本文整理汇总了C#中Cache.Patch方法的典型用法代码示例。如果您正苦于以下问题:C# Cache.Patch方法的具体用法?C# Cache.Patch怎么用?C# Cache.Patch使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Cache
的用法示例。
在下文中一共展示了Cache.Patch方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetSettings
public static WatcherSettings GetSettings()
{
var maxWaitTime = 3000;
var file2Deleted = false;
var file3Created = false;
var dir2Deleted = false;
var dir3Created = false;
var changeDir = Path.GetTempFileName();
changeDir = Path.Combine(
Path.GetDirectoryName(changeDir),
"changedir_" + Path.GetFileNameWithoutExtension(changeDir));
Directory.CreateDirectory(changeDir);
var subdir = Path.Combine(changeDir, "subdir");
var subdirDelete = Path.Combine(changeDir, "subdirdelete");
var dir2 = Path.Combine(changeDir, "subdir1");
var dir3 = Path.Combine(changeDir, "subdir2");
var file = Path.Combine(subdir, "myfile.txt");
var file2 = Path.Combine(changeDir, "MovedFile.txt");
var file3 = file2 + ".again";
var fileContentChange = Path.Combine(changeDir, "contentToChange.txt");
Directory.CreateDirectory(dir2);
Directory.CreateDirectory(subdirDelete);
File.WriteAllText(fileContentChange, "to be changed");
File.WriteAllText(file2, "hey");
var cache = new Cache(changeDir, () => false);
cache.Initialize();
Func<bool> fullSupport = () => {
return
_canDetectDirectoryCreate &&
_canDetectDirectoryDelete &&
dir2Deleted && dir3Created &&
_canDetectFileCreate &&
_canDetectFileChange &&
_canDetectFileDelete &&
file2Deleted && file3Created;
};
var fsw = new FSW(
changeDir,
(s) => {
cache.Patch(new Change(ChangeType.DirectoryCreated, s));
_canDetectDirectoryCreate = true;
if (s == dir3)
dir3Created = true;
},
(s) => {
cache.Patch(new Change(ChangeType.DirectoryDeleted, s));
_canDetectDirectoryDelete = true;
if (s == dir2)
dir2Deleted = true;
},
(s) => {
_canDetectFileCreate = true;
if (s == file3)
file3Created = true;
},
(s) => _canDetectFileChange = true,
(s) => {
_canDetectFileDelete = true;
if (s == file2)
file2Deleted = true;
},
(s) => {},
cache);
fsw.Start();
var fileChanges = new Thread(() => {
var startTime = DateTime.Now;
Directory.CreateDirectory(subdir);
File.WriteAllText(file, "hey");
using (var writer = File.AppendText(fileContentChange)) {
writer.Write("moar content");
}
File.Move(file2, file3);
File.Delete(file);
Directory.Move(dir2, dir3);
Directory.Delete(subdirDelete);
while (!fullSupport() && timeSince(startTime) < maxWaitTime)
Thread.Sleep(10);
});
fileChanges.Start();
fileChanges.Join();
fsw.Stop();
Directory.Delete(dir3);
if (Directory.Exists(subdirDelete))
Directory.Delete(subdirDelete);
File.Delete(fileContentChange);
File.Delete(file3);
Directory.Delete(subdir);
Directory.Delete(changeDir);
return new WatcherSettings(
_canDetectDirectoryCreate,
//.........这里部分代码省略.........