本文整理汇总了C#中AgentData.Unpack方法的典型用法代码示例。如果您正苦于以下问题:C# AgentData.Unpack方法的具体用法?C# AgentData.Unpack怎么用?C# AgentData.Unpack使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AgentData
的用法示例。
在下文中一共展示了AgentData.Unpack方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnMessageReceived
protected virtual OSDMap OnMessageReceived(OSDMap message)
{
if (!message.ContainsKey("Method"))
return null;
UUID AgentID = message["AgentID"].AsUUID();
ulong requestingRegion = message["RequestingRegion"].AsULong();
ICapsService capsService = m_registry.RequestModuleInterface<ICapsService>();
if (capsService == null)
return new OSDMap();
IClientCapsService clientCaps = capsService.GetClientCapsService(AgentID);
IRegionClientCapsService regionCaps = null;
if (clientCaps != null)
regionCaps = clientCaps.GetCapsService(requestingRegion);
if (message["Method"] == "LogoutRegionAgents")
{
LogOutAllAgentsForRegion(requestingRegion);
}
else if (message["Method"] == "RegionIsOnline")
//This gets fired when the scene is fully finished starting up
{
//Log out all the agents first, then add any child agents that should be in this region
LogOutAllAgentsForRegion(requestingRegion);
IGridService GridService = m_registry.RequestModuleInterface<IGridService>();
if (GridService != null)
{
int x, y;
Util.UlongToInts(requestingRegion, out x, out y);
GridRegion requestingGridRegion = GridService.GetRegionByPosition(null, x, y);
if (requestingGridRegion != null)
Util.FireAndForget((o) => EnableChildAgentsForRegion(requestingGridRegion));
}
}
else if (message["Method"] == "DisableSimulator")
{
//KILL IT!
if (regionCaps == null || clientCaps == null)
return null;
IEventQueueService eventQueue = m_registry.RequestModuleInterface<IEventQueueService>();
eventQueue.DisableSimulator(regionCaps.AgentID, regionCaps.RegionHandle);
//regionCaps.Close();
//clientCaps.RemoveCAPS(requestingRegion);
regionCaps.Disabled = true;
}
else if (message["Method"] == "ArrivedAtDestination")
{
if (regionCaps == null || clientCaps == null)
return null;
//Recieved a callback
if (clientCaps.InTeleport) //Only set this if we are in a teleport,
// otherwise (such as on login), this won't check after the first tp!
clientCaps.CallbackHasCome = true;
regionCaps.Disabled = false;
//The agent is getting here for the first time (eg. login)
OSDMap body = ((OSDMap) message["Message"]);
//Parse the OSDMap
int DrawDistance = body["DrawDistance"].AsInteger();
AgentCircuitData circuitData = new AgentCircuitData();
circuitData.UnpackAgentCircuitData((OSDMap) body["Circuit"]);
//Now do the creation
EnableChildAgents(AgentID, requestingRegion, DrawDistance, circuitData);
}
else if (message["Method"] == "CancelTeleport")
{
if (regionCaps == null || clientCaps == null)
return null;
//Only the region the client is root in can do this
IRegionClientCapsService rootCaps = clientCaps.GetRootCapsService();
if (rootCaps != null && rootCaps.RegionHandle == regionCaps.RegionHandle)
{
//The user has requested to cancel the teleport, stop them.
clientCaps.RequestToCancelTeleport = true;
regionCaps.Disabled = false;
}
}
else if (message["Method"] == "AgentLoggedOut")
{
//ONLY if the agent is root do we even consider it
if (regionCaps != null)
{
if (regionCaps.RootAgent)
{
LogoutAgent(regionCaps, false); //The root is killing itself
}
}
}
else if (message["Method"] == "SendChildAgentUpdate")
{
if (regionCaps == null || clientCaps == null)
return null;
IRegionClientCapsService rootCaps = clientCaps.GetRootCapsService();
if (rootCaps != null && rootCaps.RegionHandle == regionCaps.RegionHandle) //Has to be root
{
//.........这里部分代码省略.........
