本文整理汇总了C#中CommandReader.NextBlockWithParam方法的典型用法代码示例。如果您正苦于以下问题:C# CommandReader.NextBlockWithParam方法的具体用法?C# CommandReader.NextBlockWithParam怎么用?C# CommandReader.NextBlockWithParam使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CommandReader
的用法示例。
在下文中一共展示了CommandReader.NextBlockWithParam方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: MakeBrush
public IBrush MakeBrush( Player player, CommandReader cmd ) {
if( player == null ) throw new ArgumentNullException( "player" );
if( cmd == null ) throw new ArgumentNullException( "cmd" );
List<Block> blocks = new List<Block>();
List<int> blockRatios = new List<int>();
while( cmd.HasNext ) {
int ratio;
Block block;
if( !cmd.NextBlockWithParam( player, true, out block, out ratio ) ) return null;
if( block == Block.None ) return null;
if( ratio < 0 || ratio > 1000 ) {
player.Message( "{0} brush: Invalid block ratio ({1}). Must be between 1 and 1000.",
Name, ratio );
return null;
}
blocks.Add( block );
blockRatios.Add( ratio );
}
switch( blocks.Count ) {
case 0:
return new RandomBrush();
case 1:
return new RandomBrush( blocks[0], blockRatios[0] );
default:
return new RandomBrush( blocks.ToArray(), blockRatios.ToArray() );
}
}
示例2: MakeBrush
public IBrush MakeBrush( Player player, CommandReader cmd ) {
if( player == null ) throw new ArgumentNullException( "player" );
if( cmd == null ) throw new ArgumentNullException( "cmd" );
List<Block> blocks = new List<Block>();
List<int> blockRatios = new List<int>();
while( cmd.HasNext ) {
int ratio;
Block block;
if( !cmd.NextBlockWithParam( player, true, out block, out ratio ) ) return null;
if( ratio < 1 || ratio > RandomBrush.MaxRatio ) {
player.Message( "Random brush: Invalid block ratio ({0}). Must be between 1 and {1}.",
ratio, RandomBrush.MaxRatio );
return null;
}
blocks.Add( block );
blockRatios.Add( ratio );
}
if( blocks.Count == 0 ) {
return new RandomBrush();
} else if( blocks.Count == 1 ) {
return new RandomBrush( blocks[0], blockRatios[0] );
} else {
return new RandomBrush( blocks.ToArray(), blockRatios.ToArray() );
}
}
示例3: MakeInstance
public IBrushInstance MakeInstance( Player player, CommandReader cmd, DrawOperation state ) {
if( player == null ) throw new ArgumentNullException( "player" );
if( cmd == null ) throw new ArgumentNullException( "cmd" );
if( state == null ) throw new ArgumentNullException( "state" );
List<Block> blocks = new List<Block>();
List<int> blockRatios = new List<int>();
while( cmd.HasNext ) {
int ratio;
Block block;
if( !cmd.NextBlockWithParam( player, true, out block, out ratio ) ) return null;
if( ratio < 1 || ratio > MaxRatio ) {
player.Message( "Cloudy brush: Invalid block ratio ({0}). Must be between 1 and {1}.",
ratio, MaxRatio );
return null;
}
blocks.Add( block );
blockRatios.Add( ratio );
}
if( blocks.Count == 0 ) {
if( Blocks.Length == 0 ) {
player.Message( "{0} brush: Please specify at least one block.", Factory.Name );
return null;
} else {
return new CloudyBrush( this );
}
} else if( blocks.Count == 1 ) {
return new CloudyBrush( blocks[0], blockRatios[0] );
} else {
return new CloudyBrush( blocks.ToArray(), blockRatios.ToArray() );
}
}
示例4: MakeBrush
public IBrush MakeBrush( Player player, CommandReader cmd ) {
if( player == null ) throw new ArgumentNullException( "player" );
if( cmd == null ) throw new ArgumentNullException( "cmd" );
List<Block> blocks = new List<Block>();
List<int> blockRatios = new List<int>();
bool scaleSpecified = false,
turbulenceSpecified = false,
seedSpecified = false;
int scale = 100,
turbulence = 100;
UInt16 seed = CloudyBrush.NextSeed();
