本文整理汇总了C#中System.Globalization.CultureAndRegionInfoBuilder类的典型用法代码示例。如果您正苦于以下问题:C# CultureAndRegionInfoBuilder类的具体用法?C# CultureAndRegionInfoBuilder怎么用?C# CultureAndRegionInfoBuilder使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
CultureAndRegionInfoBuilder类属于System.Globalization命名空间,在下文中一共展示了CultureAndRegionInfoBuilder类的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Main
//引入命名空间
using System;
using System.Globalization;
using System.Threading;
public class Example
{
public static void Main()
{
// Create a custom culture for ru-US.
CultureAndRegionInfoBuilder car1 = new CultureAndRegionInfoBuilder("ru-US",
CultureAndRegionModifiers.None);
car1.LoadDataFromCultureInfo(CultureInfo.CreateSpecificCulture("ru-RU"));
car1.LoadDataFromRegionInfo(new RegionInfo("en-US"));
car1.CultureEnglishName = "Russian (United States)";
car1.CultureNativeName = "русский (США)";
car1.CurrencyNativeName = "Доллар (США)";
car1.RegionNativeName = "США";
// Register the culture.
try {
car1.Register();
}
catch (InvalidOperationException) {
// Swallow the exception: the culture already is registered.
}
// Use the custom culture.
CultureInfo ci = CultureInfo.CreateSpecificCulture("ru-US");
Thread.CurrentThread.CurrentCulture = ci;
Console.WriteLine("Current Culture: {0}",
Thread.CurrentThread.CurrentCulture.Name);
Console.WriteLine("Writing System: {0}",
Thread.CurrentThread.CurrentCulture.TextInfo);
}
}
输出:
Current Culture: ru-US Writing System: TextInfo - ru-US
示例2: new CultureAndRegionInfoBuilder
//引入命名空间
using System;
using System.Globalization;
public class MainClass
{
static void Main() {
CultureAndRegionInfoBuilder cib = new CultureAndRegionInfoBuilder("x-en-US-metric", CultureAndRegionModifiers.None );
cib.LoadDataFromCultureInfo( new CultureInfo("en-US") );
cib.LoadDataFromRegionInfo( new RegionInfo("US") );
cib.IsMetric = true;
cib.Save( "x-en-US-metric.ldml" );
cib.Register();
}
}