本文整理汇总了C#中AsyncCallback.BeginInvoke方法的典型用法代码示例。如果您正苦于以下问题:C# AsyncCallback.BeginInvoke方法的具体用法?C# AsyncCallback.BeginInvoke怎么用?C# AsyncCallback.BeginInvoke使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AsyncCallback
的用法示例。
在下文中一共展示了AsyncCallback.BeginInvoke方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: BeginRead
public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback,
object state)
{
_event.Reset();
AsyncRes res = new AsyncRes(buffer, offset, count);
callback.BeginInvoke(res, null, state);
return res;
}
示例2: BeginWrite
BeginWrite (byte [] buffer, int offset, int count, AsyncCallback callback, object state)
{
if (!CanWrite)
throw new NotSupportedException ("This stream does not support writing");
// Creating a class derived from Stream that doesn't override BeginWrite
// shows that it actually calls Write and does everything synchronously except
// when invoking the callback, which is done from the ThreadPool.
// Just put this in the Write override:
// Console.WriteLine ("Write");
// Console.WriteLine (Environment.StackTrace);
// Thread.Sleep (10000);
StreamAsyncResult result = new StreamAsyncResult (state);
try {
Write (buffer, offset, count);
result.SetComplete (null);
} catch (Exception e) {
result.SetComplete (e);
}
if (callback != null)
callback.BeginInvoke (result, null, null);
return result;
}
示例3: BeginWrite
/// <include file='doc\Stream.uex' path='docs/doc[@for="Stream.BeginWrite"]/*' />
public virtual IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, Object state)
{
if (!CanWrite) __Error.WriteNotSupported();
// To avoid a race with a stream's position pointer & generating race
// conditions with internal buffer indexes in our own streams that
// don't natively support async IO operations when there are multiple
// async requests outstanding, we will block the application's main
// thread and do the IO synchronously.
SynchronousAsyncResult asyncResult = new SynchronousAsyncResult(state, true);
try {
Write(buffer, offset, count);
asyncResult._isCompleted = true;
asyncResult._waitHandle.Set();
}
catch (IOException e) {
asyncResult._exception = e;
}
if (callback != null)
callback.BeginInvoke(asyncResult, null, null);
return asyncResult;
}
示例4: Send
/// <summary>
/// 发送数据到指定终端
/// </summary>
/// <param name="sendObj"></param>
/// <param name="_sendCallback">发送后的回调函数</param>
public void Send(SendClientObject sendObj,AsyncCallback _sendCallback)
{
lock (sendObj.stateObject.sendLockObj)
{
var data = sendObj.txData.GetData();
try
{
sendObj.stateObject.workSocket.BeginSend(data, 0, data.Length, SocketFlags.None, p =>
{
try
{
sendObj.stateObject.workSocket.EndSend(p);
sendObj.IsSendOK = true;
}
catch(Exception ex) {
sendObj.IsSendOK = false;
sendObj.ErrMsg = ex.Message;
if (ClientErrorEvent != null)
{
ClientErrorEvent.BeginInvoke(sendObj.stateObject, ex.Message, null, null);
}
}
if (_sendCallback != null)
{
_sendCallback.BeginInvoke((IAsyncResult)sendObj, null, null);
}
}, sendObj);
}
catch (Exception ex)
{
sendObj.IsSendOK = false;
sendObj.ErrMsg = ex.Message;
if (ClientErrorEvent != null)
{
ClientErrorEvent.BeginInvoke(sendObj.stateObject, ex.Message, null, null);
}
if (_sendCallback != null)
{
_sendCallback.BeginInvoke((IAsyncResult)sendObj, null, null);
}
}
}
}
示例5: BeginPagesListRequest
private IAsyncResult BeginPagesListRequest(object sender, EventArgs e, AsyncCallback cb, object state) {
IAsyncResult ar = null;
List<string> pages = new List<string>();
try {
if(lstWiki.SelectedValue.ToUpperInvariant() == "MEDIA") {
//Download all namespaces
string url = txtWikiUrl.Text + "?title=Special:Allpages&namespace=0";
List<string> namespaces = GetNamespaces(PageRequest(url));
//Download list of pages
for(int k = 0; k < namespaces.Count; k = k + 2) {
string pageText = PageRequest(txtWikiUrl.Text + "?title=Special:Allpages&namespace=" + namespaces[k]);
Regex allPagesTable = new Regex(@"(?<=(\<table\ class=\'allpageslist\'([^>])*?)\>)(.|\s)+?(?=(\<\/table\>))");
Match table = allPagesTable.Match(pageText);
if(table.Success) {
string tableStr = table.Value;
Regex allPagesData = new Regex(@"(?<=(\<a([^>])*?)\>)(.|\s)+?(?=(\<\/a\>))");
Match data = allPagesData.Match(tableStr);
int i = 2;
while(data.Success) {
i++;
if(i == 3) {
pages.AddRange(PartialList(PageRequest(txtWikiUrl.Text + "?title=Special:Allpages&from=" + data.Value + "&namespace=" + namespaces[k]), namespaces[k + 1]));
i = 0;
}
tableStr = tableStr.Substring(data.Index + data.Length + 5);
data = allPagesData.Match(tableStr);
}
}
else
pages.AddRange(PartialList(pageText, namespaces[k + 1]));
}
}
else {
string pageText = null;
if(txtWikiUrl.Text.EndsWith("/")) pageText = PageRequest(txtWikiUrl.Text + @"search.aspx?search=&namespace=%5BAll%5D");
