本文整理汇总了C#中Bitmap.StretchImage方法的典型用法代码示例。如果您正苦于以下问题:C# Bitmap.StretchImage方法的具体用法?C# Bitmap.StretchImage怎么用?C# Bitmap.StretchImage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Bitmap
的用法示例。
在下文中一共展示了Bitmap.StretchImage方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: RenderRectangle
protected internal override void RenderRectangle(Bitmap bmp, Pen pen, int x, int y, int width, int height)
{
if (Stretch == Stretch.None)
{
bmp.DrawImage(x, y, BitmapSource, 0, 0, BitmapSource.Width, BitmapSource.Height, Opacity);
}
else if (width == BitmapSource.Width && height == BitmapSource.Height)
{
bmp.DrawImage(x, y, BitmapSource, 0, 0, width, height, Opacity);
}
else
{
bmp.StretchImage(x, y, BitmapSource, width, height, Opacity);
}
if (pen != null && pen.Thickness > 0)
{
bmp.DrawRectangle(pen.Color, pen.Thickness, x, y, width, height, 0, 0,
(Color)0, 0, 0, (Color)0, 0, 0, 0);
}
}
示例2: BitmapStressTest_RotateImage
public MFTestResults BitmapStressTest_RotateImage()
{
MFTestResults result = MFTestResults.Fail;
Log.Comment("Rotate bitmaps");
Bitmap bmpSrc = null;
Bitmap bmpDst = null;
try
{
bmpDst = new Bitmap(width, height);
bmpSrc = new Bitmap(WaterFallJpg.WaterFall, Bitmap.BitmapImageType.Jpeg);
bmpDst.StretchImage(0, 0, bmpSrc, bmpSrc.Width, bmpSrc.Height, 0x0100);
bmpDst.Flush();
System.Threading.Thread.Sleep(200);
for (int i = 1; i < 4; ++i )
{
bmpDst.RotateImage(90 * i , 0, 0, bmpSrc, 0, 0, bmpSrc.Width, bmpSrc.Height, 0xFFFF);
bmpDst.Flush();
System.Threading.Thread.Sleep(200);
}
result = MFTestResults.Pass;
}
catch (Exception e)
{
Log.Exception( "Caught exception: " + e.Message);
}
finally
{
if(bmpSrc != null)
{
bmpSrc.Dispose();
}
if(bmpDst != null)
{
bmpDst.Dispose();
}
Debug.GC(true);
System.Threading.Thread.Sleep(500);
}
return result;
}
示例3: StretchImage
public MFTestResults StretchImage()
{
Bitmap screen = new Bitmap(width, height);
Bitmap btn = new Bitmap(WaterFallJpg.WaterFall, Bitmap.BitmapImageType.Jpeg);
screen.StretchImage(10, 10, 15, 75,
btn,
btn.Width / 2, 0, btn.Width / 2, btn.Height / 2,
256);
screen.Flush();
screen.StretchImage(20, 20, 30, 150,
btn,
btn.Width / 2, 0, btn.Width / 2, btn.Height / 2,
256);
screen.Flush();
screen.StretchImage(40, 40, 60, 250,
btn,
btn.Width / 2, 0, btn.Width / 2, btn.Height / 2,
256);
screen.Flush();
System.Threading.Thread.Sleep(500);
screen.Dispose();
btn.Dispose();
return MFTestResults.Pass;
}
示例4: Scale9ImageManaged
private static void Scale9ImageManaged(Bitmap bmpDest, int xDst, int yDst, int widthDst, int heightDst, Bitmap bitmap, int leftBorder, int topBorder, int rightBorder, int bottomBorder, ushort opacity)
{
if (widthDst < leftBorder || heightDst < topBorder)
return;
int widthSrc = bitmap.Width;
int heightSrc = bitmap.Height;
int centerWidthSrc = widthSrc - (leftBorder + rightBorder);
int centerHeightSrc = heightSrc - (topBorder + bottomBorder);
int centerWidthDst = widthDst - (leftBorder + rightBorder);
int centerHeightDst = heightDst - (topBorder + bottomBorder);
//top-left
//if(widthDst >= leftBorder && heightDst >= topBorder)
bmpDest.StretchImage(xDst, yDst, leftBorder, topBorder, bitmap, 0, 0, leftBorder, topBorder, opacity);
//top-right
if (widthDst > leftBorder /*&& heightDst >= topBorder*/)
bmpDest.StretchImage(xDst + widthDst - rightBorder, yDst, rightBorder, topBorder, bitmap,
widthSrc - rightBorder, 0, rightBorder, topBorder, opacity);
//bottom-left
if (/*widthDst >= leftBorder && */heightDst > topBorder)
bmpDest.StretchImage(xDst, yDst + heightDst - bottomBorder, leftBorder, bottomBorder, bitmap,
0, heightSrc - bottomBorder, leftBorder, bottomBorder, opacity);
//bottom-right
if (widthDst > leftBorder && heightDst > topBorder)
bmpDest.StretchImage(xDst + widthDst - rightBorder, yDst + heightDst - bottomBorder, rightBorder, bottomBorder, bitmap,
widthSrc - rightBorder, heightSrc - bottomBorder, rightBorder, bottomBorder, opacity);
//left
if (/*widthDst >= leftBorder &&*/ centerHeightDst > 0)
bmpDest.StretchImage(xDst, yDst + topBorder, leftBorder, centerHeightDst, bitmap,
0, topBorder, leftBorder, centerHeightSrc, opacity);
//top
if (centerWidthDst > 0 /*&& heightDst >= topBorder*/)
bmpDest.StretchImage(xDst + leftBorder, yDst, centerWidthDst, topBorder, bitmap,
leftBorder, 0, centerWidthSrc, topBorder, opacity);
//right
if (widthDst > leftBorder && centerHeightDst > 0)
bmpDest.StretchImage(xDst + widthDst - rightBorder, yDst + topBorder, rightBorder, centerHeightDst, bitmap,
widthSrc - rightBorder, topBorder, rightBorder, centerHeightSrc, opacity);
//bottom
if (centerWidthDst > 0 && heightDst > topBorder)
bmpDest.StretchImage(xDst + leftBorder, yDst + heightDst - bottomBorder, centerWidthDst, bottomBorder, bitmap,
leftBorder, heightSrc - bottomBorder, centerWidthSrc, bottomBorder, opacity);
//center
if (centerWidthDst > 0 && centerHeightDst > 0)
bmpDest.StretchImage(xDst + leftBorder, yDst + topBorder, centerWidthDst, centerHeightDst, bitmap,
leftBorder, topBorder, centerWidthSrc, centerHeightSrc, opacity);
}