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C# CommandSource类代码示例

本文整理汇总了C#中CommandSource的典型用法代码示例。如果您正苦于以下问题:C# CommandSource类的具体用法?C# CommandSource怎么用?C# CommandSource使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


CommandSource类属于命名空间,在下文中一共展示了CommandSource类的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: MDSubMenuItem

		public MDSubMenuItem (CommandManager manager, CommandEntrySet ces, CommandSource commandSource = CommandSource.MainMenu, object initialCommandTarget = null)
		{
			this.ces = ces;

			this.Submenu = new MDMenu (manager, ces, commandSource, initialCommandTarget);
			this.Title = this.Submenu.Title;
		}
开发者ID:brantwedel,项目名称:monodevelop,代码行数:7,代码来源:MDSubMenuItem.cs

示例2: TitleMenuItem

		public TitleMenuItem (MonoDevelop.Components.Commands.CommandManager manager, CommandEntry entry, CommandInfo commandArrayInfo = null, CommandSource commandSource = CommandSource.MainMenu, object initialCommandTarget = null, Menu menu = null)
		{
			this.manager = manager;
			this.initialCommandTarget = initialCommandTarget;
			this.commandSource = commandSource;
			this.commandArrayInfo = commandArrayInfo;

			this.menu = menu;
			menuEntry = entry;
			menuEntrySet = entry as CommandEntrySet;
			menuLinkEntry = entry as LinkCommandEntry;

			if (commandArrayInfo != null) {
				Header = commandArrayInfo.Text;

				var commandArrayInfoSet = commandArrayInfo as CommandInfoSet;
				if (commandArrayInfoSet != null) {
					foreach (var item in commandArrayInfoSet.CommandInfos) {
						if (item.IsArraySeparator)
							Items.Add (new Separator { UseLayoutRounding = true, });
						else
							Items.Add (new TitleMenuItem (manager, entry, item, commandSource, initialCommandTarget, menu));
					}
				}
			}

			if (menuEntrySet != null) {
				Header = menuEntrySet.Name;

				foreach (CommandEntry item in menuEntrySet) {
					if (item.CommandId == MonoDevelop.Components.Commands.Command.Separator) {
						Items.Add (new Separator { UseLayoutRounding = true, });
					} else
						Items.Add (new TitleMenuItem (manager, item, menu: menu));
				}
			} else if (menuLinkEntry != null) {
				Header = menuLinkEntry.Text;
				Click += OnMenuLinkClicked;
			} else if (entry != null) {
				actionCommand = manager.GetCommand (menuEntry.CommandId) as ActionCommand;
				if (actionCommand == null)
					return;

				IsCheckable = actionCommand.ActionType == ActionType.Check;

				// FIXME: Use proper keybinding text.
				if (actionCommand.KeyBinding != null)
					InputGestureText = actionCommand.KeyBinding.ToString ();
				
				if (!actionCommand.Icon.IsNull)
					Icon = new Image { Source = actionCommand.Icon.GetImageSource (Xwt.IconSize.Small) };
				Click += OnMenuClicked;
			}

			Height = SystemParameters.CaptionHeight;
			UseLayoutRounding = true;
		}
开发者ID:ArsenShnurkov,项目名称:monodevelop,代码行数:57,代码来源:TitleMenuItem.cs

示例3: MDMenuItem

		public MDMenuItem (CommandManager manager, CommandEntry ce, ActionCommand command, CommandSource commandSource, object initialCommandTarget)
		{
			this.ce = ce;
			this.manager = manager;
			this.initialCommandTarget = initialCommandTarget;
			this.commandSource = commandSource;

			isArrayItem = command.CommandArray;

			Target = this;
			Action = ActionSel;
		}
开发者ID:pabloescribanoloza,项目名称:monodevelop,代码行数:12,代码来源:MDMenuItem.cs

示例4: MDMenu

		public MDMenu (CommandManager manager, CommandEntrySet ces, CommandSource commandSource, object initialCommandTarget)
		{
			this.WeakDelegate = this;

			AutoEnablesItems = false;

			Title = (ces.Name ?? "").Replace ("_", "");

			foreach (CommandEntry ce in ces) {
				if (ce.CommandId == Command.Separator) {
					AddItem (NSMenuItem.SeparatorItem);
					if (!string.IsNullOrEmpty (ce.OverrideLabel))
						AddItem (new MDMenuHeaderItem (ce.OverrideLabel));
					continue;
				}

				if (string.Equals (ce.CommandId as string, servicesID, StringComparison.Ordinal)) {
					AddItem (new MDServicesMenuItem ());
					continue;
				}

				var subset = ce as CommandEntrySet;
				if (subset != null) {
					AddItem (new MDSubMenuItem (manager, subset, commandSource, initialCommandTarget));
					continue;
				}

				var lce = ce as LinkCommandEntry;
				if (lce != null) {
					AddItem (new MDLinkMenuItem (lce));
					continue;
				}

