本文整理汇总了C#中Candidate.getPerceivedStat方法的典型用法代码示例。如果您正苦于以下问题:C# Candidate.getPerceivedStat方法的具体用法?C# Candidate.getPerceivedStat怎么用?C# Candidate.getPerceivedStat使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Candidate
的用法示例。
在下文中一共展示了Candidate.getPerceivedStat方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: generateFervorHobbySkill
private void generateFervorHobbySkill(Candidate candidate)
{
int value = candidate.getPerceivedStat("fervor");
List<string[]> options = new List<string[]>();
if (value > 70)
{
options.Add(checkSecondaryStat(candidate, "physique", "Dancing", true));
options.Add(checkSecondaryStat(candidate, "morality", "Pyromania", false));
options.Add(checkSecondaryStat(candidate, "ambition", "Voodoo", true));
options.Add(entry("skill", "Chanting"));
}
else if (value > 50)
{
options.Add(entry("hobby", "Meditation"));
options.Add(entry("hobby", "Chanting"));
options.Add(entry("hobby", "Sedative Experimentation"));
}
else
{
options.Add(entry("skill", "Meditation"));
options.Add(entry("skill", "Sedative Experimentation"));
options.Add(checkSecondaryStat(candidate, "ambition", "Sitting Quietly", false));
}
addOptionToOutputs(options[Random.Range(0, options.Count)]);
}
示例2: generatePhysiqueHobbySkill
private void generatePhysiqueHobbySkill(Candidate candidate)
{
int value = candidate.getPerceivedStat("physique");
List<string[]> options = new List<string[]>();
if (value > 70)
{
options.Add(checkSecondaryStat(candidate, "fervor", "Dancing", true));
options.Add(checkSecondaryStat(candidate, "morality", "Picking on the weak", false));
options.Add(entry("skill", "Brawling"));
options.Add(checkSecondaryStat(candidate, "intelligence", "Familiar Husbandry", true));
} else if (value > 50)
{
options.Add(entry("hobby", "Brawling"));
options.Add(entry("hobby", "Hunger Striking"));
} else
{
options.Add(checkSecondaryStat(candidate, "ambition", "Lounging", false));
options.Add(checkSecondaryStat(candidate, "intelligence", "Reality TV Trivia", false));
options.Add(entry("skill", "Hunger Striking"));
}
addOptionToOutputs(options[Random.Range(0, options.Count)]);
}
示例3: generateAmbitionHobbySkill
private void generateAmbitionHobbySkill(Candidate candidate)
{
int value = candidate.getPerceivedStat("ambition");
List<string[]> options = new List<string[]>();
if (value > 70)
{
options.Add(checkSecondaryStat(candidate, "intelligence", "Necromancy", true));
options.Add(checkSecondaryStat(candidate, "morality", "Scheming", false));
options.Add(checkSecondaryStat(candidate, "intelligence", "Ouija", false));
options.Add(checkSecondaryStat(candidate, "fervor", "Voodoo", true));
options.Add(entry("skill", "Puppet Mastery"));
}
else if (value > 50)
{
options.Add(entry("hobby", "Puppet Mastery"));
options.Add(entry("hobby", "Masochism"));
}
else
{
options.Add(checkSecondaryStat(candidate, "physique", "Lounging", false));
options.Add(checkSecondaryStat(candidate, "fervor", "Sitting Quietly", false));
options.Add(checkSecondaryStat(candidate, "morality", "Working with children", true));
options.Add(entry("skill", "Masochism"));
}
addOptionToOutputs(options[Random.Range(0, options.Count)]);
}
示例4: checkSecondaryStat
private string[] checkSecondaryStat(Candidate candidate, string secondary, string name, bool high)
{
bool check;
string[] item;
if (high)
{
check = (candidate.getPerceivedStat(secondary) > 70);
} else {
check = (candidate.getPerceivedStat(secondary) < 50);
};
if (check)
{
item = new string[] { "skill", name };
}
else
{
item = new string[] { "hobby", name };
}
return item;
}
示例5: generateIntelligenceHobbySkill
private void generateIntelligenceHobbySkill(Candidate candidate)
{
int value = candidate.getPerceivedStat("intelligence");
List<string[]> options = new List<string[]>();
if (value > 70)
{
options.Add(checkSecondaryStat(candidate, "ambition", "Necromancy", true));
options.Add(checkSecondaryStat(candidate, "morality", "Scheming", false));
options.Add(checkSecondaryStat(candidate, "physique", "Familiar Husbandry", true));
options.Add(entry("skill", "Tomes"));
}
else if (value > 50)
{
options.Add(entry("hobby", "Tomes"));
options.Add(entry("hobby", "Heavy Drinking"));
}
else
{
options.Add(checkSecondaryStat(candidate, "ambition", "Ouija", true));
options.Add(checkSecondaryStat(candidate, "physique", "Reality TV Trivia", false));
options.Add(entry("skill", "Heavy Drinking"));
}
addOptionToOutputs(options[Random.Range(0, options.Count)]);
}
示例6: generateMoralityHobbySkill
private void generateMoralityHobbySkill(Candidate candidate)
{
int value = candidate.getPerceivedStat("morality");
List<string[]> options = new List<string[]>();
if (value > 70)
{
options.Add(entry("skill", "Healing"));
options.Add(entry("skill", "Charity Fundraising"));
options.Add(checkSecondaryStat(candidate, "ambition", "Working with children", false));
}
else if (value > 50)
{
options.Add(entry("hobby", "Healing"));
options.Add(entry("hobby", "Lying"));
options.Add(entry("hobby", "Charity Fundraising"));
}
else
{
options.Add(checkSecondaryStat(candidate, "intelligence", "Blackmail", true));
options.Add(checkSecondaryStat(candidate, "ambition", "Scheming", true));
options.Add(entry("skill", "Lying"));
options.Add(checkSecondaryStat(candidate, "physique", "Picking on the weak", true));
options.Add(checkSecondaryStat(candidate, "fervor", "Pyromania", true));
}
addOptionToOutputs(options[Random.Range(0, options.Count)]);
}