本文整理汇总了C#中ClientPacket.PopBoolean方法的典型用法代码示例。如果您正苦于以下问题:C# ClientPacket.PopBoolean方法的具体用法?C# ClientPacket.PopBoolean怎么用?C# ClientPacket.PopBoolean使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ClientPacket
的用法示例。
在下文中一共展示了ClientPacket.PopBoolean方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Parse
public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
{
if (Session == null || Session.GetHabbo() == null || !Session.GetHabbo().GetPermissions().HasRight("mod_soft_ban"))
return;
int UserId = Packet.PopInt();
string Message = Packet.PopString();
double Length = (Packet.PopInt() * 3600) + PlusEnvironment.GetUnixTimestamp();
string Unknown1 = Packet.PopString();
string Unknown2 = Packet.PopString();
bool IPBan = Packet.PopBoolean();
bool MachineBan = Packet.PopBoolean();
if (MachineBan)
IPBan = false;
Habbo Habbo = PlusEnvironment.GetHabboById(UserId);
if (Habbo == null)
{
Session.SendWhisper("An error occoured whilst finding that user in the database.");
return;
}
if (Habbo.GetPermissions().HasRight("mod_tool") && !Session.GetHabbo().GetPermissions().HasRight("mod_ban_any"))
{
Session.SendWhisper("Oops, you cannot ban that user.");
return;
}
Message = (Message != null ? Message : "No reason specified.");
string Username = Habbo.Username;
using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
{
dbClient.RunQuery("UPDATE `user_info` SET `bans` = `bans` + '1' WHERE `user_id` = '" + Habbo.Id + "' LIMIT 1");
}
if (IPBan == false && MachineBan == false)
PlusEnvironment.GetGame().GetModerationManager().BanUser(Session.GetHabbo().Username, ModerationBanType.USERNAME, Habbo.Username, Message, Length);
else if (IPBan == true)
PlusEnvironment.GetGame().GetModerationManager().BanUser(Session.GetHabbo().Username, ModerationBanType.IP, Habbo.Username, Message, Length);
else if (MachineBan == true)
{
PlusEnvironment.GetGame().GetModerationManager().BanUser(Session.GetHabbo().Username, ModerationBanType.IP, Habbo.Username, Message, Length);
PlusEnvironment.GetGame().GetModerationManager().BanUser(Session.GetHabbo().Username, ModerationBanType.USERNAME, Habbo.Username, Message, Length);
PlusEnvironment.GetGame().GetModerationManager().BanUser(Session.GetHabbo().Username, ModerationBanType.MACHINE, Habbo.Username, Message, Length);
}
GameClient TargetClient = PlusEnvironment.GetGame().GetClientManager().GetClientByUsername(Habbo.Username);
if (TargetClient != null)
TargetClient.Disconnect();
}
示例2: Parse
public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
{
int GroupId = Packet.PopInt();
bool NewWindow = Packet.PopBoolean();
Group Group = null;
if (!PlusEnvironment.GetGame().GetGroupManager().TryGetGroup(GroupId, out Group))
return;
Session.SendMessage(new GroupInfoComposer(Group, Session, NewWindow));
}
示例3: Parse
public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
{
Boolean Status = Packet.PopBoolean();
Session.GetHabbo().AllowMessengerInvites = Status;
using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
{
dbClient.SetQuery("UPDATE `users` SET `ignore_invites` = @MessengerInvites WHERE `id` = '" + Session.GetHabbo().Id + "' LIMIT 1");
dbClient.AddParameter("MessengerInvites", PlusEnvironment.BoolToEnum(Status));
dbClient.RunQuery();
}
}
示例4: Parse
public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
{
if (Session == null || Session.GetHabbo() == null || Session.GetHabbo().GetMessenger() == null)
return;
bool DeclineAll = Packet.PopBoolean();
int Amount = Packet.PopInt();
if (!DeclineAll)
{
int RequestId = Packet.PopInt();
Session.GetHabbo().GetMessenger().HandleRequest(RequestId);
}
else
Session.GetHabbo().GetMessenger().HandleAllRequests();
