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C# ConcurrentStack.ToDictionary方法代码示例

本文整理汇总了C#中ConcurrentStack.ToDictionary方法的典型用法代码示例。如果您正苦于以下问题:C# ConcurrentStack.ToDictionary方法的具体用法?C# ConcurrentStack.ToDictionary怎么用?C# ConcurrentStack.ToDictionary使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ConcurrentStack的用法示例。


在下文中一共展示了ConcurrentStack.ToDictionary方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: StartDownloading

        // needed for Unit Testing
        internal static void StartDownloading(CancellationToken ct,  FailureToken ft,
            ILargeFileDownloadParameters parameters, 
            IAsyncProgress<LargeFileDownloadProgressChangedEventArgs> progress = null,
            Action<string> logger = null,
            BufferManager bufferManager = null)
        {
            //create the file
            Stream stream = parameters.GetOutputStream();
            if (parameters.FileSize == 0) // Terminate Zero size files
            {
                if (progress != null)
                {
                    progress.Report(new LargeFileDownloadProgressChangedEventArgs(100, 0, 0,
                                                                                  parameters.FileSize,
                                                                                  parameters.FileSize, "",
                                                                                  "",
                                                                                  null));
                }
                if (parameters.AutoCloseStream)
                    stream.Close();
                return;
            }

            //figure out number of chunks
            int chunkCount = GetChunkCount(parameters.FileSize, parameters.MaxChunkSize);
            int numberOfThreads = Math.Min(parameters.MaxThreads, chunkCount);
            logger = logger ?? ((s) => { });

            var downloadWorkers = new List<Downloader>(numberOfThreads);
            var chunksWritten = new Dictionary<int, bool>();
            bool isFailed = false;
            long totalBytesWritten = 0;
            double byteWriteRate = 0.0;
            try
            {

                var readStack = new ConcurrentStack<int>();

                //add all of the chunks to the stack
                var rangeArray = Enumerable.Range(0, chunkCount).Reverse().ToArray();
                readStack.PushRange(rangeArray);
                chunksWritten = readStack.ToDictionary(k => k, v => false);

                var writeQueue = new ConcurrentQueue<ChunkedFilePart>();

                // ReSharper disable AccessToModifiedClosure
                Func<int, bool> downloadThrottle = (int c) => writeQueue.Count > 30;
                // ReSharper restore AccessToModifiedClosure
                if (bufferManager == null)
                {

                    bufferManager = new BufferManager(new[]
                    {
                        new BufferQueueSetting(SimpleHttpGetByRangeClient.BUFFER_SIZE, (uint) numberOfThreads),
                        new BufferQueueSetting((uint) parameters.MaxChunkSize, (uint) numberOfThreads)
                    });
                }

                int expectedChunkDownloadTime = ExpectedDownloadTimeInSeconds(parameters.MaxChunkSize);

                for (int i = 0; i < numberOfThreads; i++)
                {
                    downloadWorkers.Add(new Downloader(bufferManager, parameters, writeQueue, readStack,
                                        downloadThrottle, expectedChunkDownloadTime, ft, logger, ct));
                }
                //start all the download threads
                downloadWorkers.ForEach(x => x.Start());

                var watch = new System.Diagnostics.Stopwatch();
                watch.Start();
                long oldElapsedMilliSeconds = watch.ElapsedMilliseconds;
                DateTime lastWriteTime = DateTime.MaxValue;
                long lastPointInFile = 0;
                int kc = 0;
                //start the write loop
                while (chunksWritten.Any(kvp => !kvp.Value) && !ct.IsCancellationRequested && !ft.FailureDetected)
                {
                    ChunkedFilePart part;
                    while (writeQueue.TryDequeue(out part) && !ft.FailureDetected)
                    {
                        //retry?
                        logger(string.Format("[{1}] writing chunk: {0}", part.Chunk, parameters.Id));
                        stream.Position = part.FileOffset;
                        stream.Write(part.Content, 0, part.Length);
                        totalBytesWritten += part.Length;
                        bufferManager.FreeBuffer(part.Content);
                        chunksWritten[part.Chunk] = true;
                        lastWriteTime = DateTime.Now;
                        if (progress != null)
                        {
                            var elapsed = watch.ElapsedMilliseconds;
                            var diff = elapsed - oldElapsedMilliSeconds;
                            if (diff > 2000)
                            {
                                long bytesDownloaded = (long)chunksWritten.Count(kvp => kvp.Value) * parameters.MaxChunkSize;
                                long interimReads = bytesDownloaded + part.Length - lastPointInFile;
                                byteWriteRate = (interimReads / (diff / (double)1000));

                                lastPointInFile += interimReads;
//.........这里部分代码省略.........
开发者ID:basespace,项目名称:TerminalVelocity,代码行数:101,代码来源:Downloader.cs


注:本文中的ConcurrentStack.ToDictionary方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。