				Command cmd = manager.GetCommand (ce.CommandId);
				if (cmd == null) {
					LoggingService.LogError ("MacMenu: '{0}' maps to null command", ce.CommandId);
					continue;
				}

				if (cmd is CustomCommand) {
					LoggingService.LogWarning ("MacMenu: '{0}' is unsupported custom-rendered command' '", ce.CommandId);
					continue;
				}

				var acmd = cmd as ActionCommand;
				if (acmd == null) {
					LoggingService.LogWarning ("MacMenu: '{0}' has unknown command type '{1}'", cmd.GetType (), ce.CommandId);
					continue;
				}

				AddItem (new MDMenuItem (manager, ce, acmd, commandSource, initialCommandTarget));
			}
		}
开发者ID:FreeBSD-DotNet,项目名称:monodevelop,代码行数:53,代码来源:MDMenu.cs

示例5: frmMain

 /// <summary>
 /// Contructor
 /// </summary>
 public frmMain()
 {
     InitializeComponent();
     selectedOperation = CommandSource.workWithFolders;
     _commandParams = new CommandParameters();
     _executorParams = new ExecutorParameters();
     _executorParams.Source = selectedOperation;
     _commands = new CommandsCollection();
     _formats.Add("По умолчанию");
     _formats.Add("Unicode");
     _formats.Add("Big Endian Unicode");
     _formats.Add("ASCII");
     _formats.Add("UTF32");
     _formats.Add("UTF7");
     _formats.Add("UTF8");
 }
开发者ID:optiklab,项目名称:MultipleTextEditor,代码行数:19,代码来源:frmMain.xaml.cs

示例6: DispatchCommand

		/// <summary>
		/// Dispatches a command.
		/// </summary>
		/// <returns>
		/// True if a handler for the command was found
		/// </returns>
		/// <param name='commandId'>
		/// Identifier of the command
		/// </param>
		/// <param name='dataItem'>
		/// Data item for the command. It must be one of the data items obtained by calling GetCommandInfo.
		/// </param>
		/// <param name='initialTarget'>
		/// Initial command route target. The command handler will start looking for command handlers in this object.
		/// </param>
		/// <param name='source'>
		/// What is causing the command to be dispatched
		/// </param>
		public bool DispatchCommand (object commandId, object dataItem, object initialTarget, CommandSource source)
		{
			RegisterUserInteraction ();
			
			if (guiLock > 0)
				return false;

			commandId = CommandManager.ToCommandId (commandId);
			
			List<HandlerCallback> handlers = new List<HandlerCallback> ();
			ActionCommand cmd = null;
			try {
				cmd = GetActionCommand (commandId);
				if (cmd == null)
					return false;

				CurrentCommand = cmd;
				CommandTargetRoute targetRoute = new CommandTargetRoute (initialTarget);
				object cmdTarget = GetFirstCommandTarget (targetRoute);
				CommandInfo info = new CommandInfo (cmd);

				while (cmdTarget != null)
				{
					HandlerTypeInfo typeInfo = GetTypeHandlerInfo (cmdTarget);
					
					bool bypass = false;
					
					CommandUpdaterInfo cui = typeInfo.GetCommandUpdater (commandId);
					if (cui != null) {
						if (cmd.CommandArray) {
							// Make sure that the option is still active
							info.ArrayInfo = new CommandArrayInfo (info);
							cui.Run (cmdTarget, info.ArrayInfo);
							if (!info.ArrayInfo.Bypass) {
								if (info.ArrayInfo.FindCommandInfo (dataItem) == null)
									return false;
							} else
								bypass = true;
						} else {
							info.Bypass = false;
							cui.Run (cmdTarget, info);
							bypass = info.Bypass;
							
							if (!bypass && (!info.Enabled || !info.Visible))
								return false;
						}
					}
					
					if (!bypass) {
						CommandHandlerInfo chi = typeInfo.GetCommandHandler (commandId);
						if (chi != null) {
							object localTarget = cmdTarget;
							if (cmd.CommandArray) {
								handlers.Add (delegate {
									OnCommandActivating (commandId, info, dataItem, localTarget, source);
									chi.Run (localTarget, cmd, dataItem);
									OnCommandActivated (commandId, info, dataItem, localTarget, source);
								});
							}
							else {
								handlers.Add (delegate {
									OnCommandActivating (commandId, info, dataItem, localTarget, source);
									chi.Run (localTarget, cmd);
									OnCommandActivated (commandId, info, dataItem, localTarget, source);
								});
							}
							handlerFoundInMulticast = true;
							cmdTarget = NextMulticastTarget (targetRoute);
							if (cmdTarget == null)
								break;
							else
								continue;
						}
					}
					cmdTarget = GetNextCommandTarget (targetRoute, cmdTarget);
				}

