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C# ConfigData.CopyMultiTargetNames方法代码示例

本文整理汇总了C#中ConfigData.CopyMultiTargetNames方法的典型用法代码示例。如果您正苦于以下问题:C# ConfigData.CopyMultiTargetNames方法的具体用法?C# ConfigData.CopyMultiTargetNames怎么用?C# ConfigData.CopyMultiTargetNames使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ConfigData的用法示例。


在下文中一共展示了ConfigData.CopyMultiTargetNames方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetLatestMTName

    // Returns the name of the Multi Target that has been parsed the latest.
    // Returns null if no Image Target has been parsed yet.
    private static string GetLatestMTName(ConfigData backlog)
    {
        if (backlog == null)
            return null;

        string[] mtNames = new string[backlog.NumMultiTargets];
        try
        {
            backlog.CopyMultiTargetNames(mtNames, 0);
        }
        catch
        {
            return null;
        }

        return mtNames[backlog.NumMultiTargets - 1];
    }
开发者ID:yonutix,项目名称:BattleTroops,代码行数:19,代码来源:ConfigParser.cs

示例2: structToFile

    // This method reads a config.xml file at the given path and fills the
    // ConfigData object with the data.
    public bool structToFile(string configXMLPath, ConfigData configData)
    {
        // If there are no trackables in the data set we don't write a config file.
        if (configData.NumTrackables <= 0)
            return false;

        XmlWriterSettings configWriterSettings = new XmlWriterSettings();
        configWriterSettings.Indent = true;
        using (XmlWriter configWriter =
            XmlWriter.Create(configXMLPath, configWriterSettings))
        {
            configWriter.WriteStartDocument();

            configWriter.WriteStartElement("QCARConfig");
            configWriter.WriteAttributeString("xmlns", "xsi", null,
                "http://www.w3.org/2001/XMLSchema-instance");
            configWriter.WriteAttributeString("xsi",
                "noNamespaceSchemaLocation", null, "qcar_config.xsd");

            configWriter.WriteStartElement("Tracking");

            // Writing Image Target elements into config.xml file.
            string[] imageTargetNames = new string[configData.NumImageTargets];
            configData.CopyImageTargetNames(imageTargetNames, 0);
            for (int i = 0; i < imageTargetNames.Length; ++i)
            {
                ConfigData.ImageTarget it;

                configData.GetImageTarget(imageTargetNames[i], out it);

                configWriter.WriteStartElement("ImageTarget");
                string imageTargetSize = it.size.x.ToString() + " " +
                                         it.size.y.ToString();
                configWriter.WriteAttributeString("size", imageTargetSize);
                configWriter.WriteAttributeString("name", imageTargetNames[i]);

                // Writing Virtual Button elements into config.xml file per
                // Image Target.
                List<ConfigData.VirtualButton> vbs = it.virtualButtons;
                for (int j = 0; j < vbs.Count; j++)
                {
                    configWriter.WriteStartElement("VirtualButton");
                    configWriter.WriteAttributeString("name", vbs[j].name);
                    string virtualButtonRectangle =
                        vbs[j].rectangle.x.ToString() + " " +
                        vbs[j].rectangle.y.ToString() + " " +
                        vbs[j].rectangle.z.ToString() + " " +
                        vbs[j].rectangle.w.ToString();
                    configWriter.WriteAttributeString("rectangle",
                        virtualButtonRectangle);
                    if (vbs[j].enabled)
                        configWriter.WriteAttributeString("enabled",
                                                          "true");
                    else
                        configWriter.WriteAttributeString("enabled",
                                                          "false");
                    if (vbs[j].sensitivity ==
                        VirtualButtonBehaviour.Sensitivity.LOW)
                        configWriter.WriteAttributeString("sensitivity",
                                                          "low");
                    else if (vbs[j].sensitivity ==
                        VirtualButtonBehaviour.Sensitivity.MEDIUM)
                        configWriter.WriteAttributeString("sensitivity",
                                                          "medium");
                    else if (vbs[j].sensitivity ==
                        VirtualButtonBehaviour.Sensitivity.HIGH)
                        configWriter.WriteAttributeString("sensitivity",
                                                          "high");
                    configWriter.WriteEndElement(); // VirtualButton
                }
                configWriter.WriteEndElement(); // ImageTarget
            }

            // Writing Multi Target elements into config.xml file
            string[] multiTargetNames = new string[configData.NumMultiTargets];
            configData.CopyMultiTargetNames(multiTargetNames, 0);
            for (int i = 0; i < multiTargetNames.Length; i++)
            {
                ConfigData.MultiTarget mt;

                configData.GetMultiTarget(multiTargetNames[i], out mt);

                configWriter.WriteStartElement("MultiTarget");
                configWriter.WriteAttributeString("name", multiTargetNames[i]);

                // Writing Multi Target Part elements into config.xml file
                List<ConfigData.MultiTargetPart> prts = mt.parts;
                for (int j = 0; j < prts.Count; j++)
                {
                    configWriter.WriteStartElement("Part");
                    configWriter.WriteAttributeString("name", prts[j].name);
                    string multiTargetTranslation =
                        prts[j].translation.x.ToString() + " " +
                        prts[j].translation.z.ToString() + " " +
                        prts[j].translation.y.ToString();
                    configWriter.WriteAttributeString("translation",
                                                      multiTargetTranslation);
                    float rotationAngle;
//.........这里部分代码省略.........
开发者ID:yonutix,项目名称:BattleTroops,代码行数:101,代码来源:ConfigParser.cs


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