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C# OrderablePartitioner<TSource>类代码示例

本文整理汇总了C#中System.Collections.Concurrent.OrderablePartitioner<TSource>的典型用法代码示例。如果您正苦于以下问题:C# OrderablePartitioner<TSource>类的具体用法?C# OrderablePartitioner<TSource>怎么用?C# OrderablePartitioner<TSource>使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


OrderablePartitioner<TSource>类属于System.Collections.Concurrent命名空间,在下文中一共展示了OrderablePartitioner<TSource>类的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Shared

//引入命名空间
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;

namespace OrderablePartitionerDemo
{

    // Simple partitioner that will extract one (index,item) pair at a time, 
    // in a thread-safe fashion, from the underlying collection.
    class SingleElementOrderablePartitioner<T> : OrderablePartitioner<T>
    {
        // The collection being wrapped by this Partitioner
        IEnumerable<T> m_referenceEnumerable;

        // Class used to wrap m_index for the purpose of sharing access to it
        // between an InternalEnumerable and multiple InternalEnumerators
        private class Shared<U>
        {
            internal U Value;

            public Shared(U item)
            {
                Value = item;
            }
        }

        // Internal class that serves as a shared enumerable for the
        // underlying collection.
        private class InternalEnumerable : IEnumerable<KeyValuePair<long, T>>, IDisposable
        {
            IEnumerator<T> m_reader;
            bool m_disposed = false;
            Shared<long> m_index = null;

            // These two are used to implement Dispose() when static partitioning is being performed
            int m_activeEnumerators;
            bool m_downcountEnumerators;

            // "downcountEnumerators" will be true for static partitioning, false for
            // dynamic partitioning.  
            public InternalEnumerable(IEnumerator<T> reader, bool downcountEnumerators)
            {
                m_reader = reader;
                m_index = new Shared<long>(0);
                m_activeEnumerators = 0;
                m_downcountEnumerators = downcountEnumerators;
            }

            public IEnumerator<KeyValuePair<long, T>> GetEnumerator()
            {
                if (m_disposed)
                    throw new ObjectDisposedException("InternalEnumerable: Can't call GetEnumerator() after disposing");

                // For static partitioning, keep track of the number of active enumerators.
                if (m_downcountEnumerators) Interlocked.Increment(ref m_activeEnumerators);

                return new InternalEnumerator(m_reader, this, m_index);
            }

            IEnumerator IEnumerable.GetEnumerator()
            {
                return ((IEnumerable<KeyValuePair<long, T>>)this).GetEnumerator();
            }

            public void Dispose()
            {
                if (!m_disposed)
                {
                    // Only dispose the source enumerator if you are doing dynamic partitioning
                    if (!m_downcountEnumerators)
                    {
                        m_reader.Dispose();
                    }
                    m_disposed = true;
                }
            }

            // Called from Dispose() method of spawned InternalEnumerator.  During
            // static partitioning, the source enumerator will be automatically
            // disposed once all requested InternalEnumerators have been disposed.
            public void DisposeEnumerator()
            {
                if (m_downcountEnumerators)
                {
                    if (Interlocked.Decrement(ref m_activeEnumerators) == 0)
                    {
                        m_reader.Dispose();
                    }
                }
            }
        }

        // Internal class that serves as a shared enumerator for 
        // the underlying collection.
        private class InternalEnumerator : IEnumerator<KeyValuePair<long, T>>
        {
            KeyValuePair<long, T> m_current;
            IEnumerator<T> m_source;
            InternalEnumerable m_controllingEnumerable;
            Shared<long> m_index = null;
            bool m_disposed = false;

            public InternalEnumerator(IEnumerator<T> source, InternalEnumerable controllingEnumerable, Shared<long> index)
            {
                m_source = source;
                m_current = default(KeyValuePair<long, T>);
                m_controllingEnumerable = controllingEnumerable;
                m_index = index;
            }

            object IEnumerator.Current
            {
                get { return m_current; }
            }

            KeyValuePair<long, T> IEnumerator<KeyValuePair<long, T>>.Current
            {
                get { return m_current; }
            }

            void IEnumerator.Reset()
            {
                throw new NotSupportedException("Reset() not supported");
            }

            // This method is the crux of this class.  Under lock, it calls
            // MoveNext() on the underlying enumerator, grabs Current and index, 
            // and increments the index.
            bool IEnumerator.MoveNext()
            {
                bool rval = false;
                lock (m_source)
                {
                    rval = m_source.MoveNext();
                    if (rval)
                    {
                        m_current = new KeyValuePair<long, T>(m_index.Value, m_source.Current);
                        m_index.Value = m_index.Value + 1;
                    }
                    else
                    {
                        m_current = default(KeyValuePair<long, T>);
                    }
                }
                return rval;
            }

            void IDisposable.Dispose()
            {
                if (!m_disposed)
                {
                    // Delegate to parent enumerable's DisposeEnumerator() method
                    m_controllingEnumerable.DisposeEnumerator();
                    m_disposed = true;
                }
            }
        }