}
示例5: Parse
public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
{
if (!Session.GetHabbo().InRoom)
return;
Room Instance = Session.GetHabbo().CurrentRoom;
if (Instance == null)
return;
if (!Instance.CheckRights(Session))
return;
int RoomId = Packet.PopInt();
bool Added = Packet.PopBoolean();
string Word = Packet.PopString();
if (Added)
Instance.GetFilter().AddFilter(Word);
else
Instance.GetFilter().RemoveFilter(Word);
}
示例6: Parse
public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
{
int userID = Packet.PopInt();
Boolean IsMe = Packet.PopBoolean();
Habbo targetData = PlusEnvironment.GetHabboById(userID);
if (targetData == null)
{
Session.SendNotification("An error occured whilst finding that user's profile.");
return;
}
List<Group> Groups = PlusEnvironment.GetGame().GetGroupManager().GetGroupsForUser(targetData.Id);
int friendCount = 0;
using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
{
dbClient.SetQuery("SELECT COUNT(0) FROM `messenger_friendships` WHERE (`user_one_id` = @userid OR `user_two_id` = @userid)");
dbClient.AddParameter("userid", userID);
friendCount = dbClient.getInteger();
}
Session.SendMessage(new ProfileInformationComposer(targetData, Session, Groups, friendCount));
}
示例7: Parse
public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
{
if (!Session.GetHabbo().InRoom)
return;
Room Room;
if (!PlusEnvironment.GetGame().GetRoomManager().TryGetRoom(Session.GetHabbo().CurrentRoomId, out Room))
return;
RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
if (User == null)
return;
int PetId = Packet.PopInt();
bool Type = Packet.PopBoolean();
RoomUser Pet = null;
if (!Room.GetRoomUserManager().TryGetPet(PetId, out Pet))
return;
if (Pet.PetData == null)
return;
if (Pet.PetData.AnyoneCanRide == 0 && Pet.PetData.OwnerId != User.UserId)
{
Session.SendNotification(
"You are unable to ride this horse.\nThe owner of the pet has not selected for anyone to ride it.");
return;
}
if (Type)
{
if (Pet.RidingHorse)
{
string[] Speech2 = PlusEnvironment.GetGame().GetChatManager().GetPetLocale().GetValue("pet.alreadymounted");
var RandomSpeech2 = new Random();
Pet.Chat(Speech2[RandomSpeech2.Next(0, Speech2.Length - 1)], false);
}
else if (User.RidingHorse)
{
Session.SendNotification("You are already riding a horse!");
}
else
{
if (Pet.Statusses.Count > 0)
Pet.Statusses.Clear();
int NewX2 = User.X;
int NewY2 = User.Y;
Room.SendMessage(Room.GetRoomItemHandler() .UpdateUserOnRoller(Pet, new Point(NewX2, NewY2), 0, Room.GetGameMap().SqAbsoluteHeight(NewX2, NewY2)));
Room.SendMessage(Room.GetRoomItemHandler() .UpdateUserOnRoller(User, new Point(NewX2, NewY2), 0, Room.GetGameMap().SqAbsoluteHeight(NewX2, NewY2) + 1));
User.MoveTo(NewX2, NewY2);
Pet.ClearMovement(true);
User.RidingHorse = true;
Pet.RidingHorse = true;
Pet.HorseID = User.VirtualId;
User.HorseID = Pet.VirtualId;
User.ApplyEffect(77);
User.RotBody = Pet.RotBody;
User.RotHead = Pet.RotHead;
User.UpdateNeeded = true;
Pet.UpdateNeeded = true;
}
}
else
{
if (User.VirtualId == Pet.HorseID)
{
Pet.Statusses.Remove("sit");
Pet.Statusses.Remove("lay");
Pet.Statusses.Remove("snf");
Pet.Statusses.Remove("eat");
Pet.Statusses.Remove("ded");
Pet.Statusses.Remove("jmp");
User.RidingHorse = false;
User.HorseID = 0;
Pet.RidingHorse = false;
Pet.HorseID = 0;
User.MoveTo(new Point(User.X + 2, User.Y + 2));
User.ApplyEffect(-1);
User.UpdateNeeded = true;
Pet.UpdateNeeded = true;
}
else
{
Session.SendNotification("Could not dismount this horse - You are not riding it!");
}
}
Room.SendMessage(new PetHorseFigureInformationComposer(Pet));
//.........这里部分代码省略.........
