本文整理汇总了C#中ConcurrentDictionary.TryRemove方法的典型用法代码示例。如果您正苦于以下问题:C# ConcurrentDictionary.TryRemove方法的具体用法?C# ConcurrentDictionary.TryRemove怎么用?C# ConcurrentDictionary.TryRemove使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ConcurrentDictionary
的用法示例。
在下文中一共展示了ConcurrentDictionary.TryRemove方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Should_TryRemove_from_ConcurrentDictionary_using_comparison_value
public void Should_TryRemove_from_ConcurrentDictionary_using_comparison_value()
{
var dict = new ConcurrentDictionary<int, int>();
dict.TryAdd(42, 12);
dict.TryRemove(42, 5).ShouldBeFalse();
dict.Count.ShouldEqual(1);
dict.TryRemove(42, 12).ShouldBeTrue();
dict.Count.ShouldEqual(0);
}
示例2: Main
public static void Main()
{
var stock = new ConcurrentDictionary<string, int>();
stock.TryAdd("jDays", 4);
stock.TryAdd("technologyhour", 3);
Console.WriteLine("No. of shirts in stock = {0}", stock.Count);
var success = stock.TryAdd("pluralsight", 6);
Console.WriteLine("Added succeeded? " + success);
success = stock.TryAdd("pluralsight", 6);
Console.WriteLine("Added succeeded? " + success);
stock["buddhistgeeks"] = 5;
//stock["pluralsight"]++; <-- not thread safe two instructions
var psStock = stock.AddOrUpdate("pluralsight", 1, (key, oldValue) => oldValue + 1);
Console.WriteLine("pluralsight new value = {0}", psStock);
Console.WriteLine("stock[pluralsight] = {0}", stock.GetOrAdd("pluralsight", 0));
int jDaysValue;
success= stock.TryRemove("jDays", out jDaysValue);
if (success) Console.WriteLine("Value removed was: " + jDaysValue);
Console.WriteLine("\r\nEnumerating:");
foreach (var keyValuePair in stock)
{
Console.WriteLine("{0}: {1}", keyValuePair.Key, keyValuePair.Value);
}
}
示例3: ChannelFactory
public ChannelFactory(RawRabbitConfiguration config, IConnectionFactory connectionFactory)
{
_connectionFactory = connectionFactory;
_accessDictionary = new ConcurrentDictionary<IModel, DateTime>();
_config = config;
_threadChannels = new ThreadLocal<IModel>(true);
try
{
_logger.LogDebug("Connecting to primary host.");
_connection = _connectionFactory.CreateConnection(_config.Hostnames);
_logger.LogInformation("Successfully established connection.");
}
catch (BrokerUnreachableException e)
{
_logger.LogError("Unable to connect to broker", e);
throw e.InnerException;
}
_closeTimer = new System.Threading.Timer(state =>
{
var enumerator = _accessDictionary.GetEnumerator();
while (enumerator.MoveNext())
{
if (DateTime.Now - enumerator.Current.Value > _config.RequestTimeout)
{
DateTime lastUsed;
if (_accessDictionary.TryRemove(enumerator.Current.Key, out lastUsed))
{
_logger.LogInformation($"Channel {enumerator.Current.Key.ChannelNumber} was last used {lastUsed}. Closing...");
enumerator.Current.Key.Close();
}
}
}
}, null, _config.RequestTimeout, _config.RequestTimeout);
}
示例4: Test_ConcurrentDictionary_04
public static void Test_ConcurrentDictionary_04()
{
ConcurrentDictionary<int, string> dictionary = new ConcurrentDictionary<int, string>();
dictionary.GetOrAdd(1, "toto1");
dictionary.GetOrAdd(1, "toto2");
dictionary.GetOrAdd(2, "tata");
dictionary.GetOrAdd(3, "tutu");
dictionary.GetOrAdd(4, "titi");
foreach (KeyValuePair<int, string> value in dictionary)
{
Trace.WriteLine("{0} - \"{1}\"", value.Key, value.Value);
if (value.Key == 2)
{
Trace.Write("TryRemove key 2");
string s;
if (dictionary.TryRemove(2, out s))
Trace.Write(" ok");
else
Trace.Write(" error");
Trace.WriteLine();
}
}
Trace.WriteLine("read again");
foreach (KeyValuePair<int, string> value in dictionary)
{
Trace.WriteLine("{0} - \"{1}\"", value.Key, value.Value);
}
}
示例5: SimpleCache
public SimpleCache(int maxNumberOfCacheEntries)
{
actualCache = new ConcurrentDictionary<string, CachedRequest>();
lruKeys = new ConcurrentLruSet<string>(maxNumberOfCacheEntries, key =>
