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C# BitField类代码示例

本文整理汇总了C#中BitField的典型用法代码示例。如果您正苦于以下问题:C# BitField类的具体用法?C# BitField怎么用?C# BitField使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


BitField类属于命名空间,在下文中一共展示了BitField类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GenerateRarestFirst

        private void GenerateRarestFirst(BitField peerBitfield, IEnumerable<PeerId> otherPeers)
        {
            // Move anything in the rarest buffer into the spares
            while (_rarest.Count > 0)
                _spares.Push(_rarest.Pop());

            var current = DequeueSpare();
            current.From(peerBitfield);

            // Store this bitfield as the first iteration of the Rarest First algorithm.
            _rarest.Push(current);

            // Get a cloned copy of the bitfield and begin iterating to find the rarest pieces
            foreach (var t in otherPeers.Where(t => !t.BitField.AllTrue))
            {
                current = DequeueSpare().From(current);

                // currentBitfield = currentBitfield & (!otherBitfield)
                // This calculation finds the pieces this peer has that other peers *do not* have.
                // i.e. the rarest piece.
                current.NAnd(t.BitField);

                // If the bitfield now has no pieces we've completed our task
                if (current.AllFalse)
                {
                    _spares.Push(current);
                    break;
                }

                // Otherwise push the bitfield on the stack and clone it and iterate again.
                _rarest.Push(current);
            }
        }
开发者ID:haroldma,项目名称:Universal.Torrent,代码行数:33,代码来源:RarestFirstPicker.cs

示例2: InitialSeedingMode

 public InitialSeedingMode(TorrentManager manager)
     : base(manager)
 {
     unchoker = new InitialSeedUnchoker(manager);
     manager.chokeUnchoker = unchoker;
     zero = new BitField(manager.Bitfield.Length);
 }
开发者ID:rajkosto,项目名称:DayZeroLauncher,代码行数:7,代码来源:InitialSeedingMode.cs

示例3: PickPiece

        public override MessageBundle PickPiece(PeerId id, BitField peerBitfield, List<PeerId> otherPeers, int count,
            int startIndex, int endIndex)
        {
            // Only request 2 pieces at a time in endgame mode
            // to prevent a *massive* overshoot
            if (id.IsChoking || id.AmRequestingPiecesCount > 2)
                return null;

            LoadPieces(id, peerBitfield);

            // 1) See if there are any blocks which have not been requested at all. Request the block if the peer has it
            foreach (var p in pieces)
            {
                if (!peerBitfield[p.Index] || p.AllBlocksRequested)
                    continue;

                for (var i = 0; i < p.BlockCount; i++)
                {
                    if (p.Blocks[i].Requested)
                        continue;
                    p.Blocks[i].Requested = true;
                    var request = new Request(id, p.Blocks[i]);
                    requests.Add(request);
                    return new MessageBundle(request.Block.CreateRequest(id));
                }
            }

            // 2) For each block with an existing request, add another request. We do a search from the start
            //    of the list to the end. So when we add a duplicate request, move both requests to the end of the list
            foreach (var p in pieces)
            {
                if (!peerBitfield[p.Index])
                    continue;

                for (var i = 0; i < p.BlockCount; i++)
                {
                    if (p.Blocks[i].Received || AlreadyRequested(p.Blocks[i], id))
                        continue;

                    var c = requests.Count;
                    for (var j = 0; j < requests.Count - 1 && (c-- > 0); j++)
                    {
                        if (requests[j].Block.PieceIndex == p.Index &&
                            requests[j].Block.StartOffset == p.Blocks[i].StartOffset)
                        {
                            var r = requests[j];
                            requests.RemoveAt(j);
                            requests.Add(r);
                            j--;
                        }
                    }
                    p.Blocks[i].Requested = true;
                    var request = new Request(id, p.Blocks[i]);
                    requests.Add(request);
                    return new MessageBundle(request.Block.CreateRequest(id));
                }
            }

            return null;
        }
开发者ID:claudiuslollarius,项目名称:monotorrent,代码行数:60,代码来源:EndGamePicker.cs

示例4: IsInteresting

 public override bool IsInteresting(BitField bitfield)
 {
     temp.From(bitfield).NAnd(this.bitfield);
     if (temp.AllFalse)
         return false;
     return base.IsInteresting(temp);
 }
开发者ID:Cyarix,项目名称:monotorrent,代码行数:7,代码来源:IgnoringPicker.cs

示例5: LinkedInGetMemberOptions

 /// <summary>
 /// Initializes new instance of LinkedInGetMemberOptions
 /// </summary>
 public LinkedInGetMemberOptions()
 {
     BasicProfileOptions = new BitField<LinkedInBasicProfileFields>();
     EmailProfileOptions = new BitField<LinkedInEmailProfileFields>();
     FullProfileOptions = new BitField<LinkedInFullProfileFields>();
     Parameters = new LinkedInGetMemberParameters();
 }
开发者ID:keithshort,项目名称:HOPE,代码行数:10,代码来源:LinkedInGetMemberOptions.cs

示例6: EndGamePickerTests

        public EndGamePickerTests()
        {
            rig = TestRig.CreateMultiFile();

            bitfield = new BitField(40).SetAll(true)
                .Set(4, false)
                .Set(6, false)
                .Set(24, false)
                .Set(36, false);
            picker = new EndGamePicker();
            pieces = new List<Piece>(new[]
            {
                new Piece(4, rig.Torrent.PieceLength, rig.Torrent.Size),
                new Piece(6, rig.Torrent.PieceLength, rig.Torrent.Size),
                new Piece(24, rig.Torrent.PieceLength, rig.Torrent.Size),
                new Piece(36, rig.Torrent.PieceLength, rig.Torrent.Size)
            });

            id = new PeerId(new Peer("peerid", new Uri("tcp://weburl.com")), rig.Manager);
            id.IsChoking = false;
            id.BitField.SetAll(false);

            other = new PeerId(new Peer("other", new Uri("tcp://other.com")), rig.Manager);
            other.IsChoking = false;
            other.BitField.SetAll(false);
        }
开发者ID:claudiuslollarius,项目名称:monotorrent,代码行数:26,代码来源:EndGamePickerTests.cs

