本文整理汇总了C#中System.Windows.Input.StylusPlugIns.StylusPlugIn类的典型用法代码示例。如果您正苦于以下问题:C# StylusPlugIn类的具体用法?C# StylusPlugIn怎么用?C# StylusPlugIn使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
StylusPlugIn类属于System.Windows.Input.StylusPlugIns命名空间,在下文中一共展示了StylusPlugIn类的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: StrokeRenderedEventArgs
// EventArgs for the StrokeRendered event.
public class StrokeRenderedEventArgs : EventArgs
{
StylusPointCollection strokePoints;
public StrokeRenderedEventArgs(StylusPointCollection points)
{
strokePoints = points;
}
public StylusPointCollection StrokePoints
{
get
{
return strokePoints;
}
}
}
// EventHandler for the StrokeRendered event.
public delegate void StrokeRenderedEventHandler(object sender, StrokeRenderedEventArgs e);
// A StylusPlugin that restricts the input area
class FilterPlugin : StylusPlugIn
{
StylusPointCollection collectedPoints;
int currentStylus = -1;
public event StrokeRenderedEventHandler StrokeRendered;
protected override void OnStylusDown(RawStylusInput rawStylusInput)
{
// Run the base class before modifying the data
base.OnStylusDown(rawStylusInput);
if (currentStylus == -1)
{
StylusPointCollection pointsFromEvent = rawStylusInput.GetStylusPoints();
// Create an emtpy StylusPointCollection to contain the filtered
// points.
collectedPoints = new StylusPointCollection(pointsFromEvent.Description);
// Restrict the stylus input and add the filtered
// points to collectedPoints.
StylusPointCollection points = FilterPackets(pointsFromEvent);
rawStylusInput.SetStylusPoints(points);
collectedPoints.Add(points);
currentStylus = rawStylusInput.StylusDeviceId;
}
}
protected override void OnStylusMove(RawStylusInput rawStylusInput)
{
// Run the base class before modifying the data
base.OnStylusMove(rawStylusInput);
if (currentStylus == rawStylusInput.StylusDeviceId)
{
StylusPointCollection pointsFromEvent = rawStylusInput.GetStylusPoints();
// Restrict the stylus input and add the filtered
// points to collectedPoints.
StylusPointCollection points = FilterPackets(pointsFromEvent);
rawStylusInput.SetStylusPoints(points);
collectedPoints.Add(points);
}
}
protected override void OnStylusUp(RawStylusInput rawStylusInput)
{
// Run the base class before modifying the data
base.OnStylusUp(rawStylusInput);
if (currentStylus == rawStylusInput.StylusDeviceId)
{
StylusPointCollection pointsFromEvent = rawStylusInput.GetStylusPoints();
// Restrict the stylus input and add the filtered
// points to collectedPoints.
StylusPointCollection points = FilterPackets(pointsFromEvent);
rawStylusInput.SetStylusPoints(points);
collectedPoints.Add(points);
// Subscribe to the OnStylusUpProcessed method.
rawStylusInput.NotifyWhenProcessed(collectedPoints);
currentStylus = -1;
}
}
private StylusPointCollection FilterPackets(StylusPointCollection stylusPoints)
{
// Modify the (X,Y) data to move the points
// inside the acceptable input area, if necessary
for (int i = 0; i < stylusPoints.Count; i++)
{
StylusPoint sp = stylusPoints[i];
if (sp.X < 50) sp.X = 50;
if (sp.X > 250) sp.X = 250;
if (sp.Y < 50) sp.Y = 50;
if (sp.Y > 250) sp.Y = 250;
stylusPoints[i] = sp;
}
// Return the modified StylusPoints.
return stylusPoints;
}
// This is called on the application thread.
protected override void OnStylusUpProcessed(object callbackData, bool targetVerified)
{
// Check that the element actually receive the OnStylusUp input.
if (targetVerified)
{
StylusPointCollection strokePoints = callbackData as StylusPointCollection;
if (strokePoints == null)
{
return;
}
// Raise the StrokeRendered event so the consumer of the plugin can
// add the filtered stroke to its StrokeCollection.
StrokeRenderedEventArgs e = new StrokeRenderedEventArgs(strokePoints);
OnStrokeRendered(e);
}
}
protected virtual void OnStrokeRendered(StrokeRenderedEventArgs e)
{
if (StrokeRendered != null)
{
StrokeRendered(this, e);
}
}
}