本文整理汇总了C++中wt::WPushButton::setFloatSide方法的典型用法代码示例。如果您正苦于以下问题:C++ WPushButton::setFloatSide方法的具体用法?C++ WPushButton::setFloatSide怎么用?C++ WPushButton::setFloatSide使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类wt::WPushButton
的用法示例。
在下文中一共展示了WPushButton::setFloatSide方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: update
// Updates all ranks
void RecentMatchesContainer::update()
{
this->clear();
std::vector<RecentMatch> recent_matches = Spartan_->getRecentMatches();
// Create halo api with an api key (get api key from 343i api site)
//HaloAPI halo_api("05cdc66c52ca4465b0b6e3c56bb87b71");
for (int i = 0; i < recent_matches.size() && i < 10; i++)
{
// CUSTOM CONTAINERS
Wt::WContainerWidget *myContainer = new Wt::WContainerWidget();
myContainer->decorationStyle().setBorder(Wt::WBorder(Wt::WBorder::Style::Solid, Wt::WBorder::Width::Thin, Wt::WColor(0, 0, 0)));
myContainer->decorationStyle().setBackgroundColor(Wt::WColor(240, 240, 240));
myContainer->setPadding(3);
myContainer->setMargin(3, Wt::Bottom);
std::string title_string = "<b>" + getNameFromHopper(recent_matches[i].hopper_id_) + " / </b>" + getNameFromBaseVariant(recent_matches[i].base_variant_) + "<b> / </b>" + getNameFromMap(recent_matches[i].map_id_) + "";
Wt::WText *someText = new Wt::WText(title_string, myContainer);
Wt::WPushButton *myButton = new Wt::WPushButton(" + ", myContainer);
myButton->setFloatSide(Wt::Right);
std::string game_time = time_from_double(recent_matches[i].match_length_);
Wt::WText *someMoreText = new Wt::WText(game_time, myContainer);
someMoreText->setFloatSide(Wt::Right);
Wt::WStackedWidget *myStack = new Wt::WStackedWidget(myContainer);
Wt::WText *text1 = new Wt::WText("text1", myStack);
myButton->clicked().connect(std::bind([=]()
{
if (myStack->currentIndex() == 0)
{
myButton->setText(" - ");
Wt::WContainerWidget *stats_table = new Wt::WContainerWidget(myStack);
Wt::WTable *table = new Wt::WTable(stats_table);
table->setHeaderCount(1);
table->elementAt(0, 0)->addWidget(new Wt::WText("Gamertag"));
HaloAPI halo_api("05cdc66c52ca4465b0b6e3c56bb87b71");
std::vector<std::string> gamertags;
std::string json_data = halo_api.getPostGameCarnageArena(recent_matches[i].match_id_);
Json::Value root; // will contains the root value after parsing.
Json::Reader reader;
bool parsingSuccessful = reader.parse( json_data, root );
if ( !parsingSuccessful )
{
// report to the user the failure and their locations in the document.
std::cout << "Failed to parse configuration\n"
<< reader.getFormattedErrorMessages();
}
const Json::Value plugins = root;
for (int j = 0; j < plugins["PlayerStats"].size(); j++)
{
std::string tag(
plugins["PlayerStats"][j]["Player"]["Gamertag"].asString()
);
gamertags.push_back(tag);
table->elementAt(j+1, 0)->addWidget(new Wt::WText(tag));
}
table->addStyleClass("table table-condensed");
myStack->setCurrentIndex(1);
} else
{
delete myStack->currentWidget();
myStack->setCurrentIndex(0);
myButton->setText(" + ");
}
}));
this->addWidget(myContainer);
}
}