示例8: Parse
public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
{
int pId = Packet.PopInt();
bool isConfirmed = Packet.PopBoolean();
Room Room = Session.GetHabbo().CurrentRoom;
if (Room == null)
return;
Item Item = Room.GetRoomItemHandler().GetItem(pId);
if (Item == null || Item.GetBaseItem() == null || Item.GetBaseItem().InteractionType != InteractionType.LOVELOCK)
return;
int UserOneId = Item.InteractingUser;
int UserTwoId = Item.InteractingUser2;
RoomUser UserOne = Room.GetRoomUserManager().GetRoomUserByHabbo(UserOneId);
RoomUser UserTwo = Room.GetRoomUserManager().GetRoomUserByHabbo(UserTwoId);
if(UserOne == null && UserTwo == null)
{
Item.InteractingUser = 0;
Item.InteractingUser2 = 0;
Session.SendNotification("Your partner has left the room or has cancelled the love lock.");
return;
}
else if(UserOne.GetClient() == null || UserTwo.GetClient() == null)
{
Item.InteractingUser = 0;
Item.InteractingUser2 = 0;
Session.SendNotification("Your partner has left the room or has cancelled the love lock.");
return;
}
else if(UserOne == null)
{
UserTwo.CanWalk = true;
UserTwo.GetClient().SendNotification("Your partner has left the room or has cancelled the love lock.");
UserTwo.LLPartner = 0;
Item.InteractingUser = 0;
Item.InteractingUser2 = 0;
return;
}
else if(UserTwo == null)
{
UserOne.CanWalk = true;
UserOne.GetClient().SendNotification("Your partner has left the room or has cancelled the love lock.");
UserOne.LLPartner = 0;
Item.InteractingUser = 0;
Item.InteractingUser2 = 0;
return;
}
else if(Item.ExtraData.Contains(Convert.ToChar(5).ToString()))
{
UserTwo.CanWalk = true;
UserTwo.GetClient().SendNotification("It appears this love lock has already been locked.");
UserTwo.LLPartner = 0;
UserOne.CanWalk = true;
UserOne.GetClient().SendNotification("It appears this love lock has already been locked.");
UserOne.LLPartner = 0;
Item.InteractingUser = 0;
Item.InteractingUser2 = 0;
return;
}
else if(!isConfirmed)
{
Item.InteractingUser = 0;
Item.InteractingUser2 = 0;
UserOne.LLPartner = 0;
UserTwo.LLPartner = 0;
UserOne.CanWalk = true;
UserTwo.CanWalk = true;
return;
}
else
{
if(UserOneId == Session.GetHabbo().Id)
{
Session.SendMessage(new LoveLockDialogueSetLockedMessageComposer(pId));
UserOne.LLPartner = UserTwoId;
}
else if(UserTwoId == Session.GetHabbo().Id)
{
Session.SendMessage(new LoveLockDialogueSetLockedMessageComposer(pId));
UserTwo.LLPartner = UserOneId;
}
if (UserOne.LLPartner == 0 || UserTwo.LLPartner == 0)
return;
else
{
Item.ExtraData = "1" + (char)5 + UserOne.GetUsername() + (char)5 + UserTwo.GetUsername() + (char)5 + UserOne.GetClient().GetHabbo().Look + (char)5 + UserTwo.GetClient().GetHabbo().Look + (char)5 + DateTime.Now.ToString("dd/MM/yyyy");
Item.InteractingUser = 0;
Item.InteractingUser2 = 0;
//.........这里部分代码省略.........
