本文整理汇总了C#中AdjacencyGraph.CreateGleePopulator方法的典型用法代码示例。如果您正苦于以下问题:C# AdjacencyGraph.CreateGleePopulator方法的具体用法?C# AdjacencyGraph.CreateGleePopulator怎么用?C# AdjacencyGraph.CreateGleePopulator使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AdjacencyGraph
的用法示例。
在下文中一共展示了AdjacencyGraph.CreateGleePopulator方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CreateGraph
public Graph CreateGraph(FeatherVaneGraph data)
{
var graph = new AdjacencyGraph<Vertex, Edge<Vertex>>();
graph.AddVertexRange(data.Vertices);
graph.AddEdgeRange(data.Edges.Select(x => new Edge<Vertex>(x.From, x.To)));
GleeGraphPopulator<Vertex, Edge<Vertex>> glee = graph.CreateGleePopulator();
glee.NodeAdded += NodeStyler;
glee.EdgeAdded += EdgeStyler;
glee.Compute();
Graph gleeGraph = glee.GleeGraph;
return gleeGraph;
}
示例2: CreateGraph
public Graph CreateGraph(IEnumerable<Vertex> vertices, IEnumerable<Graphing.Edge> edges)
{
var graph = new AdjacencyGraph<Vertex, Edge<Vertex>>();
vertices.Each(x => graph.AddVertex(x));
edges.Each(x => graph.AddEdge(new Edge<Vertex>(x.From, x.To)));
GleeGraphPopulator<Vertex, Edge<Vertex>> glee = graph.CreateGleePopulator();
glee.NodeAdded += NodeStyler;
glee.EdgeAdded += EdgeStyler;
glee.Compute();
Graph gleeGraph = glee.GleeGraph;
return gleeGraph;
}
示例3: CreateGraph
public Graph CreateGraph(StateMachineGraphData data)
{
var graph = new AdjacencyGraph<Vertex, Edge<Vertex>>();
data.Vertices.Each(x => graph.AddVertex(x));
data.Edges.Each(x => graph.AddEdge(new Edge<Vertex>(x.From, x.To)));
GleeGraphPopulator<Vertex, Edge<Vertex>> glee = graph.CreateGleePopulator();
glee.NodeAdded += NodeStyler;
glee.EdgeAdded += EdgeStyler;
glee.Compute();
Graph gleeGraph = glee.GleeGraph;
return gleeGraph;
}
示例4: CreateGraph
public Graph CreateGraph(RulesEngine engine)
{
var visitor = new GraphRulesEngineVisitor();
engine.Visit(visitor);
var graph = new AdjacencyGraph<Vertex, Edge<Vertex>>();
visitor.Vertices.Each(x => graph.AddVertex(x));
visitor.Edges.Each(x => graph.AddEdge(new Edge<Vertex>(x.From, x.To)));
GleeGraphPopulator<Vertex, Edge<Vertex>> glee = graph.CreateGleePopulator();
glee.NodeAdded += NodeStyler;
glee.EdgeAdded += EdgeStyler;
glee.Compute();
Graph gleeGraph = glee.GleeGraph;
return gleeGraph;
}