read/Write operations are effectively blocking functions and can lock up the
                                                //user interface if the I/O operations take a long time to complete.

            //-------------------------------------------------------END CUT AND PASTE BLOCK-------------------------------------------------------------------------------------
            //-------------------------------------------------------------------------------------------------------------------------------------------------------------------
        }
开发者ID:upavas,项目名称:ewh-bp-project,代码行数:87,代码来源:Form1.cs

示例6: registerForDeviceNotifications

        /// <summary>
        /// registerForDeviceNotification - registers the window (identified by the windowHandle) for 
        /// device notification messages from Windows
        /// </summary>
        public Boolean registerForDeviceNotifications(IntPtr windowHandle)
        {
            Debug.WriteLine("usbGenericHidCommunication:registerForDeviceNotifications() -> Method called");

            // A DEV_BROADCAST_DEVICEINTERFACE header holds information about the request.
            DEV_BROADCAST_DEVICEINTERFACE devBroadcastDeviceInterface = new DEV_BROADCAST_DEVICEINTERFACE();
            IntPtr devBroadcastDeviceInterfaceBuffer = IntPtr.Zero;
            Int32 size = 0;

            // Get the required GUID
            System.Guid systemHidGuid = new Guid();
            HidD_GetHidGuid(ref systemHidGuid);

            try
                {
                // Set the parameters in the DEV_BROADCAST_DEVICEINTERFACE structure.
                size = Marshal.SizeOf(devBroadcastDeviceInterface);
                devBroadcastDeviceInterface.dbcc_size = size;
                devBroadcastDeviceInterface.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
                devBroadcastDeviceInterface.dbcc_reserved = 0;
                devBroadcastDeviceInterface.dbcc_classguid = systemHidGuid;

                devBroadcastDeviceInterfaceBuffer = Marshal.AllocHGlobal(size);
                Marshal.StructureToPtr(devBroadcastDeviceInterface, devBroadcastDeviceInterfaceBuffer, true);

                // Register for notifications and store the returned handle
                deviceInformation.deviceNotificationHandle = RegisterDeviceNotification(windowHandle, devBroadcastDeviceInterfaceBuffer, DEVICE_NOTIFY_WINDOW_HANDLE);
                Marshal.PtrToStructure(devBroadcastDeviceInterfaceBuffer, devBroadcastDeviceInterface);

                if ((deviceInformation.deviceNotificationHandle.ToInt32() == IntPtr.Zero.ToInt32()))
                    {
                    Debug.WriteLine("usbGenericHidCommunication:registerForDeviceNotifications() -> Notification registration failed");
                    return false;
                    }
                else
                    {
                    Debug.WriteLine("usbGenericHidCommunication:registerForDeviceNotifications() -> Notification registration succeded");
                    return true;
                    }
                }
            catch (Exception)
                {
                Debug.WriteLine("usbGenericHidCommunication:registerForDeviceNotifications() -> EXCEPTION: An unknown exception has occured!");
                }
            finally
                {
                // Free the memory allocated previously by AllocHGlobal.
                if (devBroadcastDeviceInterfaceBuffer != IntPtr.Zero)
                    Marshal.FreeHGlobal(devBroadcastDeviceInterfaceBuffer);
                }
            return false;
        }
开发者ID:hwchiu0810,项目名称:micro,代码行数:56,代码来源:deviceNotifications.cs

示例7: RegisterForDeviceNotifications

 private void RegisterForDeviceNotifications()
 {
   Log.Debug("Main: Registering for Device Notifications");
   var devBroadcastDeviceInterface = new DEV_BROADCAST_DEVICEINTERFACE();
   int size = Marshal.SizeOf(devBroadcastDeviceInterface);
   devBroadcastDeviceInterface.dbcc_size = size;
   devBroadcastDeviceInterface.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
   IntPtr devBroadcastDeviceInterfaceBuffer = Marshal.AllocHGlobal(size);
   Marshal.StructureToPtr(devBroadcastDeviceInterface, devBroadcastDeviceInterfaceBuffer, true);
   _deviceNotificationHandle = RegisterDeviceNotification(Handle, devBroadcastDeviceInterfaceBuffer,
                                                          DEVICE_NOTIFY_WINDOW_HANDLE |
                                                          DEVICE_NOTIFY_ALL_INTERFACE_CLASSES);
   if (_deviceNotificationHandle == IntPtr.Zero)
   {
     Log.Warn("Main: Could not register for device notifications");
   }
 }
开发者ID:GhoSe-OSS,项目名称:MonoTV,代码行数:17,代码来源:MediaPortal.cs