else pageText = PageRequest(txtWikiUrl.Text + @"/search.aspx?search=&namespace=%5BAll%5D");
Regex pageTitle = new Regex(@"<div class='searchHitHead'>(.|\s)+?</div>");
Match match = pageTitle.Match(pageText);
while(match.Success) {
pages.Add(match.Value.Substring(37, match.Value.IndexOf('"', 37) - 37));
match = pageTitle.Match(pageText, match.Index + match.Length - 1);
}
}
pageList.Items.Clear();
for(int i = 0; i < pages.Count; i++) {
pageList.Items.Add(new ListItem(pages[i], pages[i]));
pageList.Items[i].Selected = true;
}
if(pages.Count > 1000) {
pageList.Visible = false;
pageList_div.Visible = false;
lblPageList.Text = "Too many pages. Click Translate button to import whole wiki.";
}
else {
pageList.Visible = true;
pageList_div.Visible = true;
lblPageList.Text = "To exclude pages, uselect them";
}
}
catch(WebException) {
pageList.Visible = false;
pageList_div.Visible = false;
btnTranslateAll.Visible = false;
lblPageList.Text = "Web Exception";
}
return cb.BeginInvoke(ar, cb, null);
}
示例6: PageDownload
private IAsyncResult PageDownload(object sender, EventArgs e, AsyncCallback ac, object state) {
IAsyncResult ar = null;
return ac.BeginInvoke(ar, ac, null);
}
示例7: StartReceivingData
private void StartReceivingData()
{
fLastDataAction = DateTime.Now.Ticks;
fActive = true;
fMyListener.MyExtasysTCPServer.OnClientConnect(this);
try
{
fConnection.BeginReceive(fReadBuffer, 0, fReadBufferSize, SocketFlags.None, new AsyncCallback(StreamReceiver), null);
if (fConnection.SendTimeout > 0)
{
AsyncCallback call = new AsyncCallback(CheckConnectionTimeOut);
call.BeginInvoke(null, call, null);
}
}
catch (ArgumentNullException argumentNullException) // Buffer is a null reference.
{
DisconnectMe();
}
catch (SocketException socketException) // An error occurred when attempting to access the socket.
{
DisconnectMe();
}
catch (ObjectDisposedException objectDisposedException) // Socket has been closed.
{
DisconnectMe();
}
catch (ArgumentOutOfRangeException argumentOutOfRangeException) // Offset is less than 0.
{
DisconnectMe();
}
catch (Exception ex)
{
}
}
示例8: ListenConfirm
/// <summary>
/// This method is called after the transport-server handshake is confirmed. This method starts the listening process.
/// </summary>
/// <param name="context">The transport context.</param>
/// <param name="job">The job.</param>
/// <param name="Data">The request/response data.</param>
/// <returns>Returns false is the listening process has started successfully.</returns>
public override bool ListenConfirm(TransportContext context, SecurityManagerJob job, RQRSContract<TransportCommandRequest, TransportCommandResponse> Data)
{
TransportContextTCPIP tcpContext = context as TransportContextTCPIP;
if (tcpContext == null)
{
Data.Response.Status = CH.HTTPCodes.ServiceUnavailable_503;
return true;
}
Uri location = tcpContext.Location;
//Ok, validate the IP address
IPAddress address;
if (!IPAddress.TryParse(location.Host, out address))
{
if (location.Host.ToLowerInvariant() != "localhost")
{
Data.Response.Status = CH.HTTPCodes.BadRequest_400;
Data.Response.Substatus = string.Format("Location '{0}' is not a valid listening address.", location.Host);
return true;
}
address = IPAddress.Loopback;
}
IPEndPoint EndPoint = new IPEndPoint(address, location.Port);
try
{
Socket listeningSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
//We need to start listening on the appropriate ports and IP addresses
listeningSocket.Bind(EndPoint);
//Start the socket listening, the cnLISTENQUEUE is the number of items we allow
//in the connection queue
listeningSocket.Listen(tcpContext.ListenerQueueLength);
//tcpContext.LocalEndPoint = EndPoint;
tcpContext.ActiveSocket = listeningSocket;
//Ok, we need to shunt off the listening duties to another thread so that we can returns to
//the server on this thread.
AsyncCallback startListening = new AsyncCallback(tcpContext.ListenerStart);
startListening.BeginInvoke(null, null, null);
Data.Response.Status = CH.HTTPCodes.OK_200;
return false;
}
catch (SocketException socex)
{
Data.Response.Status = CH.HTTPCodes.BadRequest_400;
Data.Response.Substatus = string.Format("The socket threw an exception {0}:{1} ({2})", socex.ErrorCode, socex.SocketErrorCode, socex.Message);
return true;
}
catch (ObjectDisposedException obex)
{
Data.Response.Status = CH.HTTPCodes.InternalServerError_500;
Data.Response.Substatus = string.Format("The socket threw an object disposed exception {0}", obex.Message);
return true;
}
catch (Exception ex)
{
Data.Response.Status = CH.HTTPCodes.InternalServerError_500;
Data.Response.Substatus = string.Format("An unhandeled exception was caught {0}/{1}", ex.GetType().ToString(), ex.Message);
return true;
}
}