{
CachedRequest _;
actualCache.TryRemove(key, out _);
});
}
示例6: Main
static void Main()
{
FleckLog.Level = LogLevel.Error;
var renderers = new ConcurrentDictionary<IWebSocketConnection, IRenderer>();
var proxyRenderer = new ProxyRenderer();
proxyRenderer.AddRenderer( new ConsoleRenderer());
var allSockets = new List<IWebSocketConnection>();
var server = new WebSocketServer("ws://localhost:8080/websession");
server.Start(socket =>
{
socket.OnOpen = () =>
{
allSockets.Add(socket);
renderers[socket] = new WebRenderer(socket);
proxyRenderer.AddRenderer(renderers[socket]);
if (allSockets.Count == 1)
{
var size = new Size(10, 15);
var dto = new InitMessageDto(new SizeDto(size));
socket.Send(dto.ToJson());
var engine = new GameEngine(size, new ConsoleInputListener(), proxyRenderer);
engine.Start();
}
else
{
var size = new Size(10, 15);
var dto = new InitMessageDto(new SizeDto(size));
socket.Send(dto.ToJson());
}
};
socket.OnClose = () =>
{
allSockets.Remove(socket);
proxyRenderer.RemoveRenderer(renderers[socket]);
IRenderer toRemove;
renderers.TryRemove(socket, out toRemove);
};
socket.OnMessage = message =>
{
//Console.WriteLine(message);
//allSockets.ToList().ForEach(s => s.Send("Echo: " + message));
};
});
while (true)
{
Thread.Sleep(1000);
}
// Console.ReadLine();
}
示例7: CreateBlock
public static ActionBlock<StatsdMessage> CreateBlock(ITargetBlock<Bucket> target,
string rootNamespace,
bool removeZeroGauges,
IIntervalService intervalService,
ILog log)
{
var gauges = new ConcurrentDictionary<string, double>();
var root = rootNamespace;
var ns = String.IsNullOrEmpty(rootNamespace) ? "" : rootNamespace + ".";
var incoming = new ActionBlock<StatsdMessage>(p =>
{
var gauge = p as Gauge;
gauges.AddOrUpdate(gauge.Name, gauge.Value, (key, oldValue) => gauge.Value);
},
Utility.UnboundedExecution());
intervalService.Elapsed += (sender, e) =>
{
if (gauges.Count == 0)
{
return;
}
var items = gauges.ToArray();
var bucket = new GaugesBucket(items, e.Epoch, ns);
if (removeZeroGauges)
{
// Get all zero-value gauges
double placeholder;
var zeroGauges = 0;
for (int index = 0; index < items.Length; index++)
{
if (items[index].Value == 0)
{
gauges.TryRemove(items[index].Key, out placeholder);
zeroGauges += 1;
}
}
if (zeroGauges > 0)
{
log.InfoFormat("Removed {0} empty gauges.", zeroGauges);
}
}
gauges.Clear();
target.Post(bucket);
};
incoming.Completion.ContinueWith(p =>
{
// Tell the upstream block that we're done
target.Complete();
});
return incoming;
}
示例8: ConcurrentDictionaryOps
private static void ConcurrentDictionaryOps()
{
// create new concurrent dictionary of key/value string/int
var stock = new ConcurrentDictionary<string, int>();
// perform TryAdd actions with the below pairs, output numerical value
stock.TryAdd("jDays", 4);
stock.TryAdd("technologyhour", 3);
Console.WriteLine("No. of shirts in stock = {0}", stock.Count);
// use success parameter to test if value was actually added to the dictionary
bool success = stock.TryAdd("pluralsight", 6);
Console.WriteLine("Added succeeded? " + success);
// second attempt will result in a 'false'
success = stock.TryAdd("pluralsight", 6);
Console.WriteLine("Added succeeded? " + success);
stock["buddhistgeeks"] = 5;
//// TryUpdate, takes in key, value, and previous value
//success = stock.TryUpdate("pluralsight", 7, 6);
//Console.WriteLine("pluralsight = {0}, did update work? {1}", stock["pluralsight"], success);
// AddOrUpdate, repeatedly calls TryUpdate() until it succeeds
int psStock = stock.AddOrUpdate("pluralsight", 1, (key, oldValue) => oldValue + 1);
Console.WriteLine("New value is {0}", psStock);
// Writing 'stock["pluralsight"]' to console can cause a race condition
// due to accessing the dictionary (values can go out-of-date between method calls!)
