本文整理汇总了C++中webcore::IntSize::isEmpty方法的典型用法代码示例。如果您正苦于以下问题:C++ IntSize::isEmpty方法的具体用法?C++ IntSize::isEmpty怎么用?C++ IntSize::isEmpty使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类webcore::IntSize
的用法示例。
在下文中一共展示了IntSize::isEmpty方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: syncCanvas
void LayerTreeRenderer::syncCanvas(WebLayerID id, const WebCore::IntSize& canvasSize, const GraphicsSurfaceToken& token, uint32_t frontBuffer)
{
if (canvasSize.isEmpty() || !m_textureMapper)
return;
ensureLayer(id);
GraphicsLayer* layer = layerByID(id);
RefPtr<TextureMapperSurfaceBackingStore> canvasBackingStore;
SurfaceBackingStoreMap::iterator it = m_surfaceBackingStores.find(id);
if (it == m_surfaceBackingStores.end()) {
canvasBackingStore = TextureMapperSurfaceBackingStore::create();
m_surfaceBackingStores.set(id, canvasBackingStore);
} else
canvasBackingStore = it->value;
canvasBackingStore->setGraphicsSurface(token, canvasSize, frontBuffer);
layer->setContentsToMedia(canvasBackingStore.get());
}
示例2: syncCanvas
void LayerTreeRenderer::syncCanvas(WebLayerID id, const WebCore::IntSize& canvasSize, uint32_t graphicsSurfaceToken)
{
if (canvasSize.isEmpty() || !m_textureMapper)
return;
#if USE(GRAPHICS_SURFACE)
ensureLayer(id);
GraphicsLayer* layer = layerByID(id);
RefPtr<TextureMapperSurfaceBackingStore> canvasBackingStore;
SurfaceBackingStoreMap::iterator it = m_surfaceBackingStores.find(id);
if (it == m_surfaceBackingStores.end()) {
canvasBackingStore = TextureMapperSurfaceBackingStore::create();
m_surfaceBackingStores.set(id, canvasBackingStore);
} else
canvasBackingStore = it->second;
canvasBackingStore->setGraphicsSurface(graphicsSurfaceToken, canvasSize);
layer->setContentsToMedia(canvasBackingStore.get());
#endif
}