本文整理汇总了C#中System.Xml.Serialization.XmlSerializer.UnknownNode事件的典型用法代码示例。如果您正苦于以下问题:C# XmlSerializer.UnknownNode事件的具体用法?C# XmlSerializer.UnknownNode怎么用?C# XmlSerializer.UnknownNode使用的例子?那么, 这里精选的事件代码示例或许可以为您提供帮助。您也可以进一步了解该事件所在类System.Xml.Serialization.XmlSerializer
的用法示例。
在下文中一共展示了XmlSerializer.UnknownNode事件的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Main
//引入命名空间
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
public class Group{
// Only the GroupName field will be known.
public string GroupName;
}
public class Test{
static void Main(){
Test t = new Test();
t.DeserializeObject("UnknownNodes.xml");
}
private void DeserializeObject(string filename){
XmlSerializer mySerializer = new XmlSerializer(typeof(Group));
FileStream fs = new FileStream(filename, FileMode.Open);
mySerializer.UnknownNode += new
XmlNodeEventHandler(serializer_UnknownNode);
Group myGroup = (Group) mySerializer.Deserialize(fs);
fs.Close();
}
private void serializer_UnknownNode
(object sender, XmlNodeEventArgs e){
Console.WriteLine
("UnknownNode Name: {0}", e.Name);
Console.WriteLine
("UnknownNode LocalName: {0}" ,e.LocalName);
Console.WriteLine
("UnknownNode Namespace URI: {0}", e.NamespaceURI);
Console.WriteLine
("UnknownNode Text: {0}", e.Text);
XmlNodeType myNodeType = e.NodeType;
Console.WriteLine("NodeType: {0}", myNodeType);
Group myGroup = (Group) e.ObjectBeingDeserialized;
Console.WriteLine("GroupName: {0}", myGroup.GroupName);
Console.WriteLine();
}
}
/* Paste this XML into a file named UnknownNodes:
<?xml version="1.0" encoding="utf-8"?>
<Group xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:coho = "http://www.cohowinery.com"
xmlns:cp="http://www.cpandl.com">
<coho:GroupName>MyGroup</coho:GroupName>
<cp:GroupSize>Large</cp:GroupSize>
<cp:GroupNumber>444</cp:GroupNumber>
<coho:GroupBase>West</coho:GroupBase>
<coho:ThingInfo>
<Number>1</Number>
<Name>Thing1</Name>
<Elmo>
<Glue>element</Glue>
</Elmo>
</coho:ThingInfo>
</Group>
*/