本文整理汇总了C#中System.Configuration.PropertyInformation类的典型用法代码示例。如果您正苦于以下问题:C# PropertyInformation类的具体用法?C# PropertyInformation怎么用?C# PropertyInformation使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
PropertyInformation类属于System.Configuration命名空间,在下文中一共展示了PropertyInformation类的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Main
#region Using directives
using System;
using System.Collections.Generic;
using System.Text;
using System.Configuration;
using System.Web;
using System.Web.Configuration;
#endregion
namespace Samples.ConfigurationExamples
{
class UsingPropertyInformation
{
static void Main(string[] args)
{
try
{
// Set the path of the config file.
string configPath = "";
// Get the Web application configuration object.
Configuration config =
WebConfigurationManager.OpenWebConfiguration(configPath);
// Get the section related object.
AnonymousIdentificationSection configSection =
(AnonymousIdentificationSection)config.GetSection
("system.web/anonymousIdentification");
// Display title.
Console.WriteLine("Configuration PropertyInformation");
Console.WriteLine("Section: anonymousIdentification");
// Instantiate a new PropertyInformationCollection object.
PropertyInformationCollection propCollection =
configSection.ElementInformation.Properties;
// Display Collection Count.
Console.WriteLine("Collection Count: {0}",
propCollection.Count);
// Display properties of elements
// of the PropertyInformationCollection.
foreach (PropertyInformation propertyItem in propCollection)
{
Console.WriteLine();
Console.WriteLine("Property Details:");
// Display the Name property.
Console.WriteLine("Name: {0}", propertyItem.Name);
// Display the Value property.
Console.WriteLine("Value: {0}", propertyItem.Value);
// Display the DefaultValue property.
Console.WriteLine("DefaultValue: {0}",
propertyItem.DefaultValue);
// Display the Type property.
Console.WriteLine("Type: {0}", propertyItem.Type);
// Display the IsKey property.
Console.WriteLine("IsKey: {0}", propertyItem.IsKey);
// Display the IsLocked property.
Console.WriteLine("IsLocked: {0}", propertyItem.IsLocked);
// Display the IsModified property.
Console.WriteLine("IsModified: {0}", propertyItem.IsModified);
// Display the IsRequired property.
Console.WriteLine("IsRequired: {0}", propertyItem.IsRequired);
// Display the LineNumber property.
Console.WriteLine("LineNumber: {0}", propertyItem.LineNumber);
// Display the Source property.
Console.WriteLine("Source: {0}", propertyItem.Source);
// Display the Validator property.
Console.WriteLine("Validator: {0}", propertyItem.Validator);
// Display the ValueOrigin property.
Console.WriteLine("ValueOrigin: {0}", propertyItem.ValueOrigin);
}
Console.WriteLine("");
Console.WriteLine("Configuration - Accessing an Attribute");
// Create EllementInformation object.
ElementInformation elementInfo =
configSection.ElementInformation;
// Create a PropertyInformationCollection object.
PropertyInformationCollection propertyInfoCollection =
elementInfo.Properties;
// Create a PropertyInformation object.
PropertyInformation myPropertyInfo =
propertyInfoCollection["enabled"];
// Display the property value.
Console.WriteLine
("anonymousIdentification Section - Enabled: {0}",
myPropertyInfo.Value);
}
catch (Exception e)
{
// Error.
Console.WriteLine(e.ToString());
}
// Display and wait.
Console.ReadLine();
}
}
}