// GetOrAdd, not sure if value was in dictionary, add if it isn't with value paramter
Console.WriteLine("stock[pluralsights] = {0}", stock.GetOrAdd("pluralssights", 0));
// TryRemove jDays value from dict, write to console if success with int out parameter
int jDaysValue;
success = stock.TryRemove("jDays", out jDaysValue);
if (success)
{
Console.WriteLine("Value removed was: {0}", jDaysValue);
}
Console.WriteLine("\r\nEnumerating:");
foreach (var keyValPair in stock)
{
Console.WriteLine("{0}: {1}", keyValPair.Key, keyValPair.Value);
}
}
示例9: AverageOverTimeExceedsMax
private bool AverageOverTimeExceedsMax(ConcurrentDictionary<DateTime, int> requestCounts, TimeSpan timeSpan)
{
var max = 15;
var now = DateTime.Now;
var sum = 0;
foreach (var dateTime in requestCounts.Keys) {
if (now - timeSpan <= dateTime) {
sum += requestCounts[dateTime];
if (sum > max)
return true;
}
else {
int tmp;
requestCounts.TryRemove(dateTime, out tmp);
}
}
return false;
}
示例10: foreach
void IService.Install(DiscordClient client)
{
Client = client;
_voiceClients = new ConcurrentDictionary<ulong, AudioClient>();
_talkingUsers = new ConcurrentDictionary<User, bool>();
client.GatewaySocket.Disconnected += (s, e) =>
{
foreach (var member in _talkingUsers)
{
bool ignored;
if (_talkingUsers.TryRemove(member.Key, out ignored))
OnUserIsSpeakingUpdated(member.Key, false);
}
};
}
示例11: StartAsync
public Task StartAsync(Func<TransportMessage, Task> onMessage)
{
onMessageAsync = onMessage;
runningTasks = new ConcurrentDictionary<Task, Task>();
semaphore = new SemaphoreSlim(maxConcurrency);
tokenSource = new CancellationTokenSource();
var token = tokenSource.Token;
pumpTask = Task.Factory.StartNew(async () =>
{
while (!token.IsCancellationRequested)
{
await semaphore.WaitAsync(token);
TransportMessage message;
if (messages.TryDequeue(out message))
{
var task = onMessageAsync(message);
runningTasks.AddOrUpdate(task, task, (k, v) => task)
.Ignore();
task.ContinueWith(t =>
{
semaphore.Release();
Task taskToBeRemoved;
runningTasks.TryRemove(t, out taskToBeRemoved);
}, TaskContinuationOptions.ExecuteSynchronously)
.Ignore();
}
else
{
await Task.Delay(TimeSpan.FromMilliseconds(20), token).ConfigureAwait(false);
}
}
}, token, TaskCreationOptions.LongRunning, TaskScheduler.Default)
.Unwrap();
return Task.CompletedTask;
}
示例12: EditWhileIterating
public void EditWhileIterating()
{
var d = new ConcurrentDictionary<string, string>();
Assert.IsTrue(d.TryAdd("0", "1"));
Assert.IsTrue(d.TryAdd("a", "b"));
int expectedCount = 2;
Assert.AreEqual(expectedCount, d.Count);
string a = null;
var foundCount = 0;
// MSDN says: "it does not represent a moment-in-time snapshot of the dictionary."
