本文整理汇总了C#中System.Net.Security.ProtectionLevel枚举的典型用法代码示例。如果您正苦于以下问题:C# ProtectionLevel枚举的具体用法?C# ProtectionLevel怎么用?C# ProtectionLevel使用的例子?那么恭喜您, 这里精选的枚举代码示例或许可以为您提供帮助。
在下文中一共展示了ProtectionLevel枚举的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Main
//引入命名空间
using System;
using System.Net;
using System.Net.Security;
using System.Net.Sockets;
using System.Security.Principal;
namespace Examples.NegotiateStreamExample
{
public class SynchronousAuthenticatingTcpClient
{
public static void Main(String[] args)
{
// Establish the remote endpoint for the socket.
// For this example, use the local machine.
IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
IPAddress ipAddress = ipHostInfo.AddressList[0];
// Client and server use port 11000.
IPEndPoint remoteEP = new IPEndPoint(ipAddress,11000);
// Create a TCP/IP socket.
TcpClient client = new TcpClient();
// Connect the socket to the remote endpoint.
client.Connect(remoteEP);
Console.WriteLine("Client connected to {0}.",
remoteEP.ToString());
// Ensure the client does not close when there is
// still data to be sent to the server.
client.LingerState = (new LingerOption(true,0));
// Request authentication.
NetworkStream clientStream = client.GetStream();
NegotiateStream authStream = new NegotiateStream(clientStream);
// Request authentication for the client only (no mutual authentication).
// Authenicate using the client's default credetials.
// Permit the server to impersonate the client to access resources on the server only.
// Request that data be transmitted using encryption and data signing.
authStream.AuthenticateAsClient(
(NetworkCredential) CredentialCache.DefaultCredentials,
"",
ProtectionLevel.EncryptAndSign,
TokenImpersonationLevel.Impersonation);
DisplayAuthenticationProperties(authStream);
DisplayStreamProperties(authStream);
if (authStream.CanWrite)
{
// Encode the test data into a byte array.
byte[] message = System.Text.Encoding.UTF8.GetBytes("Hello from the client.");
authStream.Write(message, 0, message.Length);
authStream.Flush();
Console.WriteLine("Sent {0} bytes.", message.Length);
}
// Close the client connection.
authStream.Close();
Console.WriteLine("Client closed.");
}
static void DisplayStreamProperties(NegotiateStream stream)
{
Console.WriteLine("Can read: {0}", stream.CanRead);
Console.WriteLine("Can write: {0}", stream.CanWrite);
Console.WriteLine("Can seek: {0}", stream.CanSeek);
try
{
// If the underlying stream supports it, display the length.
Console.WriteLine("Length: {0}", stream.Length);
} catch (NotSupportedException)
{
Console.WriteLine("Cannot get the length of the underlying stream.");
}
if (stream.CanTimeout)
{
Console.WriteLine("Read time-out: {0}", stream.ReadTimeout);
Console.WriteLine("Write time-out: {0}", stream.WriteTimeout);
}
}
static void DisplayAuthenticationProperties(NegotiateStream stream)
{
Console.WriteLine("IsAuthenticated: {0}", stream.IsAuthenticated);
Console.WriteLine("IsMutuallyAuthenticated: {0}", stream.IsMutuallyAuthenticated);
Console.WriteLine("IsEncrypted: {0}", stream.IsEncrypted);
Console.WriteLine("IsSigned: {0}", stream.IsSigned);
Console.WriteLine("ImpersonationLevel: {0}", stream.ImpersonationLevel);
Console.WriteLine("IsServer: {0}", stream.IsServer);
}
}
}