本文整理汇总了C++中typenamepcl::PointCloud::reserve方法的典型用法代码示例。如果您正苦于以下问题:C++ PointCloud::reserve方法的具体用法?C++ PointCloud::reserve怎么用?C++ PointCloud::reserve使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类typenamepcl::PointCloud
的用法示例。
在下文中一共展示了PointCloud::reserve方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: cropCloudWithSphere
void WorldDownloadManager::cropCloudWithSphere(const Eigen::Vector3f & center,const float radius,
typename pcl::PointCloud<PointT>::ConstPtr cloud,typename pcl::PointCloud<PointT>::Ptr out_cloud)
{
const uint cloud_size = cloud->size();
std::vector<bool> valid_points(cloud_size,true);
// check the points
for (uint i = 0; i < cloud_size; i++)
{
const PointT & pt = (*cloud)[i];
const Eigen::Vector3f ept(pt.x,pt.y,pt.z);
if ((ept - center).squaredNorm() > radius * radius)
valid_points[i] = false;
}
// discard invalid points
out_cloud->clear();
out_cloud->reserve(cloud_size);
uint count = 0;
for (uint i = 0; i < cloud_size; i++)
if (valid_points[i])
{
out_cloud->push_back((*cloud)[i]);
count++;
}
out_cloud->resize(count);
}
示例2: cropCloud
void WorldDownloadManager::cropCloud(const Eigen::Vector3f & min,const Eigen::Vector3f & max,
typename pcl::PointCloud<PointT>::ConstPtr cloud,typename pcl::PointCloud<PointT>::Ptr out_cloud)
{
const uint cloud_size = cloud->size();
std::vector<bool> valid_points(cloud_size,true);
// check the points
for (uint i = 0; i < cloud_size; i++)
{
const PointT & pt = (*cloud)[i];
if (pt.x > max.x() || pt.y > max.y() || pt.z > max.z() ||
pt.x < min.x() || pt.y < min.y() || pt.z < min.z())
valid_points[i] = false;
}
// discard invalid points
out_cloud->clear();
out_cloud->reserve(cloud_size);
uint count = 0;
for (uint i = 0; i < cloud_size; i++)
if (valid_points[i])
{
out_cloud->push_back((*cloud)[i]);
count++;
}
out_cloud->resize(count);
}
示例3: cropMesh
void WorldDownloadManager::cropMesh(const kinfu_msgs::KinfuCloudPoint & min,
const kinfu_msgs::KinfuCloudPoint & max,typename pcl::PointCloud<PointT>::ConstPtr cloud,
TrianglesConstPtr triangles,typename pcl::PointCloud<PointT>::Ptr out_cloud, TrianglesPtr out_triangles)
{
const uint triangles_size = triangles->size();
const uint cloud_size = cloud->size();
std::vector<bool> valid_points(cloud_size,true);
std::vector<uint> valid_points_remap(cloud_size,0);
uint offset;
// check the points
for (uint i = 0; i < cloud_size; i++)
{
const PointT & pt = (*cloud)[i];
if (pt.x > max.x || pt.y > max.y || pt.z > max.z ||
pt.x < min.x || pt.y < min.y || pt.z < min.z)
valid_points[i] = false;
}
// discard invalid points
out_cloud->clear();
out_cloud->reserve(cloud_size);
offset = 0;
for (uint i = 0; i < cloud_size; i++)
if (valid_points[i])
{
out_cloud->push_back((*cloud)[i]);
// save new position for triangles remap
valid_points_remap[i] = offset;
offset++;
}
out_cloud->resize(offset);
// discard invalid triangles
out_triangles->clear();
out_triangles->reserve(triangles_size);
offset = 0;
for (uint i = 0; i < triangles_size; i++)
{
const kinfu_msgs::KinfuMeshTriangle & tri = (*triangles)[i];
bool is_valid = true;
// validate all the vertices
for (uint h = 0; h < 3; h++)
if (!valid_points[tri.vertex_id[h]])
{
is_valid = false;
break;
}
if (is_valid)
{
kinfu_msgs::KinfuMeshTriangle out_tri;
// remap the triangle
for (uint h = 0; h < 3; h++)
out_tri.vertex_id[h] = valid_points_remap[(*triangles)[i].vertex_id[h]];
out_triangles->push_back(out_tri);
offset++;
}
}
out_triangles->resize(offset);
}
示例4: interval
//.........这里部分代码省略.........
float distance = fabsf (line_x * polygon[idx].x + line_y * polygon[idx].y + line_d);
if (distance > max_distance)
{
max_distance = distance;
max_index = idx;
}
}
first_index = 0;
}
for (unsigned int idx = first_index; idx < currentInterval.second; idx++)
{
float distance = fabsf (line_x * polygon[idx].x + line_y * polygon[idx].y + line_d);
if (distance > max_distance)
{
max_distance = distance;
max_index = idx;
}
}
if (max_distance > threshold)
{
std::pair<unsigned, unsigned> interval (max_index, currentInterval.second);
currentInterval.second = max_index;
intervals.push_back (interval);
}
else
{
result.push_back (currentInterval.second);
intervals.pop_back ();
}
}
approx_polygon.reserve (result.size ());
if (refine)
{
std::vector<Eigen::Vector3f> lines (result.size ());
std::reverse (result.begin (), result.end ());
for (unsigned rIdx = 0; rIdx < result.size (); ++rIdx)
{
unsigned nIdx = rIdx + 1;
if (nIdx == result.size ())
nIdx = 0;
Eigen::Vector2f centroid = Eigen::Vector2f::Zero ();
Eigen::Matrix2f covariance = Eigen::Matrix2f::Zero ();
unsigned pIdx = result[rIdx];
unsigned num_points = 0;
if (pIdx > result[nIdx])
{
num_points = static_cast<unsigned> (polygon.size ()) - pIdx;
for (; pIdx < polygon.size (); ++pIdx)
{
covariance.coeffRef (0) += polygon [pIdx].x * polygon [pIdx].x;
covariance.coeffRef (1) += polygon [pIdx].x * polygon [pIdx].y;
covariance.coeffRef (3) += polygon [pIdx].y * polygon [pIdx].y;
centroid [0] += polygon [pIdx].x;
centroid [1] += polygon [pIdx].y;
}
pIdx = 0;
}
num_points += result[nIdx] - pIdx;
for (; pIdx < result[nIdx]; ++pIdx)
{
covariance.coeffRef (0) += polygon [pIdx].x * polygon [pIdx].x;