本文整理汇总了C#中Microsoft.Win32.UserPreferenceChangingEventHandler代理的典型用法代码示例。如果您正苦于以下问题:C# UserPreferenceChangingEventHandler代理的具体用法?C# UserPreferenceChangingEventHandler怎么用?C# UserPreferenceChangingEventHandler使用的例子?那么恭喜您, 这里精选的代理代码示例或许可以为您提供帮助。
UserPreferenceChangingEventHandler代理属于Microsoft.Win32命名空间,在下文中一共展示了UserPreferenceChangingEventHandler代理的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Main
//引入命名空间
using System;
using Microsoft.Win32;
public sealed class App
{
static void Main()
{
// Set the SystemEvents class to receive event notification when a user
// preference changes, the palette changes, or when display settings change.
SystemEvents.UserPreferenceChanging += new
UserPreferenceChangingEventHandler(SystemEvents_UserPreferenceChanging);
SystemEvents.PaletteChanged += new
EventHandler(SystemEvents_PaletteChanged);
SystemEvents.DisplaySettingsChanged += new
EventHandler(SystemEvents_DisplaySettingsChanged);
// For demonstration purposes, this application sits idle waiting for events.
Console.WriteLine("This application is waiting for system events.");
Console.WriteLine("Press <Enter> to terminate this application.");
Console.ReadLine();
}
// This method is called when a user preference changes.
static void SystemEvents_UserPreferenceChanging(object sender, UserPreferenceChangingEventArgs e)
{
Console.WriteLine("The user preference is changing. Category={0}", e.Category);
}
// This method is called when the palette changes.
static void SystemEvents_PaletteChanged(object sender, EventArgs e)
{
Console.WriteLine("The palette changed.");
}
// This method is called when the display settings change.
static void SystemEvents_DisplaySettingsChanged(object sender, EventArgs e)
{
Console.WriteLine("The display settings changed.");
}
}
输出:
This app is waiting for system events. Pressto terminate this application. Display Settings changed. User preference is changing. Category=General