本文整理汇总了C#中CLLocationManager.RequestState方法的典型用法代码示例。如果您正苦于以下问题:C# CLLocationManager.RequestState方法的具体用法?C# CLLocationManager.RequestState怎么用?C# CLLocationManager.RequestState使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CLLocationManager
的用法示例。
在下文中一共展示了CLLocationManager.RequestState方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GeofenceImplementation
/// <summary>
/// Geofence plugin iOS implementation
/// </summary>
public GeofenceImplementation()
{
mGeofenceResults = new Dictionary<string, GeofenceResult>();
locationManager = new CLLocationManager();
locationManager.DidStartMonitoringForRegion += DidStartMonitoringForRegion;
locationManager.RegionEntered += RegionEntered;
locationManager.RegionLeft +=RegionLeft;
locationManager.Failed += OnFailure;
locationManager.DidDetermineState += DidDetermineState;
locationManager.LocationsUpdated += LocationsUpdated;
string priorityType = "Balanced Power";
switch(CrossGeofence.GeofencePriority)
{
case GeofencePriority.HighAccuracy:
priorityType = "High Accuracy";
locationManager.DesiredAccuracy = CLLocation.AccuracyBest;
break;
case GeofencePriority.AcceptableAccuracy:
priorityType = "Acceptable Accuracy";
locationManager.DesiredAccuracy = CLLocation.AccuracyNearestTenMeters;
break;
case GeofencePriority.MediumAccuracy:
priorityType = "Medium Accuracy";
locationManager.DesiredAccuracy = CLLocation.AccuracyHundredMeters;
break;
case GeofencePriority.LowAccuracy:
priorityType = "Low Accuracy";
locationManager.DesiredAccuracy = CLLocation.AccuracyKilometer;
break;
case GeofencePriority.LowestAccuracy:
priorityType = "Lowest Accuracy";
locationManager.DesiredAccuracy = CLLocation.AccuracyThreeKilometers;
break;
default:
locationManager.DesiredAccuracy = CLLocation.AccurracyBestForNavigation;
break;
}
System.Diagnostics.Debug.WriteLine(string.Format("{0} - {1}: {2}", CrossGeofence.Id, "Location priority set to", priorityType));
if(CrossGeofence.SmallestDisplacement>0)
{
locationManager.DistanceFilter = CrossGeofence.SmallestDisplacement;
System.Diagnostics.Debug.WriteLine(string.Format("{0} - {1}: {2} meters", CrossGeofence.Id, "Location smallest displacement set to", CrossGeofence.SmallestDisplacement));
}
if (locationManager.MonitoredRegions.Count > 0 && IsMonitoring)
{
NSSet monitoredRegions = locationManager.MonitoredRegions;
foreach (CLCircularRegion region in monitoredRegions)
{
//If not on regions remove on startup since that region was set not persistent
if (!Regions.ContainsKey(region.Identifier))
{
locationManager.StopMonitoring(region);
}
else
{
locationManager.RequestState(region);
}
}
locationManager.StartMonitoringSignificantLocationChanges();
string message = string.Format("{0} - {1} {2} region(s)", CrossGeofence.Id, "Actually monitoring", locationManager.MonitoredRegions.Count);
System.Diagnostics.Debug.WriteLine(message);
}
SetLastKnownLocation(locationManager.Location);
}
示例2: ViewDidLoad
public override void ViewDidLoad()
{
base.ViewDidLoad ();
CLCircularRegion region = new CLCircularRegion(new CLLocationCoordinate2D(10.009176843388, 76.3615990792536), 20.0, "Jubin's Desk");
locLabel = (UILabel)this.View.ViewWithTag(2004);
