本文整理汇总了C#中CALayer.RemoveAllAnimations方法的典型用法代码示例。如果您正苦于以下问题:C# CALayer.RemoveAllAnimations方法的具体用法?C# CALayer.RemoveAllAnimations怎么用?C# CALayer.RemoveAllAnimations使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CALayer
的用法示例。
在下文中一共展示了CALayer.RemoveAllAnimations方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: AttachFadeoutAnimation
void AttachFadeoutAnimation (CALayer progress, CAAnimation animation, Func<bool> fadeoutVerifier)
{
animation.AnimationStopped += (sender, e) => {
if (!fadeoutVerifier ()) {
return;
}
if (!e.Finished) {
return;
}
CABasicAnimation fadeout = CABasicAnimation.FromKeyPath ("opacity");
fadeout.From = NSNumber.FromDouble (1);
fadeout.To = NSNumber.FromDouble (0);
fadeout.Duration = 0.5;
fadeout.FillMode = CAFillMode.Forwards;
fadeout.RemovedOnCompletion = false;
fadeout.AnimationStopped += (sender2, e2) => {
if (!e2.Finished)
return;
// Reset all the properties.
inProgress = false;
progress.Hidden = true;
progress.Opacity = 1;
progress.Frame = new CGRect (0, 0, 0, barHeight);
progress.RemoveAllAnimations ();
oldFraction = 0.0;
progress.Hidden = false;
};
progress.Name = ProgressLayerFadingId;
progress.AddAnimation (fadeout, "opacity");
};
progress.AddAnimation (animation, growthAnimationKey);
}
示例2: AttachFadeoutAnimation
void AttachFadeoutAnimation (CALayer progress, CAAnimation animation, Func<bool> fadeoutVerifier)
{
animation.AnimationStopped += (sender, e) => {
if (!fadeoutVerifier ())
return;
CABasicAnimation fadeout = CABasicAnimation.FromKeyPath ("opacity");
fadeout.From = NSNumber.FromDouble (1);
fadeout.To = NSNumber.FromDouble (0);
fadeout.Duration = 0.5;
fadeout.FillMode = CAFillMode.Forwards;
fadeout.RemovedOnCompletion = false;
fadeout.AnimationStopped += (sender2, e2) => {
if (!e2.Finished)
return;
inProgress = false;
progress.Opacity = 0;
progress.RemoveAllAnimations ();
progress.RemoveFromSuperLayer ();
};
progress.Name = ProgressLayerFadingId;
progress.AddAnimation (fadeout, "opacity");
};
progress.AddAnimation (animation, growthAnimationKey);
var oldLayer = ProgressLayer;
if (oldLayer == null)
Layer.AddSublayer (progress);
UpdateLayer ();
}