本文整理汇总了C#中CircularBuffer.Enqueue方法的典型用法代码示例。如果您正苦于以下问题:C# CircularBuffer.Enqueue方法的具体用法?C# CircularBuffer.Enqueue怎么用?C# CircularBuffer.Enqueue使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CircularBuffer
的用法示例。
在下文中一共展示了CircularBuffer.Enqueue方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: TestEnumerationWhenFull
public void TestEnumerationWhenFull()
{
var buffer = new CircularBuffer<long>(3);
Assert.AreEqual(default(long), buffer.Enqueue(1));
Assert.AreEqual(default(long), buffer.Enqueue(2));
Assert.AreEqual(default(long), buffer.Enqueue(3));
var i = 0;
foreach (var value in buffer)
Assert.AreEqual(++i, value);
Assert.AreEqual(i, 3);
}
示例2: TestUnderwrite
public void TestUnderwrite()
{
var buffer = new CircularBuffer<long>(5);
Assert.AreEqual(default(long), buffer.Enqueue(1));
Assert.AreEqual(default(long), buffer.Enqueue(2));
Assert.AreEqual(default(long), buffer.Enqueue(3));
Assert.AreEqual(3, buffer.Count);
Assert.AreEqual(1, buffer.Dequeue());
Assert.AreEqual(2, buffer.Dequeue());
Assert.AreEqual(3, buffer.Dequeue());
Assert.AreEqual(0, buffer.Count);
}
示例3: TestDecreaseCapacityWhenFull
public void TestDecreaseCapacityWhenFull()
{
var buffer = new CircularBuffer<long>(3);
Assert.AreEqual(default(long), buffer.Enqueue(1));
Assert.AreEqual(default(long), buffer.Enqueue(2));
Assert.AreEqual(default(long), buffer.Enqueue(3));
Assert.AreEqual(3, buffer.Count);
buffer.Capacity = 2;
Assert.AreEqual(2, buffer.Count);
Assert.AreEqual(1, buffer.Dequeue());
Assert.AreEqual(2, buffer.Dequeue());
Assert.AreEqual(0, buffer.Count);
}
示例4: CircularBuffer_Enqueue
public void CircularBuffer_Enqueue()
{
var buffer = new CircularBuffer<string>(10);
buffer.Enqueue("test");
buffer.Enqueue("string");
CollectionAssert.AreEqual(new[] { "test", "string" }, buffer.ToArray());
Assert.AreEqual(2, buffer.Count);
Assert.AreEqual(10, buffer.Capacity);
Assert.AreEqual(0, buffer.Head);
Assert.AreEqual(2, buffer.Tail);
Assert.IsTrue(buffer.Contains("string"));
Assert.IsFalse(buffer.Contains("other string"));
}
示例5: CircularBuffer_EnqueueAfterTrimExcess
public void CircularBuffer_EnqueueAfterTrimExcess()
{
var buffer = new CircularBuffer<string>(10);
buffer.EnqueueRange(new[] { "a", "b", "c" }, 0, 3);
buffer.TrimExcess();
buffer.Enqueue("z");
CollectionAssert.AreEqual(new[] { "z", "b", "c" }, buffer.ToArray());
Assert.AreEqual(3, buffer.Count);
Assert.AreEqual(3, buffer.Capacity);
Assert.AreEqual(0, buffer.Head);
Assert.AreEqual(1, buffer.Tail);
Assert.IsTrue(buffer.Contains("z"));
Assert.IsFalse(buffer.Contains("a"));
}
示例6: UnitOracle
private UnitOracle(WoWUnit unit, Watch watchFlags)
{
if (unit != null) {
this.Unit = unit;
Flags = watchFlags;
if (instances.ContainsKey(unit.Guid))
throw new NotSupportedException();
instances[unit.Guid] = this;
if ((Flags & Watch.HealthVariance) == Watch.HealthVariance) {
health = new CircularBuffer<double>(WINDOW_SIZE);
for (var i = 0; i < WINDOW_SIZE; i++)
health.Enqueue((double)Unit.CurrentHealth);
}
}
}
示例7: Close
public void Close()
{
_log.Debug("Running: BlockingEnqueue");
const int size = 10;
_buf = new CircularBuffer<Object>(size);
// add size element anc check that the size +1 add blocks
for (int i = 1; i < size; i++)
{
_buf.Enqueue(new object());
}
// check tha the buffer is now full
Thread t = new Thread(Go);
t.Start();
Thread.Sleep(1000);
// the trhead t should block until the buffer is closed
Assert.IsTrue(t.ThreadState == ThreadState.WaitSleepJoin);
_buf.Close();
Thread.Sleep(100);
// t should now be stopped
Assert.IsTrue(t.ThreadState == ThreadState.Stopped);
}
示例8: CircularBuffer_EnqueueOverwriteAllowed
public void CircularBuffer_EnqueueOverwriteAllowed()
{
string[] data = { "a", "b", "c", "d" };
var buffer = new CircularBuffer<string>(data.Length);
buffer.EnqueueRange(data, 0, data.Length);
buffer.Enqueue("z");
CollectionAssert.AreEqual(new[] { "z", "b", "c", "d" }, buffer.ToArray());
Assert.AreEqual(data.Length, buffer.Count);
Assert.AreEqual(data.Length, buffer.Capacity);
Assert.AreEqual(0, buffer.Head);
Assert.AreEqual(1, buffer.Tail);
Assert.IsTrue(buffer.Contains("z"));
Assert.IsFalse(buffer.Contains("a"));
}
示例9: CircularBuffer_EnqueueOverwriteNotAllowed
public void CircularBuffer_EnqueueOverwriteNotAllowed()
{
int[] data = { 1, 2, 3, 4, 5 };
var buffer = new CircularBuffer<int>(data.Length, false);