while( true ) {
int offset = cmd.Offset;
string rawNextParam = cmd.Next();
if( rawNextParam == null ) break;
if( rawNextParam.EndsWith( "%" ) ) {
string numPart = rawNextParam.Substring( 0, rawNextParam.Length - 1 );
int tempScale;
if( !Int32.TryParse( numPart, out tempScale ) ) {
player.Message( "Cloudy brush: To specify scale, write a number followed by a percentage (e.g. 100%)." );
return null;
}
if( scaleSpecified ) {
player.Message( "Cloudy brush: Scale has been specified twice." );
return null;
}
if( scale < 1 || tempScale > CloudyBrush.MaxScale ) {
player.Message( "Cloudy brush: Invalid scale ({0}). Must be between 1 and {1}",
scale, CloudyBrush.MaxScale );
return null;
}
scale = tempScale;
scaleSpecified = true;
continue;
} else if( rawNextParam.EndsWith( "T", StringComparison.OrdinalIgnoreCase ) ) {
string numPart = rawNextParam.Substring( 0, rawNextParam.Length - 1 );
int tempTurbulence;
if( Int32.TryParse( numPart, out tempTurbulence ) ) {
if( turbulenceSpecified ) {
player.Message( "Cloudy brush: Turbulence has been specified twice." );
return null;
}
if( turbulence < 1 || tempTurbulence > CloudyBrush.MaxScale ) {
player.Message( "Cloudy brush: Invalid turbulence ({0}). Must be between 1 and {1}",
turbulence, CloudyBrush.MaxScale );
return null;
}
turbulence = tempTurbulence;
turbulenceSpecified = true;
continue;
}
} else if( rawNextParam.EndsWith( "S", StringComparison.OrdinalIgnoreCase ) ) {
string numPart = rawNextParam.Substring( 0, rawNextParam.Length - 1 );
try {
seed = UInt16.Parse( numPart, System.Globalization.NumberStyles.HexNumber );
if( seedSpecified ) {
player.Message( "Cloudy brush: Seed has been specified twice." );
return null;
}
seedSpecified = true;
continue;
} catch {
seed = CloudyBrush.NextSeed();
}
}
cmd.Offset = offset;
int ratio;
Block block;
if( !cmd.NextBlockWithParam( player, true, out block, out ratio ) ) return null;
if( ratio < 1 || ratio > CloudyBrush.MaxRatio ) {
player.Message( "Cloudy brush: Invalid block ratio ({0}). Must be between 1 and {1}.",
ratio, CloudyBrush.MaxRatio );
return null;
}
blocks.Add( block );
blockRatios.Add( ratio );
}
CloudyBrush madeBrush;
if( blocks.Count == 0 ) {
madeBrush = new CloudyBrush();
} else if( blocks.Count == 1 ) {
madeBrush = new CloudyBrush( blocks[0], blockRatios[0] );
} else {
madeBrush = new CloudyBrush( blocks.ToArray(), blockRatios.ToArray() );
}
madeBrush.Frequency /= ( scale / 100f );
madeBrush.Persistence *= ( turbulence / 100f );
madeBrush.Seed = seed;
return madeBrush;
}
示例5: MakeInstance
public IBrushInstance MakeInstance( Player player, CommandReader cmd, DrawOperation op ) {
if( player == null ) throw new ArgumentNullException( "player" );
if( cmd == null ) throw new ArgumentNullException( "cmd" );
if( op == null ) throw new ArgumentNullException( "op" );
List<Block> blocks = new List<Block>();
List<int> blockRatios = new List<int>();
while( cmd.HasNext ) {
int ratio;
Block block;
if( !cmd.NextBlockWithParam( player, true, out block, out ratio ) ) return null;
if( ratio < 0 || ratio > 1000 ) {
player.Message( "Invalid block ratio ({0}). Must be between 1 and 1000.", ratio );
return null;
}
if( block == Block.None ) return null;
blocks.Add( block );
blockRatios.Add( ratio );
}
switch( blocks.Count ) {
case 0:
if( Blocks.Length == 0 ) {
player.Message( "{0} brush: Please specify at least one block.", Factory.Name );
return null;
} else {
return new RandomBrush( this );
}
case 1:
return new RandomBrush( blocks[0], blockRatios[0] );
default:
return new RandomBrush( blocks.ToArray(), blockRatios.ToArray() );
}
}