本文整理汇总了C++中win::dow::Handle::GetInstance方法的典型用法代码示例。如果您正苦于以下问题:C++ Handle::GetInstance方法的具体用法?C++ Handle::GetInstance怎么用?C++ Handle::GetInstance使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类win::dow::Handle
的用法示例。
在下文中一共展示了Handle::GetInstance方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: maker
//----------
// Tool::Bar
//----------
Bar::Bar (Win::Dow::Handle winParent,
int toolbarId,
int bitmapId,
int buttonWidth,
Cmd::Vector const & cmdVector,
Tool::Item const * buttonItems,
Win::Style const & barStyle)
: _buttonImages (winParent.GetInstance (), bitmapId, buttonWidth),
_cmdVector (cmdVector),
_buttonItems (buttonItems)
{
Tool::Maker maker (winParent, toolbarId);
maker.Style () << barStyle;
Reset (maker.Create ());
int width, height;
_buttonImages.GetImageSize (width, height);
SetButtonSize (width, height);
SetImageList (_buttonImages);
// Map button id to command id and cmd id to button item index
for (unsigned i = 0; _buttonItems [i].buttonId != Item::idEnd; ++i)
{
int buttonId = _buttonItems [i].buttonId;
if (buttonId != Item::idSeparator)
{
int cmdId = _cmdVector.Cmd2Id (_buttonItems [i].cmdName);
Assert (cmdId != -1);
_buttonId2CmdId [buttonId] = cmdId;
_cmdId2ButtonIdx [cmdId] = i;
}
}
}
示例2: OnCreate
bool TopCtrl::OnCreate (Win::CreateData const * create, bool & success)
{
Win::Dow::Handle win = GetWindow ();
ResString caption (win.GetInstance (), ID_CAPTION);
try
{
TheOutput.Init (caption);
win.SetText (caption);
_commander.reset (new Commander (win));
_commander->SetModelessManager (&_modelessMan);
_cmdVector.reset (new CmdVector (Cmd::Table, _commander.get ()));
Accel::Maker accelMaker (Accel::Keys, *_cmdVector);
_kbdAccel.reset (new Accel::Handler (win, accelMaker.Create ()));
_msgPrepro.SetKbdAccelerator (_kbdAccel.get ());
_menu.reset (new Menu::DropDown (Menu::barItems, *_cmdVector));
_menu->AttachToWindow (win);
_view.reset (new View (win));
RegisterAsDropTarget(win);
win.PostMsg (_initMsg);
success = true;
}
catch (Win::Exception e)
{
TheOutput.Display (e);
success = false;
}
catch (...)
{
Win::ClearError ();
TheOutput.Display ("Initialization -- Unknown Error", Out::Error);
success = false;
}
TheOutput.SetParent (win);
_ready = true;
return true;
}