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C# ActorSystem.Materializer方法代码示例

本文整理汇总了C#中ActorSystem.Materializer方法的典型用法代码示例。如果您正苦于以下问题:C# ActorSystem.Materializer方法的具体用法?C# ActorSystem.Materializer怎么用?C# ActorSystem.Materializer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ActorSystem的用法示例。


在下文中一共展示了ActorSystem.Materializer方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Setup

 public void Setup(BenchmarkContext context)
 {
     _actorSystem = ActorSystem.Create("MaterializationBenchmark",
         ConfigurationFactory.FromResource<AkkaSpec>("Akka.Streams.TestKit.Tests.reference.conf"));
     _actorSystem.Settings.InjectTopLevelFallback(ActorMaterializer.DefaultConfig());
     _materializerSettings =
         ActorMaterializerSettings.Create(_actorSystem).WithDispatcher("akka.test.stream-dispatcher");
     _materializer = _actorSystem.Materializer(_materializerSettings);
 }
开发者ID:rogeralsing,项目名称:akka.net,代码行数:9,代码来源:MaterializationBenchmark.cs

示例2: Setup

        public void Setup(BenchmarkContext context)
        {
            _actorSystem = ActorSystem.Create("FileSourcesBenchmark");
            _materializer = _actorSystem.Materializer();

            _file = CreateFile();

            _fileChannelSource = FileIO.FromFile(_file, BufferSize);
            _fileInputStreamSource = StreamConverters.FromInputStream(() => File.OpenRead(_file.FullName), BufferSize);
            _ioSourceLinesIterator = Source.FromEnumerator(() => File.ReadLines(_file.FullName).Select(ByteString.FromString).GetEnumerator());
        }
开发者ID:rogeralsing,项目名称:akka.net,代码行数:11,代码来源:FileSourcesBenchmark+.cs

示例3: Setup

        public void Setup(BenchmarkContext context)
        {
            _actorSystem = ActorSystem.Create("MergeManyBenchmark",
                ConfigurationFactory.FromResource<ScriptedTest>("Akka.Streams.TestKit.Tests.reference.conf"));
            _actorSystem.Settings.InjectTopLevelFallback(ActorMaterializer.DefaultConfig());
            _materializerSettings = ActorMaterializerSettings.Create(_actorSystem).WithDispatcher("akka.test.stream-dispatcher");
            _materializer = _actorSystem.Materializer(_materializerSettings);

            var takeSource = CreateSource(NumberOfElements);

            var singleSubSource = CreateSource(NumberOfElements);
            var singleSource = Source.Repeat(0).Take(1).MergeMany(1, _ => singleSubSource);

            var tenSubSources = CreateSource(NumberOfElements/10);
            var tenSources = Source.Repeat(0).Take(10).MergeMany(10, _ => tenSubSources);

            _takeGraph = ToSource(takeSource);
            _singleGraph = ToSource(singleSource);
            _tenGraph = ToSource(tenSources);
        }
开发者ID:Micha-kun,项目名称:akka.net,代码行数:20,代码来源:MergeManyBenchmark.cs


注:本文中的ActorSystem.Materializer方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。