示例2: DoAgentPut
protected void DoAgentPut(Hashtable request, Hashtable responsedata)
{
OSDMap args = WebUtils.GetOSDMap((string) request["body"]);
if (args == null)
{
responsedata["int_response_code"] = HttpStatusCode.BadRequest;
responsedata["str_response_string"] = "Bad request";
return;
}
// retrieve the input arguments
int x = 0, y = 0;
UUID uuid = UUID.Zero;
string regionname = string.Empty;
if (args.ContainsKey("destination_x") && args["destination_x"] != null)
Int32.TryParse(args["destination_x"].AsString(), out x);
if (args.ContainsKey("destination_y") && args["destination_y"] != null)
Int32.TryParse(args["destination_y"].AsString(), out y);
if (args.ContainsKey("destination_uuid") && args["destination_uuid"] != null)
UUID.TryParse(args["destination_uuid"].AsString(), out uuid);
if (args.ContainsKey("destination_name") && args["destination_name"] != null)
regionname = args["destination_name"].ToString();
GridRegion destination = new GridRegion
{RegionID = uuid, RegionLocX = x, RegionLocY = y, RegionName = regionname};
string messageType;
if (args["message_type"] != null)
messageType = args["message_type"].AsString();
else
{
MainConsole.Instance.Warn("[AGENT HANDLER]: Agent Put Message Type not found. ");
messageType = "AgentData";
}
bool result = true;
if ("AgentData".Equals(messageType))
{
AgentData agent = new AgentData();
try
{
agent.Unpack(args);
}
catch (Exception ex)
{
MainConsole.Instance.InfoFormat("[AGENT HANDLER]: exception on unpacking ChildAgentUpdate message {0}", ex);
responsedata["int_response_code"] = HttpStatusCode.BadRequest;
responsedata["str_response_string"] = "Bad request";
return;
}
//agent.Dump();
// This is one of the meanings of PUT agent
result = UpdateAgent(destination, agent);
}
else if ("AgentPosition".Equals(messageType))
{
AgentPosition agent = new AgentPosition();
try
{
agent.Unpack(args);
}
catch (Exception ex)
{
MainConsole.Instance.InfoFormat("[AGENT HANDLER]: exception on unpacking ChildAgentUpdate message {0}", ex);
return;
}
//agent.Dump();
// This is one of the meanings of PUT agent
result = m_SimulationService.UpdateAgent(destination, agent);
}
OSDMap resp = new OSDMap();
resp["Updated"] = result;
responsedata["int_response_code"] = HttpStatusCode.OK;
responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp);
}
示例3: RetrieveAgent
public bool RetrieveAgent(GridRegion destination, UUID id, bool agentIsLeaving, out AgentData agent,
out AgentCircuitData circuitData)
{
agent = null;
// Try local first
if (m_localBackend.RetrieveAgent(destination, id, agentIsLeaving, out agent, out circuitData))
return true;
// else do the remote thing
if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
{
// Eventually, we want to use a caps url instead of the agentID
string uri = MakeUri(destination, true) + id + "/" + destination.RegionID.ToString() + "/" +
agentIsLeaving.ToString() + "/";
try
{
string resultStr = WebUtils.GetFromService(uri);
if (resultStr != "")
{
OSDMap result = OSDParser.DeserializeJson(resultStr) as OSDMap;
if (result["Result"] == "Not Found")
return false;
agent = new AgentData();
if (!result.ContainsKey("AgentData"))
return false; //Disable old simulators
agent.Unpack((OSDMap)result["AgentData"]);
circuitData = new AgentCircuitData();
circuitData.UnpackAgentCircuitData((OSDMap)result["CircuitData"]);
return true;
}
}
catch (Exception e)
{
MainConsole.Instance.Warn("[REMOTE SIMULATION CONNECTOR]: UpdateAgent failed with exception: " + e);
}
return false;
}
return false;
}
示例4: DoAgentPost
protected void DoAgentPost(Hashtable request, Hashtable responsedata, UUID id)
{
OSDMap args = WebUtils.GetOSDMap((string) request["body"]);
if (args == null)
{
responsedata["int_response_code"] = HttpStatusCode.BadRequest;
responsedata["str_response_string"] = "Bad request";
return;
}
// retrieve the input arguments
int x = 0, y = 0;
UUID uuid = UUID.Zero;
string regionname = string.Empty;
uint teleportFlags = 0;
if (args.ContainsKey("destination_x") && args["destination_x"] != null)
Int32.TryParse(args["destination_x"].AsString(), out x);
else
MainConsole.Instance.WarnFormat(" -- request didn't have destination_x");
if (args.ContainsKey("destination_y") && args["destination_y"] != null)
Int32.TryParse(args["destination_y"].AsString(), out y);
else
MainConsole.Instance.WarnFormat(" -- request didn't have destination_y");
if (args.ContainsKey("destination_uuid") && args["destination_uuid"] != null)
UUID.TryParse(args["destination_uuid"].AsString(), out uuid);
if (args.ContainsKey("destination_name") && args["destination_name"] != null)
regionname = args["destination_name"].ToString();
if (args.ContainsKey("teleport_flags") && args["teleport_flags"] != null)
teleportFlags = args["teleport_flags"].AsUInteger();
AgentData agent = null;
if (args.ContainsKey("agent_data") && args["agent_data"] != null)
{
try
{
OSDMap agentDataMap = (OSDMap) args["agent_data"];
agent = new AgentData();
agent.Unpack(agentDataMap);
}
catch (Exception ex)
{
MainConsole.Instance.InfoFormat("[AGENT HANDLER]: exception on unpacking ChildCreate message {0}", ex);
}
}
GridRegion destination = new GridRegion
{RegionID = uuid, RegionLocX = x, RegionLocY = y, RegionName = regionname};
AgentCircuitData aCircuit = new AgentCircuitData();
try
{
aCircuit.UnpackAgentCircuitData(args);
}
catch (Exception ex)
{
MainConsole.Instance.InfoFormat("[AGENT HANDLER]: exception on unpacking ChildCreate message {0}", ex);
responsedata["int_response_code"] = HttpStatusCode.BadRequest;
responsedata["str_response_string"] = "Bad request";
return;
}
OSDMap resp = new OSDMap(3);
string reason = String.Empty;
int requestedUDPPort = 0;
// This is the meaning of POST agent
bool result = CreateAgent(destination, ref aCircuit, teleportFlags, agent, out requestedUDPPort, out reason);
resp["reason"] = reason;
resp["requestedUDPPort"] = requestedUDPPort;
resp["success"] = OSD.FromBoolean(result);
// Let's also send out the IP address of the caller back to the caller (HG 1.5)
resp["your_ip"] = OSD.FromString(GetCallerIP(request));
// TODO: add reason if not String.Empty?
responsedata["int_response_code"] = HttpStatusCode.OK;
responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp);
}