locLabel1 = (UILabel)this.View.ViewWithTag(2005);
statusLabel = (UILabel)this.View.ViewWithTag(2006);
locLabel.Text = "Location...";
locManager = new CLLocationManager();
locManager.RequestAlwaysAuthorization ();
//locManager.RequestWhenInUseAuthorization ();
locManager.DesiredAccuracy = CLLocation.AccuracyBest;
//locManager.DistanceFilter = 5.0;
locManager.UpdatedLocation+=(object sender, CLLocationUpdatedEventArgs e) => {
locLabel.Text = "Longitude: "+e.NewLocation.Coordinate.Longitude+" Lattitude: "+e.NewLocation.Coordinate.Latitude;
System.Diagnostics.Debug.WriteLine("Longitude: "+e.NewLocation.Coordinate.Longitude+" Lattitude: "+e.NewLocation.Coordinate.Latitude);
};
/* this gets fired and works fine */
locManager.LocationsUpdated+=(object sender, CLLocationsUpdatedEventArgs e) => {
foreach (CLLocation aLocation in e.Locations)
{
locLabel1.Text = "Longitude: "+aLocation.Coordinate.Longitude.ToString()+" Lattitude: "+aLocation.Coordinate.Latitude.ToString();
if (region.ContainsCoordinate(new CLLocationCoordinate2D(aLocation.Coordinate.Latitude, aLocation.Coordinate.Longitude)))
{
statusLabel.Text = "Normal location update: cordinates inside the region";
}
else
{
statusLabel.Text = "Normal location update: cordinates outside the region";
}
}
};
locManager.StartUpdatingLocation();
if (CLLocationManager.IsMonitoringAvailable (typeof(CLCircularRegion)))
{
/* This doesn't get fired */
locManager.DidDetermineState += (object sender, CLRegionStateDeterminedEventArgs e) => {
switch(e.State)
{
case CLRegionState.Inside:
InvokeOnMainThread(()=>{
locLabel.Text = "Iniside...";
UIAlertView testAlert = new UIAlertView ();
testAlert.AddButton ("OK");
testAlert.Title = "Entered";
testAlert.Message = "Region "+e.Region.ToString();
testAlert.Show();
});
break;
case CLRegionState.Outside:
InvokeOnMainThread(()=>{
locLabel.Text = "Outside...";
UIAlertView testAlert1 = new UIAlertView ();
testAlert1.AddButton ("OK");
testAlert1.Title = "Exit";
testAlert1.Message = "Region "+e.Region.ToString();
testAlert1.Show();
});
break;
case CLRegionState.Unknown:
InvokeOnMainThread(()=>{
locLabel.Text = "Unknown state for region...";
});
break;
default:
break;
}
};
/* This works and gets fired */
locManager.DidStartMonitoringForRegion += (o, e) => {
InvokeOnMainThread(()=>{
locManager.RequestState(e.Region);
locLabel.Text = "Now monitoring region : "+ e.Region.ToString ();
});
};
/* This doesn't get fired */
locManager.DidVisit+=(object sender, CLVisitedEventArgs e) => {
InvokeOnMainThread(()=>{
locLabel.Text = "Did visit region...";
UIAlertView testAlert = new UIAlertView ();
testAlert.AddButton ("OK");
testAlert.Title = "Visited";
testAlert.Message = "Region "+e.Visit.Coordinate.Latitude.ToString()+" | "+e.Visit.Coordinate.Longitude.ToString();
testAlert.Show();
});
};
/* This doesn't get fired */
locManager.RegionEntered += (o, e) => {
InvokeOnMainThread(()=>{
UIAlertView testAlert = new UIAlertView ();
testAlert.AddButton ("OK");
testAlert.Title = "Entered";
testAlert.Message = "Region "+e.Region.ToString();
testAlert.Show();
locLabel.Text = "Entered: "+e.Region.ToString();
//.........这里部分代码省略.........
