当前位置: 首页>>代码示例>>C#>>正文


C# BehaviorNode.PostExport方法代码示例

本文整理汇总了C#中BehaviorNode.PostExport方法的典型用法代码示例。如果您正苦于以下问题:C# BehaviorNode.PostExport方法的具体用法?C# BehaviorNode.PostExport怎么用?C# BehaviorNode.PostExport使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BehaviorNode的用法示例。


在下文中一共展示了BehaviorNode.PostExport方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ExportBody

        private void ExportBody(StreamWriter file, BehaviorNode behavior)
        {
            behavior.PreExport();

            string filename = Path.ChangeExtension(behavior.RelativePath, "").Replace(".", "");
            filename = filename.Replace('\\', '/');

            // write comments
            file.WriteLine("\t// Source file: {0}\r\n", filename);

            string btClassName = string.Format("bt_{0}", getValidFilename(filename));
            string agentType = behavior.AgentType.AgentTypeName;

            // create the class definition of its attachments
            ExportAttachmentClass(file, btClassName, (Node)behavior);

            // create the class definition of its children
            foreach (Node child in ((Node)behavior).GetChildNodes())
                ExportNodeClass(file, btClassName, agentType, behavior, child);

            // create the bt class
            file.WriteLine("\tpublic static class {0}\r\n\t{{", btClassName);

            // export the build function
            file.WriteLine("\t\tpublic static bool build_behavior_tree(BehaviorTree bt)\r\n\t\t{");
            file.WriteLine("\t\t\tbt.SetClassNameString(\"BehaviorTree\");");
            file.WriteLine("\t\t\tbt.SetId(-1);");
            file.WriteLine("\t\t\tbt.SetName(\"{0}\");", filename);
            file.WriteLine("\t\t\tbt.IsFSM = {0};", ((Node)behavior).IsFSM ? "true" : "false");
            file.WriteLine("#if !BEHAVIAC_RELEASE");
            file.WriteLine("\t\t\tbt.SetAgentType(\"{0}\");", agentType.Replace("::", "."));
            file.WriteLine("#endif");
            if (!string.IsNullOrEmpty(((Behavior)behavior).Domains))
            {
                file.WriteLine("\t\t\tbt.SetDomains(\"{0}\");", ((Behavior)behavior).Domains);
            }
            if (((Behavior)behavior).DescriptorRefs.Count > 0)
            {
                file.WriteLine("\t\t\tbt.SetDescriptors(\"{0}\");", DesignerPropertyUtility.RetrieveExportValue(((Behavior)behavior).DescriptorRefs));
            }

            ExportPars(file, agentType, "bt", (Node)behavior, "\t\t");

            // export its attachments
            ExportAttachment(file, btClassName, agentType, "bt", (Node)behavior, "\t\t\t");

            file.WriteLine("\t\t\t// children");

            // export its children
            if (((Node)behavior).IsFSM)
            {
                file.WriteLine("\t\t\t{");
                file.WriteLine("\t\t\t\tFSM fsm = new FSM();");
                file.WriteLine("\t\t\t\tfsm.SetClassNameString(\"FSM\");");
                file.WriteLine("\t\t\t\tfsm.SetId(-1);");
                file.WriteLine("\t\t\t\tfsm.InitialId = {0};", behavior.InitialStateId);
                file.WriteLine("#if !BEHAVIAC_RELEASE");
                file.WriteLine("\t\t\t\tfsm.SetAgentType(\"{0}\");", agentType.Replace("::", "."));
                file.WriteLine("#endif");

                foreach (Node child in ((Node)behavior).FSMNodes)
                {
                    ExportNode(file, btClassName, agentType, "fsm", child, 4);
                }

                file.WriteLine("\t\t\t\tbt.AddChild(fsm);");
                file.WriteLine("\t\t\t}");
            }
            else
            {
                foreach (Node child in ((Node)behavior).GetChildNodes())
                {
                    ExportNode(file, btClassName, agentType, "bt", child, 3);
                }
            }

            file.WriteLine("\t\t\treturn true;");

            // close the build function
            file.WriteLine("\t\t}");

            // close class
            file.WriteLine("\t}\r\n");

            behavior.PostExport();
        }
开发者ID:xfw5,项目名称:behaviac,代码行数:86,代码来源:ExporterCs.cs


注:本文中的BehaviorNode.PostExport方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。