buffer.EnqueueRange(data, 0, data.Length);
buffer.Enqueue(10);
}
示例10: InitPlayback
/// <summary>
/// Start Playback
/// </summary>
/// <param name="res"></param>
public void InitPlayback(VideoBuffer videoBuffer) {
if (videoBuffer == null) {
throw new ArgumentNullException("videoBufferDescription");
}
VerifyAccess();
TimeSpan renderinterval;
try {
int fps = AppDefaults.visualSettings.ui_video_rendering_fps;
fps = (fps <= 0 || fps > 100) ? 100 : fps;
renderinterval = TimeSpan.FromMilliseconds(1000 / fps);
} catch {
renderinterval = TimeSpan.FromMilliseconds(1000 / 30);
}
var cancellationTokenSource = new CancellationTokenSource();
renderSubscription.Disposable = Disposable.Create(() => {
cancellationTokenSource.Cancel();
});
var bitmap = PrepareForRendering(videoBuffer);
var cancellationToken = cancellationTokenSource.Token;
var dispatcher = Application.Current.Dispatcher;
var renderingTask = Task.Factory.StartNew(() => {
var statistics = new CircularBuffer<long>(100);
using (videoBuffer.Lock()) {
try {
//start rendering loop
while (!cancellationToken.IsCancellationRequested) {
using (var processingEvent = new ManualResetEventSlim(false)) {
dispatcher.BeginInvoke(() => {
using (Disposable.Create(() => processingEvent.Set())) {
if (!cancellationToken.IsCancellationRequested) {
//update statisitc info
statistics.Enqueue(Stopwatch.GetTimestamp());
//evaluate averange rendering fps
var ticksEllapsed = statistics.last - statistics.first;
double avgFps = 0;
if (ticksEllapsed > 0) {
avgFps = ((double)statistics.length * (double)Stopwatch.Frequency) / (double)ticksEllapsed;
}
//render farme to screen
DrawFrame(bitmap, videoBuffer, avgFps);
}
}
});
processingEvent.Wait(cancellationToken);
}
cancellationToken.WaitHandle.WaitOne(renderinterval);
}
} catch (OperationCanceledException) {
//swallow exception
} catch (Exception error) {
dbg.Error(error);
}
}
}, cancellationToken);
}
示例11: UsageExample
public void UsageExample()
{
// Create a buffer with a capacity of 5 items.
var buffer = new CircularBuffer<long>(5);
// Add three.
foreach (var i in Enumerable.Range(1, 3))
buffer.Enqueue(i);
Debug.WriteLine(buffer);
// Capacity=5, Count=3, Buffer=[1,2,3]
// Add three more.
foreach (var i in Enumerable.Range(4, 3))
buffer.Enqueue(i);
Debug.WriteLine(buffer);
// Capacity=5, Count=5, Buffer=[2,3,4,5,6]
// Remove the third.
var value = buffer[3];
buffer.RemoveAt(3);
Debug.WriteLine(buffer);
// Capacity=5, Count=4, Buffer=[2,3,4,6]
// Re-insert it.
buffer.Insert(3, value);
Debug.WriteLine(buffer);
// Capacity=5, Count=5, Buffer=[2,3,4,5,6]
// Dequeue.
Debug.Print("Value = {0}", buffer.Dequeue());
// Value = 2
Debug.WriteLine(buffer);
// Capacity=5, Count=4, Buffer=[3,4,5,6]
// Increase the capacity.
buffer.Capacity = 6;
Debug.WriteLine(buffer);
// Capacity=6, Count=4, Buffer=[3,4,5,6]
// Add three more.
foreach (var i in Enumerable.Range(7, 3))
buffer.Enqueue(i);
Debug.WriteLine(buffer);
// Capacity=6, Count=6, Buffer=[4,5,6,7,8,9]
// Reduce the capacity.
buffer.Capacity = 4;
Debug.WriteLine(buffer);
// Capacity=4, Count=4, Buffer=[4,5,6,7]
// Clear the buffer.
buffer.Clear();
Debug.WriteLine(buffer);
// Capacity=4, Count=0, Buffer=[]
}
示例12: TestRemoveAt
public void TestRemoveAt()
{
var buffer = new CircularBuffer<long>(5);
Assert.AreEqual(default(long), buffer.Enqueue(1));
Assert.AreEqual(default(long), buffer.Enqueue(2));
Assert.AreEqual(default(long), buffer.Enqueue(3));
Assert.AreEqual(default(long), buffer.Enqueue(4));
Assert.AreEqual(default(long), buffer.Enqueue(5));
buffer.RemoveAt(buffer.IndexOf(2));
buffer.RemoveAt(buffer.IndexOf(4));
Assert.AreEqual(3, buffer.Count);
Assert.AreEqual(1, buffer.Dequeue());
Assert.AreEqual(3, buffer.Dequeue());
Assert.AreEqual(5, buffer.Dequeue());
Assert.AreEqual(0, buffer.Count);
Assert.AreEqual(default(long), buffer.Enqueue(1));
Assert.AreEqual(default(long), buffer.Enqueue(2));
Assert.AreEqual(default(long), buffer.Enqueue(3));
Assert.AreEqual(default(long), buffer.Enqueue(4));
Assert.AreEqual(default(long), buffer.Enqueue(5));
buffer.RemoveAt(buffer.IndexOf(1));
buffer.RemoveAt(buffer.IndexOf(3));
buffer.RemoveAt(buffer.IndexOf(5));
Assert.AreEqual(2, buffer.Count);
Assert.AreEqual(2, buffer.Dequeue());
Assert.AreEqual(4, buffer.Dequeue());
Assert.AreEqual(0, buffer.Count);
}