当前位置: 首页>>代码示例>>C++>>正文


C++ vmap::TileAssembler类代码示例

本文整理汇总了C++中vmap::TileAssembler的典型用法代码示例。如果您正苦于以下问题:C++ TileAssembler类的具体用法?C++ TileAssembler怎么用?C++ TileAssembler使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了TileAssembler类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main

//=======================================================
int main(int argc, char* argv[])
{
    if(argc != 3)
    {
        std::cout << "usage: " << argv[0] << " <raw data dir> <vmap dest dir>" << std::endl;
        return 1;
    }

    std::string src = argv[1];
    std::string dest = argv[2];

    std::cout << "using " << src << " as source directory and writing output to " << dest << std::endl;

    VMAP::TileAssembler* ta = new VMAP::TileAssembler(src, dest);

    if(!ta->convertWorld2())
    {
        std::cout << "exit with errors" << std::endl;
        delete ta;
        return 1;
    }

    delete ta;
    std::cout << "Ok, all done" << std::endl;
    return 0;
}
开发者ID:KuraiNeko,项目名称:server,代码行数:27,代码来源:vmap_assembler.cpp

示例2: main

int main(int argc, char** argv)
{
    printf("mangos-zero vmap (version %s) assembler\n\n", szVMAPMagic);

    if (argc != 3)
    {
        Usage(argv[0]);
        return 1;
    }

    std::string src = argv[1];
    std::string dest = argv[2];

    std::cout << "using " << src << " as source directory and writing output to " << dest << std::endl;

    VMAP::TileAssembler* ta = new VMAP::TileAssembler(src, dest);

    if (!ta->convertWorld2())
    {
        std::cout << "exit with errors" << std::endl;
        delete ta;
        return 1;
    }

    delete ta;
    std::cout << "Ok, all done" << std::endl;
    return 0;
}
开发者ID:lucasdnd,项目名称:mangoszero-bots-test,代码行数:28,代码来源:vmap_assembler.cpp

示例3: main

int main(int argc, char* argv[])
{
    if (argc != 3 && argc != 4)
    {
        //printf("\nusage: %s <raw data dir> <vmap dest dir> [config file name]\n", argv[0]);
        printf("\nusage: %s <raw data dir> <vmap dest dir>\n", argv[0]);
        return 1;
    }

    char *src = argv[1];
    char *dest = argv[2];
    char *conffile = NULL;
    if (argc >= 4)
        conffile = argv[3];

    VMAP::TileAssembler* ta = new VMAP::TileAssembler(std::string(src), std::string(dest));
    ta->setModelNameFilterMethod(modelNameFilter);

    /*
    All the names in the list are considered to be world maps or huge instances.
    These maps will be spilt into tiles in the vmap assemble process
    */
    /* if (conffile != NULL)
    {
        if (!readConfigFile(conffile, ta))
        {
            printf("Can not open file config file: %s\n", conffile);
            delete ta;
            return 1;
        }
    } */

    if (!ta->convertWorld2())
    {
        printf("exit with errors\n");
        delete ta;
        return 1;
    }

    delete ta;
    printf("Ok, all done\n");
    return 0;
}
开发者ID:Bootz,项目名称:MyCore4Kata,代码行数:43,代码来源:VMapAssembler.cpp

示例4: main

//=======================================================
int main(int argc, char* argv[])
{
    bool ok = true;
    char *src = "buildings";
	char *dest = "vmaps";
    char *conffile = NULL;
    VMAP::TileAssembler* ta = new VMAP::TileAssembler(std::string(src), std::string(dest));
    ta->setModelNameFilterMethod(modelNameFilter);

	static uint32 maps[999] = { 0, 1, 13, 25, 29, 30, 33, 34, 35, 36, 37, 42, 43, 44, 47, 48, 70, 90, 109, 129, 169, 189, 209, 229, 230, 249, 269, 289, 309, 329, 369, 389, 409, 429, 449, 450, 451, 469, 489, 509, 529, 530, 531, 532, 533, 534, 540, 542, 543, 544, 545, 546, 547, 548, 550, 552, 553, 554, 555, 556, 557, 558, 559, 560, 562, 564, 565, 568, 571, 572, 573, 574, 575, 576, 578, 580, 582, 584, 585, 586, 587, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 612, 613, 614, 615, 616, 617, 618, 619, 620, 621, 622, 623, 624, 628, 641, 642, 647, 649, 650 };
	for(uint32 i = 0; maps[i] != 0; ++i)
		ta->addWorldAreaMapId( maps[i] );

    if(ok) { ok = ta->convertWorld(); }
    if(ok) {
        printf("Ok, all done\n");
    } else {
        printf("exit with errors\n");
        return 1;
    }
    delete ta;
    return 0;
}
开发者ID:AscNHalf,项目名称:AscNHalf,代码行数:24,代码来源:vmap_assembler.cpp

示例5: main

//=======================================================
int main(int argc, char* argv[])
{
    bool ok = true;
    char *src = "buildings";
	char *dest = "vmaps";
    char *conffile = NULL;
    VMAP::TileAssembler* ta = new VMAP::TileAssembler(std::string(src), std::string(dest));
    ta->setModelNameFilterMethod(modelNameFilter);

	static uint32 maps[999] = { 509, 469, 189, 30, 37, 33, 533, 209, 309, 560, 534, 532, 543, 568, 564, 0, 1, 530 };
	for(uint32 i = 0; maps[i] != 0; ++i)
		ta->addWorldAreaMapId( maps[i] );

    if(ok) { ok = ta->convertWorld(); }
    if(ok) {
        printf("Ok, all done\n");
    } else {
        printf("exit with errors\n");
        return 1;
    }
    delete ta;
    return 0;
}
开发者ID:AwkwardDev,项目名称:ascent_classic,代码行数:24,代码来源:vmap_assembler.cpp


注:本文中的vmap::TileAssembler类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。