        // Constructor just grabs the collection to wrap
        public SingleElementOrderablePartitioner(IEnumerable<T> enumerable)
            : base(true, true, true)
        {
            // Verify that the source IEnumerable is not null
            if (enumerable == null)
                throw new ArgumentNullException("enumerable");

            m_referenceEnumerable = enumerable;
        }

        // Produces a list of "numPartitions" IEnumerators that can each be
        // used to traverse the underlying collection in a thread-safe manner.
        // This will return a static number of enumerators, as opposed to
        // GetOrderableDynamicPartitions(), the result of which can be used to produce
        // any number of enumerators.
        public override IList<IEnumerator<KeyValuePair<long, T>>> GetOrderablePartitions(int numPartitions)
        {
            if (numPartitions < 1)
                throw new ArgumentOutOfRangeException("NumPartitions");

            List<IEnumerator<KeyValuePair<long, T>>> list = new List<IEnumerator<KeyValuePair<long, T>>>(numPartitions);

            // Since we are doing static partitioning, create an InternalEnumerable with reference
            // counting of spawned InternalEnumerators turned on.  Once all of the spawned enumerators
            // are disposed, dynamicPartitions will be disposed.
            var dynamicPartitions = new InternalEnumerable(m_referenceEnumerable.GetEnumerator(), true);
            for (int i = 0; i < numPartitions; i++)
                list.Add(dynamicPartitions.GetEnumerator());

            return list;
        }

        // Returns an instance of our internal Enumerable class.  GetEnumerator()
        // can then be called on that (multiple times) to produce shared enumerators.
        public override IEnumerable<KeyValuePair<long, T>> GetOrderableDynamicPartitions()
        {
            // Since we are doing dynamic partitioning, create an InternalEnumerable with reference
            // counting of spawned InternalEnumerators turned off.  This returned InternalEnumerable
            // will need to be explicitly disposed.
            return new InternalEnumerable(m_referenceEnumerable.GetEnumerator(), false);
        }

        // Must be set to true if GetDynamicPartitions() is supported.
        public override bool SupportsDynamicPartitions
        {
            get { return true; }
        }
    }

    class Program
    {
        static void Main()
        {
            //
            // First a fairly simple visual test
            //
            var someCollection = new string[] { "four", "score", "and", "twenty", "years", "ago" };
            var someOrderablePartitioner = new SingleElementOrderablePartitioner<string>(someCollection);
            Parallel.ForEach(someOrderablePartitioner, (item, state, index) =>
            {
                Console.WriteLine("ForEach: item = {0}, index = {1}, thread id = {2}", item, index, Thread.CurrentThread.ManagedThreadId);
            });

            //
            // Now a test of static partitioning, using 2 partitions and 2 tasks
            //
            var staticPartitioner = someOrderablePartitioner.GetOrderablePartitions(2);

            // staticAction will consume the shared enumerable
            int partitionerListIndex = 0;
            Action staticAction = () =>
            {
                int myIndex = Interlocked.Increment(ref partitionerListIndex) - 1;
                var enumerator = staticPartitioner[myIndex];
                while (enumerator.MoveNext())
                    Console.WriteLine("Static partitioning: item = {0}, index = {1}, thread id = {2}",
                        enumerator.Current.Value, enumerator.Current.Key, Thread.CurrentThread.ManagedThreadId);
                enumerator.Dispose();
            };

            // Now launch two of them
            Parallel.Invoke(staticAction, staticAction);

            //
            // Now a more rigorous test of dynamic partitioning (used by Parallel.ForEach)
            //
            Console.WriteLine("OrderablePartitioner test: testing for index mismatches");
            List<int> src = Enumerable.Range(0, 100000).ToList();
            SingleElementOrderablePartitioner<int> myOP = new SingleElementOrderablePartitioner<int>(src);

            int counter = 0;
            bool mismatch = false;
            Parallel.ForEach(myOP, (item, state, index) =>
            {
                if (item != index) mismatch = true;
                Interlocked.Increment(ref counter);
            });

            if (mismatch) Console.WriteLine("OrderablePartitioner Test: index mismatch detected");

            Console.WriteLine("OrderablePartitioner test: counter = {0}, should be 100000", counter);
        }
    }
}
开发者ID:.NET开发者,项目名称:System.Collections.Concurrent,代码行数:268,代码来源:OrderablePartitioner


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