本文整理汇总了C++中tomahawk::dynplaylist_ptr::generator方法的典型用法代码示例。如果您正苦于以下问题:C++ dynplaylist_ptr::generator方法的具体用法?C++ dynplaylist_ptr::generator怎么用?C++ dynplaylist_ptr::generator使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类tomahawk::dynplaylist_ptr
的用法示例。
在下文中一共展示了dynplaylist_ptr::generator方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: QWidget
DynamicSetupWidget::DynamicSetupWidget( const Tomahawk::dynplaylist_ptr& playlist, QWidget* parent )
: QWidget( parent )
, m_playlist( playlist )
, m_headerText( 0 )
, m_layout( new QHBoxLayout )
, m_generatorCombo( 0 )
, m_logo( 0 )
, m_generateButton( 0 )
, m_genNumber( 0 )
{
setContentsMargins( 0, 0, 0, 0 );
m_headerText = new QLabel( tr( "Type:" ), this );
m_layout->addWidget( m_headerText );
QComboBox * genCombo = new QComboBox( this );
foreach( const QString& type, GeneratorFactory::types() )
genCombo->addItem( type );
m_generatorCombo = new ReadOrWriteWidget( genCombo, m_playlist->author()->isLocal(), this );
m_generatorCombo->setLabel( playlist->generator()->type().replace( 0, 1, playlist->generator()->type().at( 0 ).toUpper() ) );
m_layout->addWidget( m_generatorCombo );
m_generateButton = new QPushButton( tr( "Generate" ), this );
m_generateButton->setAttribute( Qt::WA_LayoutUsesWidgetRect );
connect( m_generateButton, SIGNAL( clicked( bool ) ), this, SLOT( generatePressed( bool ) ) );
if( m_playlist->mode() == OnDemand )
m_generateButton->hide();
else
m_layout->addWidget( m_generateButton );
m_genNumber = new QSpinBox( this );
m_genNumber->setValue( 15 );
m_genNumber->setMinimum( 0 );
if( m_playlist->mode() == OnDemand )
m_genNumber->hide();
else
m_layout->addWidget( m_genNumber );
m_layout->addSpacing( 30 );
m_logo = new QLabel( this );
if( !m_playlist->generator()->logo().isNull() ) {
QPixmap p = m_playlist->generator()->logo().scaledToHeight( 22, Qt::SmoothTransformation );
m_logo->setPixmap( p );
}
m_layout->addWidget(m_logo);
setLayout( m_layout );
m_fadeAnim = new QPropertyAnimation( this, "opacity" );
m_fadeAnim->setDuration( 250 );
m_fadeAnim->setStartValue( 0.00 );
m_fadeAnim->setEndValue( .86 );
setSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed );
resize( sizeHint() );
}
示例2: qAbs
void
DynamicWidget::loadDynamicPlaylist( const Tomahawk::dynplaylist_ptr& playlist )
{
// special case: if we have launched multiple setRevision calls, and the number of controls is different, it means that we're getting an intermediate setRevision
// called after the user has already created more revisions. ignore in that case.
if( m_playlist.data() == playlist.data() && m_seqRevLaunched > 0
&& m_controls->controls().size() != playlist->generator()->controls().size() // different number of controls
&& qAbs( m_playlist->generator()->controls().size() - playlist->generator()->controls().size() ) < m_seqRevLaunched ) { // difference in controls has to be less than how many revisions we launched
return;
}
m_seqRevLaunched = 0;
// if we're being told to load the same dynamic playlist over again, only do it if the controls have a different number
if( !m_playlist.isNull() && ( m_playlist.data() == playlist.data() ) // same playlist pointer
&& m_playlist->generator()->controls().size() == playlist->generator()->controls().size() ) {
// we can skip our work. just let the dynamiccontrollist show the difference
m_controls->setControls( m_playlist, m_playlist->author()->isLocal() );
m_playlist = playlist;
if( !m_runningOnDemand ) {
m_model->loadPlaylist( m_playlist );
} else if( !m_controlsChanged ) { // if the controls changed, we already dealt with that and don't want to change station yet
m_model->changeStation();
}
m_controlsChanged = false;
return;
}
if( !m_playlist.isNull() ) {
disconnect( m_playlist->generator().data(), SIGNAL( generated( QList<Tomahawk::query_ptr> ) ), this, SLOT( tracksGenerated( QList<Tomahawk::query_ptr> ) ) );
disconnect( m_playlist.data(), SIGNAL( dynamicRevisionLoaded( Tomahawk::DynamicPlaylistRevision) ), this, SLOT(onRevisionLoaded( Tomahawk::DynamicPlaylistRevision) ) );
disconnect( m_playlist->generator().data(), SIGNAL( error( QString, QString ) ), this, SLOT( generatorError( QString, QString ) ) );
disconnect( m_playlist.data(), SIGNAL( deleted( Tomahawk::dynplaylist_ptr ) ), this, SLOT( onDeleted() ) );
disconnect( m_playlist.data(), SIGNAL( changed() ), this, SLOT( onChanged() ) );
}
m_playlist = playlist;
m_view->setOnDemand( m_playlist->mode() == OnDemand );
m_view->setReadOnly( !m_playlist->author()->isLocal() );
m_model->loadPlaylist( m_playlist );
m_controlsChanged = false;
m_setup->setPlaylist( m_playlist );
if( !m_playlist->author()->isLocal() ) { // hide controls, as we show the description in the summary
m_layout->removeWidget( m_controls );
} else if( m_layout->indexOf( m_controls ) == -1 ) {
m_layout->insertWidget( 0, m_controls );
}
if( m_playlist->mode() == OnDemand && !m_playlist->generator()->controls().isEmpty() )
showPreview();
if( !m_playlist.isNull() )
m_controls->setControls( m_playlist, m_playlist->author()->isLocal() );
connect( m_playlist->generator().data(), SIGNAL( generated( QList<Tomahawk::query_ptr> ) ), this, SLOT( tracksGenerated( QList<Tomahawk::query_ptr> ) ) );
connect( m_playlist.data(), SIGNAL( dynamicRevisionLoaded( Tomahawk::DynamicPlaylistRevision ) ), this, SLOT( onRevisionLoaded( Tomahawk::DynamicPlaylistRevision ) ) );
connect( m_playlist->generator().data(), SIGNAL( error( QString, QString ) ), this, SLOT( generatorError( QString, QString ) ) );
connect( m_playlist.data(), SIGNAL( deleted( Tomahawk::dynplaylist_ptr ) ), this, SLOT( onDeleted() ) );
connect( m_playlist.data(), SIGNAL( changed() ), this, SLOT( onChanged() ) );
}