示例8: RegisterNotifications

        private void RegisterNotifications(IntPtr hWnd)
        {
            var deviceInterface = new DEV_BROADCAST_DEVICEINTERFACE();
            deviceInterface.dbcc_size = Marshal.SizeOf(deviceInterface);
            deviceInterface.dbcc_devicetype = (int)DeviceType.DeviceInterface;
            deviceInterface.dbcc_reserved = 0;
            deviceInterface.dbcc_classguid = new byte[16];

            IntPtr pointer = Marshal.AllocHGlobal(deviceInterface.dbcc_size);
            Marshal.StructureToPtr(deviceInterface, pointer, true);
            const int flags = DEVICE_NOTIFY_WINDOW_HANDLE | DEVICE_NOTIFY_ALL_INTERFACE_CLASSES;
            _notificationHandle = RegisterDeviceNotification(hWnd, pointer, flags);
            Marshal.FreeHGlobal(pointer);
        }
开发者ID:x-cubed,项目名称:Second-Law,代码行数:14,代码来源:Hardware.cs

示例9: RegisterForDeviceNotifications

        ///  <summary>
        ///  Requests to receive a notification when a device is attached or removed.
        ///  </summary>
        ///  
        ///  <param name="formHandle"> handle to the window that will receive device events. </param>
        ///  <param name="classGuid"> device interface GUID. </param>
        ///  <param name="deviceNotificationHandle"> returned device notification handle. </param>
        ///  
        ///  <returns>
        ///  True on success.
        ///  </returns>
        internal Boolean RegisterForDeviceNotifications(IntPtr formHandle, Guid classGuid, ref IntPtr deviceNotificationHandle)
        {
            // A DEV_BROADCAST_DEVICEINTERFACE header holds information about the request.
            DEV_BROADCAST_DEVICEINTERFACE devBroadcastDeviceInterface = new DEV_BROADCAST_DEVICEINTERFACE();

            IntPtr devBroadcastDeviceInterfaceBuffer = IntPtr.Zero;
            Int32 size = 0;

            try
            {
                // Set the parameters in the DEV_BROADCAST_DEVICEINTERFACE structure.
                // Set the size of this structure
                size = Marshal.SizeOf(devBroadcastDeviceInterface);
                devBroadcastDeviceInterface.dbcc_size = size;

                // Request to receive notifications about a class of devices.
                devBroadcastDeviceInterface.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
                // Reserved; do not use.
                devBroadcastDeviceInterface.dbcc_reserved = 0;
                // Specify the interface class to receive notifications about.
                devBroadcastDeviceInterface.dbcc_classguid = classGuid;

                // Allocate memory for the buffer that holds the DEV_BROADCAST_DEVICEINTERFACE structure.
                devBroadcastDeviceInterfaceBuffer = Marshal.AllocHGlobal(size);

                // Copy the DEV_BROADCAST_DEVICEINTERFACE structure to the buffer. We are then ready to call the API function. Set fDeleteOld True to prevent memory leaks.
                Marshal.StructureToPtr(devBroadcastDeviceInterface, devBroadcastDeviceInterfaceBuffer, true);

                // Call deviceNotificationHandle to request to receive notification messages when a device in an interface class is attached or removed.
                deviceNotificationHandle = RegisterDeviceNotification(formHandle, devBroadcastDeviceInterfaceBuffer, DEVICE_NOTIFY_WINDOW_HANDLE);

                // Marshal data from the unmanaged block devBroadcastDeviceInterfaceBuffer to the managed object devBroadcastDeviceInterface
                Marshal.PtrToStructure(devBroadcastDeviceInterfaceBuffer, devBroadcastDeviceInterface);

                if ((deviceNotificationHandle.ToInt32() == IntPtr.Zero.ToInt32()))
                    return false;
                else
                    return true;
            }
            catch (Exception)
            {
                throw;
            }
            finally
            {
                if (devBroadcastDeviceInterfaceBuffer != IntPtr.Zero)
                {
                    Marshal.FreeHGlobal(devBroadcastDeviceInterfaceBuffer);
                }
            }
        }
开发者ID:mgcarmueja,项目名称:MPTCE,代码行数:62,代码来源:UsbDevice.cs

