本文整理汇总了C#中Coords.GetCoord方法的典型用法代码示例。如果您正苦于以下问题:C# Coords.GetCoord方法的具体用法?C# Coords.GetCoord怎么用?C# Coords.GetCoord使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Coords
的用法示例。
在下文中一共展示了Coords.GetCoord方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ProcSubtree
private void ProcSubtree(float tx0, float ty0, float tz0, float tx1, float ty1, float tz1, INode node,
bool insideSolidNode, int currentDepth, int? wantedDepth,
Coords nodeCoords)
{
if (!_intersectMultiple && results.Count > 0) {
return;
}
if (tx1 < 0.0 || ty1 < 0.0 || tz1 < 0.0) {
return;
}
if (_debug) {
var entryDistance = Mathf.Max(tx0, ty0, tz0);
Debug.DrawLine(_ray.origin, _ray.GetPoint(entryDistance), Color.red, 0, false);
}
if (wantedDepth == null) {
if (node == null) {
return;
}
if (node.IsSolid()) {
ProcessTerminal(node, tx0, ty0, tz0);
if (results.Count > 0) {
return;
}
}
} else {
if (!insideSolidNode) {
//didn't manage to get into a solid node
if (node == null) {
return;
}
insideSolidNode = node.IsSolid();
}
if (insideSolidNode && currentDepth >= wantedDepth) {
if (currentDepth == wantedDepth) {
ProcessTerminal(nodeCoords, tx0, ty0, tz0);
} else {
//oops, went too deep!!!
//trace back to wanted depth
var newCoords = new OctreeChildCoords[wantedDepth.Value];
for (var i = 0; i < newCoords.Length; ++i) {
newCoords[i] = nodeCoords.GetCoord(i);
}
ProcessTerminal(new Coords(newCoords), tx0, ty0,
tz0);
}
if (results.Count > 0) {
return;
}
}
}
if (_debug) {
if (node != null) {
var bounds = node.GetBounds();
DrawBounds(bounds, Color.white);
} else {
//inside solid node and still going strong baby!
var bounds = _rootNode.GetChildBounds(nodeCoords);
DrawBounds(bounds, Color.cyan);
}
}
var txm = 0.5f * (tx0 + tx1);
var tym = 0.5f * (ty0 + ty1);
var tzm = 0.5f * (tz0 + tz1);
var currNode = FirstNode(tx0, ty0, tz0, txm, tym, tzm);
while (currNode < 8) {
var childIndex = (OctreeNode.ChildIndex) (currNode ^ _dimensionFlipFlags);
if (!_intersectMultiple && results.Count > 0) {
return;
}
var nextDepth = currentDepth + 1;
var childCoords = new Coords(nodeCoords,
OctreeChildCoords.FromIndex(childIndex));
INode childNode;
if (insideSolidNode) {
childNode = null;
} else {
childNode = node.GetChild(childIndex);
}
switch (currNode) {
//0= none
//1 = only x
//.........这里部分代码省略.........