示例9: Parse
public void Parse(HabboHotel.GameClients.GameClient Session, ClientPacket Packet)
{
if (Session == null || Session.GetHabbo() == null)
return;
Room Room = PlusEnvironment.GetGame().GetRoomManager().LoadRoom(Packet.PopInt());
if (Room == null || !Room.CheckRights(Session, true))
return;
string Name = PlusEnvironment.GetGame().GetChatManager().GetFilter().CheckMessage(Packet.PopString());
string Description = PlusEnvironment.GetGame().GetChatManager().GetFilter().CheckMessage(Packet.PopString());
RoomAccess Access = RoomAccessUtility.ToRoomAccess(Packet.PopInt());
string Password = Packet.PopString();
int MaxUsers = Packet.PopInt();
int CategoryId = Packet.PopInt();
int TagCount = Packet.PopInt();
List<string> Tags = new List<string>();
StringBuilder formattedTags = new StringBuilder();
for (int i = 0; i < TagCount; i++)
{
if (i > 0)
{
formattedTags.Append(",");
}
string tag = Packet.PopString().ToLower();
Tags.Add(tag);
formattedTags.Append(tag);
}
int TradeSettings = Packet.PopInt();//2 = All can trade, 1 = owner only, 0 = no trading.
int AllowPets = Convert.ToInt32(PlusEnvironment.BoolToEnum(Packet.PopBoolean()));
int AllowPetsEat = Convert.ToInt32(PlusEnvironment.BoolToEnum(Packet.PopBoolean()));
int RoomBlockingEnabled = Convert.ToInt32(PlusEnvironment.BoolToEnum(Packet.PopBoolean()));
int Hidewall = Convert.ToInt32(PlusEnvironment.BoolToEnum(Packet.PopBoolean()));
int WallThickness = Packet.PopInt();
int FloorThickness = Packet.PopInt();
int WhoMute = Packet.PopInt(); // mute
int WhoKick = Packet.PopInt(); // kick
int WhoBan = Packet.PopInt(); // ban
int chatMode = Packet.PopInt();
int chatSize = Packet.PopInt();
int chatSpeed = Packet.PopInt();
int chatDistance = Packet.PopInt();
int extraFlood = Packet.PopInt();
if (chatMode < 0 || chatMode > 1)
chatMode = 0;
if (chatSize < 0 || chatSize > 2)
chatSize = 0;
if (chatSpeed < 0 || chatSpeed > 2)
chatSpeed = 0;
if (chatDistance < 0)
chatDistance = 1;
if (chatDistance > 99)
chatDistance = 100;
if (extraFlood < 0 || extraFlood > 2)
extraFlood = 0;
if (TradeSettings < 0 || TradeSettings > 2)
TradeSettings = 0;
if (WhoMute < 0 || WhoMute > 1)
WhoMute = 0;
if (WhoKick < 0 || WhoKick > 1)
WhoKick = 0;
if (WhoBan < 0 || WhoBan > 1)
WhoBan = 0;
if (WallThickness < -2 || WallThickness > 1)
WallThickness = 0;
if (FloorThickness < -2 || FloorThickness > 1)
FloorThickness = 0;
if (Name.Length < 1)
return;
if (Name.Length > 60)
Name = Name.Substring(0, 60);
if (Access == RoomAccess.PASSWORD && Password.Length == 0)
Access = RoomAccess.OPEN;
if (MaxUsers < 0)
MaxUsers = 10;
if (MaxUsers > 50)
MaxUsers = 50;
//.........这里部分代码省略.........