// And also "The contents exposed through the enumerator may contain modifications made to the dictionary after GetEnumerator was called."
foreach (var item in d)
{
foundCount++;
Assert.AreEqual(expectedCount, d.Count);
var didRemove = d.TryRemove("a", out a);
if (foundCount == 1)
{
Assert.IsTrue(didRemove);
expectedCount--;
}
else
{
Assert.IsFalse(didRemove);
}
Assert.AreEqual(expectedCount, d.Count);
var didAdd = d.TryAdd("c", "d");
if (foundCount == 1)
{
Assert.IsTrue(didAdd);
expectedCount++;
}
else
{
Assert.IsFalse(didAdd);
}
Assert.AreEqual(expectedCount, d.Count);
}
Assert.IsNull(a);
Assert.AreEqual(2, foundCount);
Assert.AreEqual(2, d.Count);
}
示例13: MainWindowViewModel
public MainWindowViewModel()
: base("Shell", false, true)
{
_hearbeatIndex = new ConcurrentDictionary<string, Heartbeat>();
Mediator.GetInstance.RegisterInterest<Heartbeat>(Topic.ShellStateUpdated, HeartbeatReceived, TaskType.Periodic);
HeartbeatLost = Visibility.Collapsed;
Heartbeats = new ObservableCollection<SelectableDataItem>();
Themes = new ObservableCollection<SelectableDataItem>
{
new SelectableDataItem(Constants.ThemeAero),
new SelectableDataItem(Constants.ThemeLuna),
new SelectableDataItem(Constants.ThemeRoyale),
//new SelectableDataItem(Constants.ThemeGold) // not ready
};
ChangeThemeCommand = new SimpleCommand<Object, EventToCommandArgs>(ChangeTheme);
ReloadCommand = new SimpleCommand<Object>(_ =>
{
Heartbeat removed;
_hearbeatIndex.TryRemove(StaleModule, out removed);
HeartbeatLost = Visibility.Collapsed;
Mediator.GetInstance.Broadcast(Topic.BootstrapperUnloadView, StaleModule);
});
var timer = new Timer(_hr);
timer.Elapsed += (s, e) =>
{
var lostHeartbeats = _hearbeatIndex.Values
.Where(i => (!i.NonRepeatable) && (DateTime.UtcNow - i.TimeCreated).TotalMilliseconds > _ht);
foreach (var l in lostHeartbeats)
{
HeartbeatLost = Visibility.Visible;
StaleModule = l.Key;
Log.Warn(String.Format("Lost heartbeat from: {0}",l.Key));
}
};
timer.Start();
}
示例14: TimedDurableCacheQueue
public TimedDurableCacheQueue(IDurableCacheRefreshHandler handler, TimeSpan cleanupInterval)
{
_handler = handler;
_timers = new ConcurrentDictionary<Guid, Timer>();
_cleanup = new Timer
{
AutoReset = true,
Interval = cleanupInterval.TotalMilliseconds
};
_cleanup.Elapsed += (s, e) =>
{
var count = 0;
foreach (var item in _timers)
{
if (!item.Value.Enabled)
{
Timer timer = null;
if (_timers.TryRemove(item.Key, out timer))
{
timer.Close();
timer.Dispose();
count++;
}
else
{
Trace.TraceWarning("Unable to remove timer from dictionary for key {0}", item.Key);
}
}
}
var timerCountAfterCleanup = _timers.Count;
};
_cleanup.Start();
}
示例15: AudioClient
void IService.Install(DiscordClient client)
{
Client = client;
if (Config.EnableMultiserver)
_voiceClients = new ConcurrentDictionary<ulong, AudioClient>();
else
{
var logger = Client.Log.CreateLogger("Voice");
_defaultClient = new AudioClient(Client, null, 0);
}
_talkingUsers = new ConcurrentDictionary<User, bool>();
client.GatewaySocket.Disconnected += async (s, e) =>
{
if (Config.EnableMultiserver)
{
var tasks = _voiceClients
.Select(x =>
{
var val = x.Value;
if (val != null)
return x.Value.Disconnect();
else
return TaskHelper.CompletedTask;
})
.ToArray();
await Task.WhenAll(tasks).ConfigureAwait(false);
_voiceClients.Clear();
}
foreach (var member in _talkingUsers)
{
bool ignored;
if (_talkingUsers.TryRemove(member.Key, out ignored))
OnUserIsSpeakingUpdated(member.Key, false);
}
};
}