本文整理汇总了C#中BaseWWWRequest类的典型用法代码示例。如果您正苦于以下问题:C# BaseWWWRequest类的具体用法?C# BaseWWWRequest怎么用?C# BaseWWWRequest使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
BaseWWWRequest类属于命名空间,在下文中一共展示了BaseWWWRequest类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: onReqSkillSuccess
private void onReqSkillSuccess(BaseWWWRequest obj)
{
try
{
if (this.needZip)
{
this.skillResponse = JsonReader.Deserialize<SkillShipData>(base.UTF8String);
}
else
{
this.skillResponse = JsonReader.Deserialize<SkillShipData>(base.www.text);
}
base.responseData = this.skillResponse;
if (this.skillResponse.eid != 0)
{
this.onReqSkillFail(obj);
}
else
{
if (this.skillResponse.shipVO != null)
{
GameData.instance.UpdateUserShip(this.skillResponse.shipVO);
}
this.OnSkillSuccess(EventArgs.Empty);
}
}
catch (Exception exception)
{
Debug.Log(exception);
base.parseException = exception;
this.onReqSkillFail(obj);
}
}
示例2: onInitShipSuccess
private void onInitShipSuccess(BaseWWWRequest obj)
{
try
{
if (this.needZip)
{
this.initResponse = JsonReader.Deserialize<BasicResponse>(base.UTF8String);
}
else
{
this.initResponse = JsonReader.Deserialize<BasicResponse>(base.www.text);
}
if (this.initResponse.eid != 0)
{
this.onInitFail(obj);
}
else
{
ServerRequestManager.instance.OnChooseInitShipSuccess();
Debug.Log("onInitShipSuccess Success: " + base.www.text);
}
}
catch (Exception)
{
this.onInitFail(obj);
}
}
示例3: onSuccess
private void onSuccess(BaseWWWRequest obj)
{
try
{
if (this.needZip)
{
this.loginVO = JsonReader.Deserialize<LoginVO>(base.UTF8String);
}
else
{
this.loginVO = JsonReader.Deserialize<LoginVO>(base.www.text);
}
if (this.loginVO.eid != 0)
{
this.onFail(obj);
}
else
{
GameData.instance.LoginInfo = this.loginVO;
ServerRequestManager.instance.OnLoginSuccess();
}
}
catch (Exception)
{
this.onFail(obj);
}
}
示例4: onReqChangeSuccess
private void onReqChangeSuccess(BaseWWWRequest obj)
{
try
{
ChangeEquipData data = new JsonFx.Json.JsonReader().Read<ChangeEquipData>(this.UTF8String);
base.responseData = data;
if (data.eid != 0)
{
this.onReqChangeFail(obj);
}
else
{
if (data.shipVO != null)
{
GameData.instance.UpdateUserShip(data.shipVO);
}
if (data.detailInfo != null)
{
GameData.instance.UserInfo.UpdateDetailInfo(data.detailInfo);
}
this.UpdateEquip();
this.OnChangeEquipSuccess(EventArgs.Empty);
}
}
catch (Exception exception)
{
z.log(exception.Message);
this.onReqChangeFail(obj);
}
}
示例5: onReqChangeSuccess
private void onReqChangeSuccess(BaseWWWRequest obj)
{
try
{
DestroyShipData data = new JsonFx.Json.JsonReader().Read<DestroyShipData>(this.UTF8String);
base.responseData = data;
if (data.eid != 0)
{
this.onReqChangeFail(obj);
}
else
{
if (data.userVo != null)
{
GameData.instance.UserInfo.UpdateResource(data.userVo);
}
if (data.equipmentVo != null)
{
GameData.instance.SetUserEquipments(data.equipmentVo);
}
if (data.detailInfo != null)
{
GameData.instance.UserInfo.UpdateDetailInfo(data.detailInfo);
}
this.UpdateShips();
this.OnDestroySuccess(EventArgs.Empty);
}
}
catch (Exception exception)
{
z.log(exception.Message);
this.onReqChangeFail(obj);
}
}
示例6: onReqSkillSuccess
private void onReqSkillSuccess(BaseWWWRequest obj)
{
try
{