示例7: Setup

        public void Setup()
        {
            alreadyGot = new List<Block>();
            bitfield = new BitField(40).SetAll(true);
            picker = new EndGamePicker();
            pieces = new List<Piece>(new Piece[] {
                new Piece(4, rig.Torrent),
                new Piece(6, rig.Torrent),
                new Piece(36, rig.Torrent),
                new Piece(24, rig.Torrent)
            });

            for (int i = 0; i < pieces.Count; i++)
            {
                for (int j = 0; j < pieces[i].BlockCount; j++)
                {
                    if (j % 3 == 0)
                    {
                        pieces[i].Blocks[j].CreateRequest(id);
                        if (j % 2 == 0)
                        {
                            pieces[i].Blocks[j].Received = true;
                        }
                        pieces[i].Blocks[j].Requested = true;
                        alreadyGot.Add(pieces[i].Blocks[j]);
                    }
                }
            }

            picker.Initialise(bitfield, rig.Torrent.Files, pieces);
        }
开发者ID:burris,项目名称:monotorrent,代码行数:31,代码来源:EndGamePickerTests.cs

示例8: InitialSeedUnchoker

 public InitialSeedUnchoker(TorrentManager manager)
 {
     advertisedPieces = new List<SeededPiece>();
     bitfield = new BitField(manager.Bitfield.Length);
     this.manager = manager;
     peers = new List<ChokeData>();
     temp = new BitField(bitfield.Length);
 }
开发者ID:claudiuslollarius,项目名称:monotorrent,代码行数:8,代码来源:InitialSeedUnchoker.cs

示例9: SetUp

 public void SetUp()
 {
     // The bool[] must be kept in sync with the byte[] constructor. They represent exactly the same thing.
     initalValues = new bool[] { true, false, true, false, true, false, true, true, true, false, false, true };
     secondValues = new bool[] { true, true, false, false, true, false, true, false, true, false, false, true };
     initialByteValues = new byte[] { 171, 144 };
     bf = new BitField(initalValues);
 }
开发者ID:Cyarix,项目名称:monotorrent,代码行数:8,代码来源:BitFieldTest.cs

示例10: PickPiece

 public override MessageBundle PickPiece(PeerId id, BitField peerBitfield, List<PeerId> otherPeers, int count,
     int startIndex, int endIndex)
 {
     var bundle = ActivePicker.PickPiece(id, peerBitfield, otherPeers, count, startIndex, endIndex);
     if (bundle == null && TryEnableEndgame())
         return ActivePicker.PickPiece(id, peerBitfield, otherPeers, count, startIndex, endIndex);
     return bundle;
 }
开发者ID:claudiuslollarius,项目名称:monotorrent,代码行数:8,代码来源:EndGameSwitcher.cs

示例11: Initialise

 public override void Initialise(BitField bitfield, TorrentFile[] files, IEnumerable<Piece> requests)
 {
     this.bitfield = bitfield;
     endgameSelector = new BitField(bitfield.Length);
     this.files = files;
     inEndgame = false;
     TryEnableEndgame();
     ActivePicker.Initialise(bitfield, files, requests);
 }
开发者ID:claudiuslollarius,项目名称:monotorrent,代码行数:9,代码来源:EndGameSwitcher.cs

示例12: PickPiece

 public override MessageBundle PickPiece(PeerId id, BitField peerBitfield, List<PeerId> otherPeers, int count, int startIndex, int endIndex)
 {
     // Invert 'bitfield' and AND it with the peers bitfield
     // Any pieces which are 'true' in the bitfield will not be downloaded
     temp.From(peerBitfield).NAnd(bitfield);
     if (temp.AllFalse)
         return null;
     return base.PickPiece(id, temp, otherPeers, count, startIndex, endIndex);
 }
开发者ID:Cyarix,项目名称:monotorrent,代码行数:9,代码来源:IgnoringPicker.cs

示例13: FastResume

        public FastResume(InfoHash infoHash, BitField bitfield)
        {
            if (infoHash == null)
                throw new ArgumentNullException(nameof(infoHash));
            if (bitfield == null)
                throw new ArgumentNullException(nameof(bitfield));

            Infohash = infoHash;
            Bitfield = bitfield;
        }
开发者ID:haroldma,项目名称:Universal.Torrent,代码行数:10,代码来源:FastResume.cs

示例14: FastResume

        public FastResume(InfoHash infoHash, BitField bitfield)
        {
            if (infoHash == null)
                throw new ArgumentNullException("infoHash");
            if (bitfield == null)
                throw new ArgumentNullException("bitfield");

            this.infoHash = infoHash;
            this.bitfield = bitfield;
        }
开发者ID:rajkosto,项目名称:DayZeroLauncher,代码行数:10,代码来源:FastResume.cs

示例15: FastResume

        public FastResume(InfoHash infoHash, BitField bitfield, IEnumerable<Priority> priorities)
        {
            if (infoHash==null)
                throw new ArgumentNullException("infoHash");
            if(bitfield == null)
                throw new ArgumentNullException("bitfield");

            this.infoHash = infoHash;
            this.bitfield = bitfield;
            this.priorities = priorities.ToArray();
        }
开发者ID:silvermcd123,项目名称:WoWPrivateServerLauncher,代码行数:11,代码来源:FastResume.cs


注:本文中的BitField类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。