示例10: RegisterForDeviceNotifications

		public static void RegisterForDeviceNotifications(IntPtr controlHandle, Guid classGuid, ref IntPtr deviceNotificationHandle)
		{

			DEV_BROADCAST_DEVICEINTERFACE devBroadcastDeviceInterface = new DEV_BROADCAST_DEVICEINTERFACE();
			IntPtr devBroadcastDeviceInterfaceBuffer = IntPtr.Zero; 
		    try
			{
				int size = Marshal.SizeOf(devBroadcastDeviceInterface);
				devBroadcastDeviceInterface.dbcc_size = size;

                devBroadcastDeviceInterface.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
				devBroadcastDeviceInterface.dbcc_reserved = 0;
				devBroadcastDeviceInterface.dbcc_classguid = classGuid;
				devBroadcastDeviceInterfaceBuffer = Marshal.AllocHGlobal(size);

				// Copy the DEV_BROADCAST_DEVICEINTERFACE structure to the buffer.
				// Set fDeleteOld True to prevent memory leaks.
				Marshal.StructureToPtr(devBroadcastDeviceInterface, devBroadcastDeviceInterfaceBuffer, true);

				deviceNotificationHandle = RegisterDeviceNotification(controlHandle, devBroadcastDeviceInterfaceBuffer, DEVICE_NOTIFY_WINDOW_HANDLE);
                if (deviceNotificationHandle == IntPtr.Zero)
                    throw APIException.Win32("Failed to register device notification");
			
                // Marshal data from the unmanaged block devBroadcastDeviceInterfaceBuffer to
				// the managed object devBroadcastDeviceInterface
                Marshal.PtrToStructure(devBroadcastDeviceInterfaceBuffer, devBroadcastDeviceInterface);
			}
			finally
			{
                // Free the memory allocated previously by AllocHGlobal.
				if (devBroadcastDeviceInterfaceBuffer != IntPtr.Zero)
                    Marshal.FreeHGlobal(devBroadcastDeviceInterfaceBuffer);
			}
		}
开发者ID:MEEEngineer,项目名称:winusbnet,代码行数:34,代码来源:DeviceManagement.cs

示例11: RegisterForDeviceNotification

        internal bool RegisterForDeviceNotification(IntPtr devHandle, ref IntPtr devNotificationHandle)
        {
            //Globally Unique Identifier (GUID). Windows uses GUIDs to identify things.
            Guid InterfaceClassGuid = new Guid(0xa5dcbf10, 0x6530, 0x11d2, 0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED); //Globally Unique Identifier (GUID) for USB peripheral devices

            // A DEV_BROADCAST_DEVICEINTERFACE header holds information about the request.

            DEV_BROADCAST_DEVICEINTERFACE devBroadcastDeviceInterface = new DEV_BROADCAST_DEVICEINTERFACE();
            IntPtr devBroadcastDeviceInterfaceBuffer = IntPtr.Zero;
            Int32 size = 0;

            try
            {
                // Set the parameters in the DEV_BROADCAST_DEVICEINTERFACE structure.
                // Set the size.
                size = Marshal.SizeOf(devBroadcastDeviceInterface);
                devBroadcastDeviceInterface.dbcc_size = size;
                // Request to receive notifications about a class of devices.
                devBroadcastDeviceInterface.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
                devBroadcastDeviceInterface.dbcc_reserved = 0;
                // Specify the interface class to receive notifications about.
                devBroadcastDeviceInterface.dbcc_classguid = InterfaceClassGuid;
                // Allocate memory for the buffer that holds the DEV_BROADCAST_DEVICEINTERFACE structure.
                devBroadcastDeviceInterfaceBuffer = Marshal.AllocHGlobal(size);
                // Copy the DEV_BROADCAST_DEVICEINTERFACE structure to the buffer.
                // Set fDeleteOld True to prevent memory leaks.
                Marshal.StructureToPtr(devBroadcastDeviceInterface, devBroadcastDeviceInterfaceBuffer, true);
                devNotificationHandle = RegisterDeviceNotification(devHandle, devBroadcastDeviceInterfaceBuffer, 0);
                if (devNotificationHandle.ToInt32() == IntPtr.Zero.ToInt32())
                {
                    return false;
                }
                else
                {
                    return true;
                }
            }
            catch
            {
                throw;
            }
            finally
            {
                if (devBroadcastDeviceInterfaceBuffer != IntPtr.Zero)
                {
                    // Free the memory allocated previously by AllocHGlobal.
                    Marshal.FreeHGlobal(devBroadcastDeviceInterfaceBuffer);
                }
            }
        }
开发者ID:infocelab,项目名称:embedded-projects,代码行数:50,代码来源:usbInterface.cs

