本文整理汇总了C++中tngraph::TNodeI::GetOutDeg方法的典型用法代码示例。如果您正苦于以下问题:C++ TNodeI::GetOutDeg方法的具体用法?C++ TNodeI::GetOutDeg怎么用?C++ TNodeI::GetOutDeg使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类tngraph::TNodeI
的用法示例。
在下文中一共展示了TNodeI::GetOutDeg方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
int main(int argc, char* argv[]) {
Env = TEnv(argc, argv, TNotify::StdNotify);
Env.PrepArgs(TStr::Fmt("Trust Rank. Build: %s, %s. Time: %s", __TIME__, __DATE__, TExeTm::GetCurTm()));
TExeTm ExeTm;
Try
const TStr Gnod = Env.GetIfArgPrefixStr("-g:", "Gnode.txt", "Good Nodes");
const TStr Bnod = Env.GetIfArgPrefixStr("-b:", "Bnode.txt", "Bad Nodes" );
const TStr Iput = Env.GetIfArgPrefixStr("-i:", "Input.txt", "Input File");
const TStr Oput = Env.GetIfArgPrefixStr("-o:", "Output.txt", "Output File");
const double C = 0.85;
const int MaxIter = 50;
const double Eps = 1e-9;
FILE* fpO = fopen(Oput.CStr(), "w");
PNGraph Graph = TSnap::LoadEdgeList< PNGraph > (Iput);
fprintf(fpO, "\nNodes: %d, Edges: %d\n\n", Graph->GetNodes(), Graph->GetEdges());
const int NNodes = Graph->GetNodes();
TIntFltH TRankH;
TRankH.Gen(NNodes);
int maxNId = 0, NId = 0, ret = 0;
for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++)
maxNId = max(maxNId, NI.GetId());
TFltV initialTrustScore(maxNId + 1);
for (int i = 0; i < initialTrustScore.Len(); i++)
initialTrustScore[i] = 0.5;
FILE* fpI = fopen(Gnod.CStr(), "r");
while (true) {
ret = fscanf(fpI, "%d", &NId);
if (ret == EOF) break;
if (Graph->IsNode(NId))
initialTrustScore[NId] = 1.0;
}
fclose(fpI);
fpI = fopen(Bnod.CStr(), "r");
while (true) {
ret = fscanf(fpI, "%d", &NId);
if (ret == EOF) break;
if (Graph->IsNode(NId))
initialTrustScore[NId] = 0.0;
}
fclose(fpI);
double Tot = 0.0;
for(int i = 0; i < initialTrustScore.Len(); i++)
Tot += initialTrustScore[i];
for(int i = 0; i < initialTrustScore.Len(); i++)
initialTrustScore[i] /= Tot;
for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++)
TRankH.AddDat( NI.GetId(), initialTrustScore[NI.GetId()] );
TFltV TmpV(NNodes);
for (int iter = 0; iter < MaxIter; iter++) {
int j = 0;
for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++, j++) {
TmpV[j] = 0;
for (int e = 0; e < NI.GetOutDeg(); e++) {
const int OutNId = NI.GetOutNId(e);
const int InDeg = Graph->GetNI(InNId).GetInDeg();
if (InDeg > 0)
TmpV[j] += (double) TRankH.GetDat(OutNId) / (double) InDeg;
}
TmpV[j] = C * TmpV[j] + (1.0 - C) * initialTrustScore[NI.GetId()];
}
for (int i = 0; i < TRankH.Len(); i++)
TRankH[i] = TmpV[i];
}
fprintf(fpO, "Node ID\t\tTrustRank\n");
for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++){
int Id = NI.GetId();
double tr = TRankH.GetDat(Id);
fprintf(fpO, "%d\t\t\t%.5lf\n", Id, tr);
}
fclose(fpO);
Catch
printf("\nRun Time: %s (%s)\n", ExeTm.GetTmStr(), TSecTm::GetCurTm().GetTmStr().CStr());
return 0;
}
示例2: FOut
// Test node, edge creation
TEST(TNGraph, ManipulateNodesEdges) {
int NNodes = 10000;
int NEdges = 100000;
const char *FName = "test.graph.dat";
PNGraph Graph;
PNGraph Graph1;
PNGraph Graph2;
int i;
int n;
int NCount;
int x,y;
int Deg, InDeg, OutDeg;
Graph = TNGraph::New();