this.skillResponse = new JsonReader().Read<SkillShipData>(base.UTF8String);
base.responseData = this.skillResponse;
if (this.skillResponse.eid != 0)
{
this.onReqSkillFail(obj);
}
else
{
if (this.skillResponse.shipVO != null)
{
GameData.instance.UpdateUserShip(this.skillResponse.shipVO);
}
this.OnSkillSuccess(EventArgs.Empty);
}
}
catch (Exception exception)
{
z.log(exception.Message);
this.onReqSkillFail(obj);
}
}
示例7: onReqToggleLockSuccess
private void onReqToggleLockSuccess(BaseWWWRequest obj)
{
try
{
ToggleUserShipLockResponse response;
if (this.needZip)
{
response = JsonReader.Deserialize<ToggleUserShipLockResponse>(base.UTF8String);
}
else
{
response = JsonReader.Deserialize<ToggleUserShipLockResponse>(base.www.text);
}
base.responseData = response;
if (response.eid != 0)
{
this.onReqToggleLockFail(obj);
}
else
{
this.requestingShip.isLocked = response.isLocked;
this.OnToggleLockSuccess(EventArgs.Empty);
}
}
catch (Exception exception)
{
Debug.Log(exception);
base.parseException = exception;
this.onReqToggleLockFail(obj);
}
}
示例8: onReqGetListSuccess
private void onReqGetListSuccess(BaseWWWRequest obj)
{
try
{
LeaderBoardListData data;
if (this.needZip)
{
data = JsonReader.Deserialize<LeaderBoardListData>(base.UTF8String);
}
else
{
data = JsonReader.Deserialize<LeaderBoardListData>(base.www.text);
}
base.responseData = data;
if (data.eid != 0)
{
this.onReqGetListFail(obj);
}
else
{
GameData.instance.SetLeaderBoardData(data);
this.OnGetListSuccess(EventArgs.Empty);
}
}
catch (Exception exception)
{
Debug.Log(exception);
base.parseException = exception;
this.onReqGetListFail(obj);
}
}
示例9: onReqStrenSuccess
private void onReqStrenSuccess(BaseWWWRequest obj)
{
try
{
StrengthenData data = new JsonReader().Read<StrengthenData>(base.UTF8String);
base.responseData = data;
if (data.eid != 0)
{
this.onReqStrenFail(obj);
}
else
{
if (data.shipVO != null)
{
GameData.instance.UpdateUserShip(data.shipVO);
}
this.DeleteMaterials();
if (data.detailInfo != null)
{
GameData.instance.UserInfo.UpdateDetailInfo(data.detailInfo);
}
if (data.equipmentVo != null)
{
GameData.instance.SetUserEquipments(data.equipmentVo);
}
this.OnStrengthenSuccess(EventArgs.Empty);
}
}
catch (Exception exception)
{
z.log(exception.Message);
this.onReqStrenFail(obj);
}
}
示例10: onReqChangeSuccess
private void onReqChangeSuccess(BaseWWWRequest obj)
{
try
{
GetCardResponse response;
if (this.needZip)
{
response = JsonReader.Deserialize<GetCardResponse>(base.UTF8String);
}
else
{
response = JsonReader.Deserialize<GetCardResponse>(base.www.text);
}
base.responseData = response;
if (response.eid != 0)
{
this.onReqChangeFail(obj);
}
else
{
GameData.instance.SetUnlockedCards(response.unlockShip);
this.OnGetCardsSuccess(EventArgs.Empty);
}
}
catch (Exception exception)
{
Debug.Log(exception);
base.parseException = exception;
this.onReqChangeFail(obj);
}
}
示例11: onInitFail
private void onInitFail(BaseWWWRequest obj)
{
if (this.initResponse != null)
{
ServerRequestManager.instance.OnChooseInitShipFail(this.initResponse.eid);
}
else
{
ServerRequestManager.instance.OnChooseInitShipFail(0);
}
Debug.Log("Login Fail: " + base.www.error + "\n " + base.www.text);
}
示例12: onFail