示例3: startLookingForBeacons
public bool startLookingForBeacons()
{
BeaconList.init ();
Console.WriteLine ("create called");
var beaconUUID = new NSUuid (uuid);
var beaconRegion = new CLBeaconRegion (beaconUUID, beaconId);
beaconRegion.NotifyEntryStateOnDisplay = true;
beaconRegion.NotifyOnEntry = true;
beaconRegion.NotifyOnExit = true;
locationManager = new CLLocationManager ();
locationManager.RequestWhenInUseAuthorization ();
locationManager.DidStartMonitoringForRegion += (object sender, CLRegionEventArgs e) => {
locationManager.RequestState (e.Region);
};
locationManager.RegionEntered += (object sender, CLRegionEventArgs e) => {
if (e.Region.Identifier == beaconId) {
Console.WriteLine ("beacon region entered");
}
};
locationManager.DidDetermineState += (object sender, CLRegionStateDeterminedEventArgs e) => {
switch (e.State) {
case CLRegionState.Inside:
Console.WriteLine ("region state inside");
break;
case CLRegionState.Outside:
Console.WriteLine ("region state outside");
break;
case CLRegionState.Unknown:
default:
Console.WriteLine ("region state unknown");
break;
}
};
locationManager.DidRangeBeacons += (object sender, CLRegionBeaconsRangedEventArgs e) => {
if (e.Beacons.Length > 0) {
List<BeaconModel> beacons = new List<BeaconModel> {};
for (int i = 0; i < e.Beacons.Length; i++)
{
CLBeacon beacon = e.Beacons [i];
string proximity = "";
var major = (int) beacon.Major;
var minor = (int) beacon.Minor;
var accuracy = beacon.Accuracy;
Console.WriteLine(beacon.Major.ToString() + " " + beacon.Minor.ToString() + " " + beacon.Accuracy.ToString() );
switch (beacon.Proximity) {
case CLProximity.Immediate:
proximity = "Immediate";
break;
case CLProximity.Near:
proximity = "Near";
break;
case CLProximity.Far:
proximity = "Far";
break;
case CLProximity.Unknown:
proximity = "Unknown";
break;
}
BeaconModel beaconModel = new BeaconModel()
{
Major = major,
Minor = minor,
Proximity = proximity,
Region = e.Region.ToString(),
Accuracy = accuracy
};
// EventHandler<BeaconTest.onResultEventArgs> handler = onResultEvent;
// if (handler != null)
// {
// handler(this, new BeaconTest.onResultEventArgs{result = message});
// }
beacons.Add(beaconModel);
}
BeaconList.nearbyBeacons = BeaconList.updateList(beacons, BeaconList.nearbyBeacons, _numberOfFailedIterationsToRemove: 10);
BeaconList.lastUpdated = (Int32)(DateTime.UtcNow.Subtract(new DateTime(1970,1,1,0,0,0))).TotalSeconds;
BeaconList.beaconsUpdated.Invoke();
}
};
locationManager.StartMonitoring (beaconRegion);
locationManager.StartRangingBeacons (beaconRegion);
return true;
}
示例4: ViewDidLoad
public override void ViewDidLoad ()
{
base.ViewDidLoad ();
var beaconUUID = new NSUuid (uuid);
var beaconRegion = new CLBeaconRegion (beaconUUID, beaconId);
beaconRegion.NotifyEntryStateOnDisplay = true;
beaconRegion.NotifyOnEntry = true;
beaconRegion.NotifyOnExit = true;
locationManager = new CLLocationManager ();
locationManager.RequestWhenInUseAuthorization ();
locationManager.DidStartMonitoringForRegion += (object sender, CLRegionEventArgs e) => {
locationManager.RequestState (e.Region);
};
locationManager.RegionEntered += (object sender, CLRegionEventArgs e) => {
if (e.Region.Identifier == beaconId) {
Console.WriteLine ("beacon region entered");
}
};
locationManager.DidDetermineState += (object sender, CLRegionStateDeterminedEventArgs e) => {
switch (e.State) {
case CLRegionState.Inside:
Console.WriteLine ("region state inside");
break;
case CLRegionState.Outside:
Console.WriteLine ("region state outside");
break;
case CLRegionState.Unknown:
default:
Console.WriteLine ("region state unknown");
break;
}
};
locationManager.DidRangeBeacons += (object sender, CLRegionBeaconsRangedEventArgs e) => {
if (e.Beacons.Length > 0) {
CLBeacon beacon = e.Beacons [0];
switch (beacon.Proximity) {
case CLProximity.Immediate:
message = "Immediate";
break;
case CLProximity.Near:
message = "Near";
break;
case CLProximity.Far:
message = "Far";
break;
case CLProximity.Unknown:
message = "Unknown";
break;
}
if (previousProximity != beacon.Proximity) {
Console.WriteLine (message);
}
previousProximity = beacon.Proximity;
}
};
locationManager.StartMonitoring (beaconRegion);
locationManager.StartRangingBeacons (beaconRegion);
}