				if (handlers.Count > 0) {
					foreach (HandlerCallback c in handlers)
						c ();
					UpdateToolbars ();
					return true;
//.........这里部分代码省略.........
开发者ID:aBothe,项目名称:monodevelop,代码行数:101,代码来源:CommandManager.cs

示例7: CommandActivationEventArgs

		public CommandActivationEventArgs (object commandId, CommandInfo commandInfo, object dataItem, object target, CommandSource source)
		{
			this.CommandId = commandId;
			this.CommandInfo = commandInfo;
			this.Target = target;
			this.Source = source;
			this.DataItem = dataItem;
		}			
开发者ID:aBothe,项目名称:monodevelop,代码行数:8,代码来源:CommandManager.cs

示例8: OnCommandActivated

		void OnCommandActivated (object commandId, CommandInfo commandInfo, object dataItem, object target, CommandSource source)
		{
			if (CommandActivated != null)
				CommandActivated (this, new CommandActivationEventArgs (commandId, commandInfo, dataItem, target, source));
		}
开发者ID:aBothe,项目名称:monodevelop,代码行数:5,代码来源:CommandManager.cs

示例9: DefaultDispatchCommand

		bool DefaultDispatchCommand (ActionCommand cmd, CommandInfo info, object dataItem, object target, CommandSource source)
		{
			DefaultUpdateCommandInfo (cmd, info);
			
			if (cmd.CommandArray) {
				//if (info.ArrayInfo.FindCommandInfo (dataItem) == null)
				//	return false;
			}
			else if (!info.Enabled || !info.Visible)
				return false;
			
			if (cmd.DefaultHandler == null) {
				if (cmd.DefaultHandlerType == null)
					return false;
				cmd.DefaultHandler = (CommandHandler) Activator.CreateInstance (cmd.DefaultHandlerType);
			}
			OnCommandActivating (cmd.Id, info, dataItem, target, source);
			cmd.DefaultHandler.InternalRun (dataItem);
			OnCommandActivated (cmd.Id, info, dataItem, target, source);
			return true;
		}
开发者ID:aBothe,项目名称:monodevelop,代码行数:21,代码来源:CommandManager.cs

示例10: ExecuteCommand

		public void ExecuteCommand (object cmd, object dataItem = null, CommandSource source = CommandSource.Unknown)
		{
			Gtk.Application.Invoke (delegate {
				AutoTestService.CommandManager.DispatchCommand (cmd, dataItem, null, source);
			});
		}
开发者ID:riverans,项目名称:monodevelop,代码行数:6,代码来源:AutoTestSession.cs

示例11: OnCommandActivating

		void OnCommandActivating (object commandId, CommandInfo commandInfo, object target, CommandSource source)
		{
			if (CommandActivating != null)
				CommandActivating (this, new CommandActivationEventArgs (commandId, commandInfo, target, source));
		}
开发者ID:transformersprimeabcxyz,项目名称:monodevelop-1,代码行数:5,代码来源:CommandManager.cs

示例12: MDMenu

		public MDMenu (CommandManager manager, CommandEntrySet ces, CommandSource commandSource, object initialCommandTarget) : this (manager, ces, commandSource, initialCommandTarget, null)
		{
		}
开发者ID:riverans,项目名称:monodevelop,代码行数:3,代码来源:MDMenu.cs

示例13: CommandActivationEventArgs

		public CommandActivationEventArgs (object commandId, CommandInfo commandInfo, object dataItem, object target, CommandSource source, TimeSpan executionTime = default(TimeSpan))
		{
			this.CommandId = commandId;
			this.CommandInfo = commandInfo;
			this.Target = target;
			this.Source = source;
			this.DataItem = dataItem;
			this.ExecutionTime = executionTime;
		}			
开发者ID:lkalif,项目名称:monodevelop,代码行数:9,代码来源:CommandManager.cs

示例14: ExecutorParameters

 /// <summary>
 /// Constructor
 /// </summary>
 public ExecutorParameters()
 {
     _source = CommandSource.workWithFolders;
     _format = Encoding.Default;
 }
开发者ID:optiklab,项目名称:MultipleTextEditor,代码行数:8,代码来源:ExecutorParameters.cs


注:本文中的CommandSource类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。