本文整理汇总了C#中Bag.AddDomino方法的典型用法代码示例。如果您正苦于以下问题:C# Bag.AddDomino方法的具体用法?C# Bag.AddDomino怎么用?C# Bag.AddDomino使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Bag
的用法示例。
在下文中一共展示了Bag.AddDomino方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
void Start()
{
GameEventManager.Initialize();
mBags = new List<Bag>(2);
mBoard = mBoardObject.GetComponent<Board>();
mBoard.Initialize(kBoardSize);
// Init shared game data.
BoardController boardController = mBoard.Controller;
Debug.Log("board controller " + boardController.ToString());
DominoGenerator generator = new DominoGenerator(boardController.StartPosition, mDominoObject);
Debug.Log("board controller" + generator.ToString());
GamePlayManager.Initialize();
GamePlayManager.Instance.Init(generator, mBoard.Controller, mDominoObject);
// init draw bags
{
Bag bag = new Bag(kNumSlots, mBoard.Controller.Size, true);
for (int i = 0; i < kNumSlots; i++)
{
Domino d = GamePlayManager.Instance.GetNextDomino();
d.EnableGraphics(mBoard.Controller.Size);
bag.AddDomino(d);
}
mBags.Add(bag);
}
{
Bag bag = new Bag(kNumSlots, mBoard.Controller.Size, false);
for (int i = 0; i < kNumSlots; i++)
{
Domino d = GamePlayManager.Instance.GetNextDomino();
d.EnableGraphics(mBoard.Controller.Size);
d.UpdateDominoLocation(mBoard.Controller.Size);
bag.AddDomino(d);
}
mBags.Add(bag);
}
ActiveDomino = GamePlayManager.Instance.GetNextDomino().GetComponent<Domino>();
if (mActiveDomino != null) {
mActiveDomino.MakeActive();
}
mDominos.Add(ActiveDomino);
ActiveDomino.EnableGraphics(mBoard.Controller.Size);
ActiveDomino.SetHighlight(HighLightMode.Active);
}