private void onFail(BaseWWWRequest obj)
{
if (this.loginVO != null)
{
ServerRequestManager.instance.OnLoginFail(this.loginVO.eid);
}
else
{
ServerRequestManager.instance.OnLoginFail(0);
}
Debug.Log("Login Fail: " + base.www.error + "\n " + base.www.text);
}
示例13: onFail
private void onFail(BaseWWWRequest obj)
{
if (this.loginVO != null)
{
ServerRequestManager.instance.OnLoginFail(this.loginVO.eid);
}
else
{
ServerRequestManager.instance.OnLoginFail(0);
}
z.log("[登陆失败] " + base.www.error + "\r\n " + this.UTF8String);
}
示例14: onSuccess
private void onSuccess(BaseWWWRequest obj)
{
try
{
AllConfigs configs;
if (this.needZip)
{
configs = new JsonFx.Json.JsonReader().Read<AllConfigs>(base.UTF8String);
}
else
{
configs = new JsonFx.Json.JsonReader().Read<AllConfigs>(this.UTF8String);
}
if (configs.eid != 0)
{
this.onFail(obj);
}
else
{
z.log("setShips");
AllShipConfigs.instance.setShips(configs.shipCard);
z.log("shipCard");
GameConfigs.instance.PrepareEquipmentConfigs(configs.shipEquipment);
z.log("PrepareEquipmentConfigs");
GameConfigs.instance.PreparePVEExploreLevels(configs.pveExplore);
z.log("PreparePVEExploreLevels");
GameConfigs.instance.SetShopItems(configs.shipShop);
GameConfigs.instance.SetShipEvoItems(configs.shipItem);
GameConfigs.instance.SetSkillConfigs(configs.shipSkill);
z.log("SetSkillConfigs");
GameConfigs.instance.SetBuffConfigs(configs.shipSkillBuff);
GameConfigs.instance.GlobalConfig = configs.globalConfig;
GameConfigs.instance.marketingConfigs = configs.marketingConfigs;
z.log("marketingConfigs");
PVEConfigs.instance.SetCampaignChapters(configs.shipCampaign);
PVEConfigs.instance.SetCampaignLevels(configs.shipCampaignLevel);
GameConfigs.instance.errCode = configs.errorCode;
//if (this.testShipUpdate && (this.shipUpdateconfigs != null))
//{
// UpdateConfigs configs2 = JsonReader.Deserialize<UpdateConfigs>(this.shipUpdateconfigs.text);
// UpdateManager.Instance.SetShips(configs2.ships);
//}
ServerRequestManager.instance.OnLoadConfigsComplete();
}
}
catch (Exception e)
{
z.log(e.Message+ " " + e.StackTrace);
this.onFail(obj);
}
}
示例15: onReqModifySuccess
private void onReqModifySuccess(BaseWWWRequest obj)
{
try
{
if (this.needZip)
{
this.modifyResponse = JsonReader.Deserialize<ModifyShipData>(base.UTF8String);
}
else
{
this.modifyResponse = JsonReader.Deserialize<ModifyShipData>(base.www.text);
}
base.responseData = this.modifyResponse;
if (this.modifyResponse.eid != 0)
{
this.onReqModifyFail(obj);
}
else
{
this.UpdateShips();
if (this.modifyResponse.userResVo != null)
{
GameData.instance.UserInfo.UpdateResource(this.modifyResponse.userResVo);
}
if (this.modifyResponse.shipVO != null)
{
foreach (UserShip ship in this.modifyResponse.shipVO)
{
GameData.instance.AddUserShip(ship);
}
}
if (this.modifyResponse.equipmentVo != null)
{
foreach (UserEquipment equipment in this.modifyResponse.equipmentVo)
{
GameData.instance.AddUserEquipmenet(equipment);
}
}
if (this.modifyResponse.packageVo != null)
{
GameData.instance.UpdateUserItems(this.modifyResponse.packageVo);
}
this.OnModifySuccess(EventArgs.Empty);
}
}
catch (Exception exception)
{
Debug.Log(exception);
base.parseException = exception;
this.onReqModifyFail(obj);
}
}