本文整理汇总了C#中CardboardHead.ReSyncCharacter方法的典型用法代码示例。如果您正苦于以下问题:C# CardboardHead.ReSyncCharacter方法的具体用法?C# CardboardHead.ReSyncCharacter怎么用?C# CardboardHead.ReSyncCharacter使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CardboardHead
的用法示例。
在下文中一共展示了CardboardHead.ReSyncCharacter方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Awake
void Awake(){
ConsoleLog.SLog ("ControlScript Awake()");
ConsoleLog.SLog ("CharacterType = " + characterType);
cardboardMain = GameObject.FindGameObjectWithTag ("CardboardMain");
cardboardCamera = GameObject.FindGameObjectWithTag("PlayerHead");
characterHead = GameObject.FindGameObjectWithTag ("CharacterHead");
cardboardHead = cardboardCamera.GetComponent<CardboardHead> ();
if (!cardboardHead.isCharacterSync) { cardboardHead.ReSyncCharacter (); }
cameraPos = GameObject.FindGameObjectWithTag ("CameraPos").transform;
gazePointer = GameObject.FindGameObjectWithTag ("GazePointer");
}
开发者ID:Xenocide93,项目名称:MultiplayerFPSCardboardGame,代码行数:12,代码来源:UnityChanControlScriptWithRgidBody.cs