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C# Cci.WriteCompressedUInt方法代码示例

本文整理汇总了C#中Cci.WriteCompressedUInt方法的典型用法代码示例。如果您正苦于以下问题:C# Cci.WriteCompressedUInt方法的具体用法?C# Cci.WriteCompressedUInt怎么用?C# Cci.WriteCompressedUInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Cci的用法示例。


在下文中一共展示了Cci.WriteCompressedUInt方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: SerializeLambdaMap

        internal void SerializeLambdaMap(Cci.BlobWriter writer)
        {
            Debug.Assert(this.MethodOrdinal >= -1);
            writer.WriteCompressedUInt((uint)(this.MethodOrdinal + 1));

            int syntaxOffsetBaseline = -1;
            foreach (ClosureDebugInfo info in this.Closures)
            {
                if (info.SyntaxOffset < syntaxOffsetBaseline)
                {
                    syntaxOffsetBaseline = info.SyntaxOffset;
                }
            }

            foreach (LambdaDebugInfo info in this.Lambdas)
            {
                if (info.SyntaxOffset < syntaxOffsetBaseline)
                {
                    syntaxOffsetBaseline = info.SyntaxOffset;
                }
            }

            writer.WriteCompressedUInt((uint)(-syntaxOffsetBaseline));
            writer.WriteCompressedUInt((uint)this.Closures.Length);

            foreach (ClosureDebugInfo info in this.Closures)
            {
                writer.WriteCompressedUInt((uint)(info.SyntaxOffset - syntaxOffsetBaseline));
            }

            foreach (LambdaDebugInfo info in this.Lambdas)
            {
                Debug.Assert(info.ClosureOrdinal >= LambdaDebugInfo.MinClosureOrdinal);
                Debug.Assert(info.LambdaId.Generation == 0);

                writer.WriteCompressedUInt((uint)(info.SyntaxOffset - syntaxOffsetBaseline));
                writer.WriteCompressedUInt((uint)(info.ClosureOrdinal - LambdaDebugInfo.MinClosureOrdinal));
            }
        }
开发者ID:kangkot,项目名称:roslyn,代码行数:39,代码来源:EditAndContinueMethodDebugInformation.cs

示例2: SerializeLocalSlots

        internal void SerializeLocalSlots(Cci.BlobWriter writer)
        {
            int syntaxOffsetBaseline = -1;
            foreach (LocalSlotDebugInfo localSlot in this.LocalSlots)
            {
                if (localSlot.Id.SyntaxOffset < syntaxOffsetBaseline)
                {
                    syntaxOffsetBaseline = localSlot.Id.SyntaxOffset;
                }
            }

            if (syntaxOffsetBaseline != -1)
            {
                writer.WriteByte(SyntaxOffsetBaseline);
                writer.WriteCompressedUInt((uint)(-syntaxOffsetBaseline));
            }

            foreach (LocalSlotDebugInfo localSlot in this.LocalSlots)
            {
                SynthesizedLocalKind kind = localSlot.SynthesizedKind;
                Debug.Assert(kind <= SynthesizedLocalKind.MaxValidValueForLocalVariableSerializedToDebugInformation);

                if (!kind.IsLongLived())
                {
                    writer.WriteByte(0);
                    continue;
                }

                byte b = (byte)(kind + 1);
                Debug.Assert((b & (1 << 7)) == 0);

                bool hasOrdinal = localSlot.Id.Ordinal > 0;

                if (hasOrdinal)
                {
                    b |= 1 << 7;
                }

                writer.WriteByte(b);
                writer.WriteCompressedUInt((uint)(localSlot.Id.SyntaxOffset - syntaxOffsetBaseline));

                if (hasOrdinal)
                {
                    writer.WriteCompressedUInt((uint)localSlot.Id.Ordinal);
                }
            }
        }
开发者ID:kangkot,项目名称:roslyn,代码行数:47,代码来源:EditAndContinueMethodDebugInformation.cs


注:本文中的Cci.WriteCompressedUInt方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。