本文整理汇总了C#中ChatType.ToString方法的典型用法代码示例。如果您正苦于以下问题:C# ChatType.ToString方法的具体用法?C# ChatType.ToString怎么用?C# ChatType.ToString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ChatType
的用法示例。
在下文中一共展示了ChatType.ToString方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ChatToDebug
public void ChatToDebug(ChatType type, Character sender, string message, GameReader packet, GameData gameData, ExtensionHandler extensions)
{
if (type == ChatType.Announcement)
sender.Name = "";
Debug.Information(type.ToString() + ":" + sender.Name + ": " + message);
if (type == ChatType.Private && sender.Name == "Reporter")
{
gameData.commands.SendMessage(ChatType.Private, sender, "ECHO: " + message);
}
}
示例2: Add
public void Add(string _message, ChatAudibleLevel _audible, ChatType _type, ChatSourceType _sourcetype, string _fromName, UUID _id, UUID _ownerid, Vector3 _position)
{
Reference.Log.Debug(_message + " ChatAudibleLevel:" + _audible.ToString() + " ChatType:" + _type.ToString() + " ChatSourceType:" + _sourcetype.ToString() + " FromName:" + _fromName);
// name.
string fromName = _fromName + ":";
lock (messageHistory)
{
messageHistory.Add(fromName);
Reference.Viewer.GuiManager.ChatAddMessage(fromName);
}
// message.
string msg = _message;
if (_message.Length > maxMessageLength)
{
string tail = "・・・";
msg = _message.Substring(0, maxMessageLength - tail.Length);
msg += tail;
}
// wide-char space -> 2 char space.
msg = msg.Replace(" ", " ");
// trim space.
msg = msg.Trim();
List<int> colLen = new List<int>();
int colMaxLen = 16 * 2;
int lenCounter = 0;
for (int i = 0; i < msg.Length; i++)
{
char c = msg[i];
if (c < '!' || '~' < c)
{
lenCounter += 2;
}
else
{
lenCounter += 1;
}
if ((lenCounter >= colMaxLen) || ((i + 1) == msg.Length))
{
colLen.Add(i + 1);
lenCounter = 0;
}
}
List<string> msgList = new List<string>();
for (int i = 0; i < colLen.Count; i++)
{
int start = (i > 0 ? colLen[i - 1] : 0);
int length = (i > 0 ? colLen[i] - colLen[i - 1] : colLen[i]);
string text = msg.Substring(start, length);
msgList.Add(text);
}
for (int i = 0; i < msgList.Count; i++)
{
// message.
string addMessage = " " + msgList[i];
lock (messageHistory)
{
messageHistory.Add(addMessage);
Reference.Viewer.GuiManager.ChatAddMessage(addMessage);
}
}
Reference.Viewer.Adapter.CallReceiveMessaged(_id.ToString(), _fromName, _message);
}
示例3: Self_OnChat
void Self_OnChat(string message, ChatAudibleLevel audible, ChatType type, ChatSourceType sourceType, string fromName, UUID id, UUID ownerid, Vector3 position)
{
if (type == ChatType.StartTyping || type == ChatType.StopTyping || audible != ChatAudibleLevel.Fully) return;
if (!Session.Settings.DisplayChat) return;
char[] splitChar = { ' ' };
string[] msg = message.Split(splitChar);
bool action;
if (msg[0].ToLower() == "/me")
{
action = true;
message = String.Join(" ", msg, 1, msg.Length - 1);
}
else action = false;
Display.Chat(Session.SessionNumber, fromName, message, action, type, sourceType);
if (id == Session.Client.Self.AgentID) return;
Dictionary<string, string> identifiers = new Dictionary<string, string>();
identifiers.Add("$name", fromName);
identifiers.Add("$message", message);
identifiers.Add("$id", id.ToString());
identifiers.Add("$ownerid", ownerid.ToString());
identifiers.Add("$ctype", type.ToString());
identifiers.Add("$stype", sourceType.ToString());
identifiers.Add("$pos", position.ToString());
for (int i = 0; i < msg.Length; i++)
identifiers.Add("$" + (i + 1), msg[i]);
ScriptSystem.TriggerEvents(Session.SessionNumber, ScriptSystem.EventTypes.Chat, identifiers);
}
示例4: Chat
/// <summary>
/// Displayed when objects or avatars chat in public
/// </summary>
public static void Chat(uint sessionNum, string fromName, string message, bool meAction, ChatType type, ChatSourceType sourceType)
{
string volume = "";
if (type == ChatType.Whisper) volume = "whisper";
else if (type == ChatType.Shout) volume = "shout";
else if (type != ChatType.Normal) volume = type.ToString();
ConsoleColor nameColor;
ConsoleColor textColor;
if (sourceType == ChatSourceType.Agent)
{
nameColor = ConsoleColor.Cyan;
textColor = ConsoleColor.Gray;
}
else if (sourceType == ChatSourceType.Object)
{
nameColor = ConsoleColor.Green;
textColor = ConsoleColor.DarkCyan;
}
else
{
nameColor = ConsoleColor.Magenta;
textColor = ConsoleColor.DarkMagenta;
}
SetColor(ConsoleColor.DarkCyan); Console.Write("({0}) ", sessionNum);
SetColor(nameColor);
if (meAction)
{
Console.WriteLine(fromName + " " + message);
}
else
{
if (volume == "") Console.Write(fromName);
else Console.Write("{0} {1}s", fromName, volume);
SetColor(ConsoleColor.DarkCyan); Console.Write(": ", sessionNum);
SetColor(textColor); Console.Write(message + Environment.NewLine);
}
SetColor(ConsoleColor.Gray);
}
示例5: EQ2Echo
/// <summary>
/// Echoes a message directly to your chat window(s).
/// </summary>
/// <param name="message">message</param>
/// <param name="type">chat type</param>
/// <returns></returns>
public static int EQ2Echo(string message, ChatType type = ChatType.None)
{
Trace.WriteLine((type != ChatType.None) ? String.Format("Extension:EQ2Echo({0}, {1})", message, type)
: String.Format("Extension:EQ2Echo({0})", message));
return
LavishScript.ExecuteCommand((type != ChatType.None) ?
String.Format("EQ2Echo {0} -chattype {1}", message, type.ToString().ToLower())
: String.Format("EQ2Echo {0}", message));
}
示例6: InitializeChatRoom
private List<Message> InitializeChatRoom(List<Message> messages, ChatType chatType)
{
client = new ChatServiceClient(chatType.ToString());
messages = client.GetChats(chatType).ToList();
currentChatType = chatType;
return messages;
}