示例12: RegisterForDeviceNotifications

        ///  <summary>
        ///  Request to receive a notification when a device is attached or removed.
        ///  </summary>
        ///  
        ///  <param name="devicePathName"> a handle to a device.</param>
        ///  <param name="formHandle"> a handle to the window that will receive device events. </param>
        ///  <param name="classGuid"> an interface class GUID. </param>
        ///  <param name="deviceNotificationHandle"> the retrieved handle. (Used when
        ///  requesting to stop receiving notifications.) </param>
        ///  
        ///  <returns>
        ///  True on success, False on failure.
        ///  </returns>

        public Boolean RegisterForDeviceNotifications(String devicePathName, IntPtr formHandle, Guid classGuid, ref IntPtr deviceNotificationHandle) 
        {             
            //  A DEV_BROADCAST_DEVICEINTERFACE header holds information about the request.
            
            DEV_BROADCAST_DEVICEINTERFACE DevBroadcastDeviceInterface = new DEV_BROADCAST_DEVICEINTERFACE(); 
            IntPtr devBroadcastDeviceInterfaceBuffer = new System.IntPtr(); 
            Int32 size = 0; 
            
            try 
            { 
                //  Set the parameters in the DEV_BROADCAST_DEVICEINTERFACE structure.                
                //  Set the size.
                
                size = Marshal.SizeOf( DevBroadcastDeviceInterface ); 
                DevBroadcastDeviceInterface.dbcc_size = size; 
                
                //  Request to receive notifications about a class of devices.
                
                DevBroadcastDeviceInterface.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE; 
                
                DevBroadcastDeviceInterface.dbcc_reserved = 0; 
                
                //  Specify the interface class to receive notifications about.
                
                DevBroadcastDeviceInterface.dbcc_classguid = classGuid; 
                
                //  Allocate memory for the buffer that holds the DEV_BROADCAST_DEVICEINTERFACE structure.
                
                devBroadcastDeviceInterfaceBuffer = Marshal.AllocHGlobal( size ); 
                
                //  Copy the DEV_BROADCAST_DEVICEINTERFACE structure to the buffer.
                //  Set fDeleteOld True to prevent memory leaks.
                
                Marshal.StructureToPtr( DevBroadcastDeviceInterface, devBroadcastDeviceInterfaceBuffer, true ); 
                
                //  ***
                //  API function: 
                //  RegisterDeviceNotification
                
                //  Purpose:
                //  Request to receive notification messages when a device in an interface class
                //  is attached or removed.
                
                //  Accepts: 
                //  A handle to the window that will receive device events
                //  A pointer to a DEV_BROADCAST_DEVICEINTERFACE to specify the type of 
                //  device to send notifications for,
                //  DEVICE_NOTIFY_WINDOW_HANDLE to indicate that Handle is a window handle.
                
                //  Returns:
                //  A device notification handle or NULL on failure.
                //  ***
                
                deviceNotificationHandle = RegisterDeviceNotification( formHandle, devBroadcastDeviceInterfaceBuffer, DEVICE_NOTIFY_WINDOW_HANDLE ); 
                
                //  Marshal data from the unmanaged block DevBroadcastDeviceInterfaceBuffer to
                //  the managed object DevBroadcastDeviceInterface
                
                Marshal.PtrToStructure( devBroadcastDeviceInterfaceBuffer, DevBroadcastDeviceInterface ); 
                
                //  Free the memory allocated previously by AllocHGlobal.
                
