本文整理汇总了C#中DB.Read方法的典型用法代码示例。如果您正苦于以下问题:C# DB.Read方法的具体用法?C# DB.Read怎么用?C# DB.Read使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类DB
的用法示例。
在下文中一共展示了DB.Read方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: LoadGuildMembers
public void LoadGuildMembers()
{
try
{
LoadGuildMemberIds(Character.Network.Guild.Guildid, ref Character.Network.Guild.Members);
foreach (int m in Character.Network.Guild.Members)
{
Global.guild_player PlayerGuild = new Global.guild_player();
PlayerGuild.MemberID = m;
DB ms = new DB("SELECT * FROM character WHERE id='" + m + "'");
using (System.ObjData.Manager.SqlClient.SqlDataReader reader = ms.Read())
{
while (reader.Read())
{
PlayerGuild.Model = reader.GetInt32(3);
PlayerGuild.Xsector = reader.GetByte(16);
PlayerGuild.Ysector = reader.GetByte(17);
PlayerGuild.Level = reader.GetByte(5);
PlayerGuild.Name = reader.GetString(2);
PlayerGuild.Online = (reader.GetInt32(47) == 1);
if (PlayerGuild.Online)
{
Systems sys = GetPlayerMainid(m);
if (sys != null)
Character.Network.Guild.MembersClient.Add(sys.client);
}
}
}
ms.Close();
DB ms2 = new DB("SELECT * FROM guild_members WHERE guild_member_id='" + m + "'");
using (System.ObjData.Manager.SqlClient.SqlDataReader reader2 = ms2.Read())
{
while (reader2.Read())
{
PlayerGuild.joinRight = (reader2.GetByte(7) == 1);
PlayerGuild.withdrawRight = (reader2.GetByte(8) == 1);
PlayerGuild.unionRight = (reader2.GetByte(9) == 1);
PlayerGuild.guildstorageRight = (reader2.GetByte(10) == 1);
PlayerGuild.noticeeditRight = (reader2.GetByte(11) == 1);
PlayerGuild.FWrank = reader2.GetByte(6);
PlayerGuild.DonateGP = reader2.GetInt32(4);
PlayerGuild.Rank = reader2.GetByte(3);
}
}
ms2.Close();
Character.Network.Guild.MembersInfo.Add(PlayerGuild);
}
}
catch (Exception ex)
{
Console.WriteLine(ex);
}
}
示例2: LoadGuildMemberIds
public void LoadGuildMemberIds(int guildid, ref List<int> MemberIDs)
{
try
{
DB ms = new DB("SELECT * FROM guild_members WHERE guild_id='" + guildid + "'");
using (System.ObjData.Manager.SqlClient.SqlDataReader reader = ms.Read())
{
while (reader.Read())
{
int memberid = reader.GetInt32(2);
MemberIDs.Add(memberid);
}
}
}
catch (Exception ex)
{
Log.Exception(ex);
}
}
示例3: LoadPlayerGuildInfo
public void LoadPlayerGuildInfo(bool logon)
{
try
{
DB ms = new DB("SELECT * FROM guild_members WHERE guild_member_id='" + Character.Information.CharacterID + "'");
using (System.ObjData.Manager.SqlClient.SqlDataReader reader = ms.Read())
{
while (reader.Read())
{
Character.Network.Guild.Guildid = reader.GetInt32(1);
Character.Network.Guild.GrantName = reader.GetString(5);
Character.Network.Guild.FWrank = reader.GetByte(6);
Character.Network.Guild.DonateGP = reader.GetInt32(4);
Character.Network.Guild.LastDonate = Character.Network.Guild.DonateGP;
Character.Network.Guild.joinRight = (reader.GetByte(7) == 1);
Character.Network.Guild.withdrawRight = (reader.GetByte(8) == 1);
Character.Network.Guild.unionRight = (reader.GetByte(9) == 1);
Character.Network.Guild.guildstorageRight = (reader.GetByte(10) == 1);
Character.Network.Guild.noticeeditRight = (reader.GetByte(11) == 1);
}
}
ms.Close();
DB ms2 = new DB("SELECT * FROM guild WHERE id='" + Character.Network.Guild.Guildid + "'");
using (System.ObjData.Manager.SqlClient.SqlDataReader reader2 = ms2.Read())
{
while (reader2.Read())
{
Character.Network.Guild.Name = reader2.GetString(1);
Character.Network.Guild.Level = reader2.GetByte(2);
Character.Network.Guild.PointsTotal = reader2.GetInt32(3);
Character.Network.Guild.NewsTitle = reader2.GetString(4);
Character.Network.Guild.NewsMessage = reader2.GetString(5);
Character.Network.Guild.StorageSlots = reader2.GetInt32(7);
Character.Network.Guild.Wargold = reader2.GetInt32(8);
Character.Network.Guild.StorageGold = reader2.GetInt64(11);
//Character.Network.Guild.MasterID = reader.GetInt32(9);
}
}
ms2.Close();
DB ms3 = new DB("SELECT * FROM guild_members WHERE guild_id='" + Character.Network.Guild.Guildid + "'");
Character.Network.Guild.TotalMembers = Convert.ToByte(ms3.Count());
//Only load on player login
if (logon)
{
LoadGuildMembers();
}
}
catch (Exception ex)
{
Log.Exception(ex);
Console.WriteLine("LoadPlayerGuildInfo error {0}", ex);
}
}