本文整理汇总了C++中xbox::VJSParms_getProperty::ReturnValue方法的典型用法代码示例。如果您正苦于以下问题:C++ VJSParms_getProperty::ReturnValue方法的具体用法?C++ VJSParms_getProperty::ReturnValue怎么用?C++ VJSParms_getProperty::ReturnValue使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类xbox::VJSParms_getProperty
的用法示例。
在下文中一共展示了VJSParms_getProperty::ReturnValue方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: _getStorage
void VJSSession::_getStorage( XBOX::VJSParms_getProperty& ioParms, CUAGSession* inSession)
{
VString s;
VJSSessionStorageObject* storage = inSession->GetStorageObject();
if (storage != nil)
ioParms.ReturnValue(VJSStorageClass::CreateInstance(ioParms.GetContext(), storage));
}
示例2: _getExpiration
void VJSSession::_getExpiration( XBOX::VJSParms_getProperty& ioParms, CUAGSession* inSession)
{
VTime exp;
inSession->GetExpiration(exp);
VJSValue exptime(ioParms.GetContext());
exptime.SetVValue(exp);
ioParms.ReturnValue(exptime);
}
示例3: _getUser
void VJSSession::_getUser( XBOX::VJSParms_getProperty& ioParms, CUAGSession* inSession)
{
VString s;
CUAGUser* user = inSession->RetainUser();
if (user != nil)
ioParms.ReturnValue(user->CreateJSUserObject(ioParms.GetContext()));
QuickReleaseRefCountable(user);
}
示例4: _GetProperty
void VJSStorageClass::_GetProperty (XBOX::VJSParms_getProperty &ioParms, VJSStorageObject *inStorageObject)
{
xbox_assert(inStorageObject != NULL);
XBOX::VString name;
if (!ioParms.GetPropertyName(name))
ioParms.ReturnNullValue();
else if (name.EqualToUSASCIICString("length")) {
XBOX::VJSValue length(ioParms.GetContext());
length.SetNumber(inStorageObject->NumberKeysValues());
ioParms.ReturnValue(length);
} else {
XBOX::VJSValue value(ioParms.GetContext());
value.SetNull();
sLONG i;
for (i = 0; i < kNumberMethods; i++)
if (name.EqualToUSASCIICString(kMethodNames[i])) {
ioParms.ForwardToParent();
break;
}
if (i == kNumberMethods) {
inStorageObject->GetKeyValue(name, &value);
ioParms.ReturnValue(value);
}
}
}
示例5: _getMeta
void VJSImage::_getMeta( XBOX::VJSParms_getProperty& ioParms, VJSPictureContainer* inPict)
{
VPicture* pic = inPict->GetPict();
if (inPict->MetaInfoInited())
{
ioParms.ReturnValue(VJSValue(ioParms.GetContextRef(), inPict->GetMetaInfo()));
}
else if (pic != nil)
{
/*
const VPictureData* picdata = pic->RetainNthPictData(1);
if (picdata != nil)
*/
{
//const VValueBag* metadata = picdata->RetainMetadatas();
const VValueBag* metadata = inPict->RetainMetaBag();
if (metadata != nil)
{
VString jsons;
metadata->GetJSONString(jsons, JSON_UniqueSubElementsAreNotArrays);
VJSJSON json(ioParms.GetContextRef());
metadata->Release();
VJSValue result(json.Parse(jsons));
if (!result.IsUndefined())
{
#if 0
// plante pour l'instant, il faut que je comprenne
inPict->SetMetaInfo(result, ioParms.GetContextRef());
ioParms.ReturnValue(VJSValue(ioParms.GetContextRef(), inPict->GetMetaInfo()));
#else
ioParms.ReturnValue(VJSValue(ioParms.GetContextRef(), result));
#endif
}
else
ioParms.ReturnNullValue();
}
//picdata->Release();
}
}
}
示例6: _getInternalStore
void VJSDirectory::_getInternalStore( XBOX::VJSParms_getProperty& ioParms, CUAGDirectory* inDirectory)
{
CDB4DBase* base = inDirectory->RetainAndExposeDB();
if (base != NULL)
{
ioParms.ReturnValue(base->CreateJSDatabaseObject(ioParms.GetContext()));
ReleaseRefCountable( &base); // sc 20/06/2012
}
else
ioParms.ReturnNullValue();
}