                Marshal.FreeHGlobal( devBroadcastDeviceInterfaceBuffer ); 
                
                //  Find out if RegisterDeviceNotification was successful.
                
                if ( ( deviceNotificationHandle.ToInt32() == IntPtr.Zero.ToInt32() ) ) 
                { 
                    Debug.WriteLine( "RegisterDeviceNotification error" ); 
                    return false; 
                } 
                else 
                { 
                    return true; 
                } 
                
            } 
            catch ( Exception ex ) 
            { 
                DisplayException( MODULE_NAME, ex ); 
                throw ; 
            }         
        }         
开发者ID:raipat,项目名称:nia-brew,代码行数:97,代码来源:DeviceManagement.cs

示例13: RegisterDeviceInterface

        public static IntPtr RegisterDeviceInterface(IntPtr hwnd, DeviceNotifyType notificationType, Guid device)
        {
            DebugLogger.WriteLine("Registering {0}", device);

            DEV_BROADCAST_DEVICEINTERFACE devInt = new DEV_BROADCAST_DEVICEINTERFACE();
            devInt.dbcc_devicetype = dbch_devicetype.DBT_DEVTYP_DEVICEINTERFACE;
            devInt.dbcc_classguid = device.ToByteArray();
            devInt.dbcc_size = Marshal.SizeOf(devInt);


            IntPtr buffer = Marshal.AllocHGlobal(devInt.dbcc_size);
            try
            {
                Marshal.StructureToPtr(devInt, buffer, false);

                return RegisterDeviceNotification(hwnd, buffer, notificationType); //| DeviceNotifyType.DEVICE_NOTIFY_SERVICE_HANDLE
            }
            finally
            {
                Marshal.FreeHGlobal(buffer);
            }
        }
开发者ID:mokacao,项目名称:HoytSoft.Service,代码行数:22,代码来源:DeviceNotification.cs

示例14: GetDeviceNameNew

        private static string GetDeviceNameNew(DEV_BROADCAST_DEVICEINTERFACE dvi)
        {
            string[] Parts = dvi.dbcc_name.Split('#');
            if (Parts.Length >= 3)
            {
                string DevType = Parts[0].Substring(Parts[0].IndexOf(@"?\") + 2);
                string DeviceInstanceId = Parts[1];
                string DeviceUniqueID = Parts[2];
                string RegPath = @"SYSTEM\CurrentControlSet\Enum\" + DevType + "\\" + DeviceInstanceId + "\\" + DeviceUniqueID;
                RegistryKey key = Registry.LocalMachine.OpenSubKey(RegPath);
                if (key != null)
                {
                    object result = key.GetValue("FriendlyName");
                    if (result != null)
                    {
                        Console.WriteLine("\tNEW Name: {0}", result.ToString());
                        return result.ToString();
                    }

                    result = key.GetValue("DeviceDesc");
                    if (result != null)
                    {
                        Console.WriteLine("\tNEW Desc: {0}", result.ToString());
                        return result.ToString();
                    }

                }
            }
            return String.Empty;
        }
开发者ID:sidd607,项目名称:usbAlert,代码行数:30,代码来源:Program.cs

示例15: Form1_Load

        private void Form1_Load(object sender, EventArgs e)
        {
            // Register device notification in Form_Load
            HidD_GetHidGuid(ref myGuid);

            frmMy = this;
            DEV_BROADCAST_DEVICEINTERFACE devBroadcastDeviceInterface = new DEV_BROADCAST_DEVICEINTERFACE();
            IntPtr devBroadcastDeviceInterfaceBuffer;
            Int32 size = 0;

            size = Marshal.SizeOf(devBroadcastDeviceInterface);
            devBroadcastDeviceInterface.dbcc_size = size;
            devBroadcastDeviceInterface.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
            devBroadcastDeviceInterface.dbcc_reserved = 0;
            devBroadcastDeviceInterface.dbcc_classguid = myGuid;
            devBroadcastDeviceInterfaceBuffer = Marshal.AllocHGlobal(size);
            Marshal.StructureToPtr(devBroadcastDeviceInterface, devBroadcastDeviceInterfaceBuffer, true);
            deviceNotificationHandle = RegisterDeviceNotification(frmMy.Handle, devBroadcastDeviceInterfaceBuffer,
                                        (DEVICE_NOTIFY_WINDOW_HANDLE | DEVICE_NOTIFY_ALL_INTERFACE_CLASSES));
            Marshal.FreeHGlobal(devBroadcastDeviceInterfaceBuffer);
        }
开发者ID:JeremyHsiao,项目名称:TinyBlueRat_VC_SHARP,代码行数:21,代码来源:Form1.cs


注:本文中的DEV_BROADCAST_DEVICEINTERFACE类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。