EXPECT_EQ(1,Graph->Empty());
// create the nodes
for (i = 0; i < NNodes; i++) {
Graph->AddNode(i);
}
EXPECT_EQ(0,Graph->Empty());
EXPECT_EQ(NNodes,Graph->GetNodes());
// create random edges
NCount = NEdges;
while (NCount > 0) {
x = (long) (drand48() * NNodes);
y = (long) (drand48() * NNodes);
// Graph->GetEdges() is not correct for the loops (x == y),
// skip the loops in this test
if (x != y && !Graph->IsEdge(x,y)) {
n = Graph->AddEdge(x, y);
NCount--;
}
}
EXPECT_EQ(NEdges,Graph->GetEdges());
EXPECT_EQ(0,Graph->Empty());
EXPECT_EQ(1,Graph->IsOk());
for (i = 0; i < NNodes; i++) {
EXPECT_EQ(1,Graph->IsNode(i));
}
EXPECT_EQ(0,Graph->IsNode(NNodes));
EXPECT_EQ(0,Graph->IsNode(NNodes+1));
EXPECT_EQ(0,Graph->IsNode(2*NNodes));
// nodes iterator
NCount = 0;
for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++) {
NCount++;
}
EXPECT_EQ(NNodes,NCount);
// edges per node iterator
NCount = 0;
for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++) {
for (int e = 0; e < NI.GetOutDeg(); e++) {
NCount++;
}
}
EXPECT_EQ(NEdges,NCount);
// edges iterator
NCount = 0;
for (TNGraph::TEdgeI EI = Graph->BegEI(); EI < Graph->EndEI(); EI++) {
NCount++;
}
EXPECT_EQ(NEdges,NCount);
// node degree
for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++) {
Deg = NI.GetDeg();
InDeg = NI.GetInDeg();
OutDeg = NI.GetOutDeg();
EXPECT_EQ(Deg,InDeg+OutDeg);
}
// assignment
Graph1 = TNGraph::New();
*Graph1 = *Graph;
EXPECT_EQ(NNodes,Graph1->GetNodes());
EXPECT_EQ(NEdges,Graph1->GetEdges());
EXPECT_EQ(0,Graph1->Empty());
EXPECT_EQ(1,Graph1->IsOk());
// saving and loading
{
TFOut FOut(FName);
Graph->Save(FOut);
FOut.Flush();
}
{
//.........这里部分代码省略.........
示例3: BurnGeoFire
// Node selects N~geometric(1.0-FwdBurnProb)-1 out-links and burns them. Then same for in-links.
// geometirc(p) has mean 1/(p), so for given FwdBurnProb, we burn 1/(1-FwdBurnProb)
void TForestFire::BurnGeoFire() {
const double OldFwdBurnProb=FwdBurnProb;
const double OldBckBurnProb=BckBurnProb;
const int& NInfect = InfectNIdV.Len();
const TNGraph& G = *Graph;
TIntH BurnedNIdH; // burned nodes
TIntV BurningNIdV = InfectNIdV; // currently burning nodes
TIntV NewBurnedNIdV; // nodes newly burned in current step
bool HasAliveInNbrs, HasAliveOutNbrs; // has unburned neighbors
TIntV AliveNIdV; // NIds of alive neighbors
int NBurned = NInfect, time;
for (int i = 0; i < InfectNIdV.Len(); i++) {
BurnedNIdH.AddDat(InfectNIdV[i]); }
NBurnedTmV.Clr(false); NBurningTmV.Clr(false); NewBurnedTmV.Clr(false);
for (time = 0; ; time++) {
NewBurnedNIdV.Clr(false);
for (int node = 0; node < BurningNIdV.Len(); node++) {
const int& BurningNId = BurningNIdV[node];
const TNGraph::TNodeI Node = G.GetNI(BurningNId);
// find unburned links
HasAliveOutNbrs = false;
AliveNIdV.Clr(false); // unburned links
for (int e = 0; e < Node.GetOutDeg(); e++) {
const int OutNId = Node.GetOutNId(e);
if (! BurnedNIdH.IsKey(OutNId)) {
HasAliveOutNbrs = true; AliveNIdV.Add(OutNId); }
}
// number of links to burn (geometric coin). Can also burn 0 links
const int BurnNFwdLinks = Rnd.GetGeoDev(1.0-FwdBurnProb) - 1;
if (HasAliveOutNbrs && BurnNFwdLinks > 0) {
AliveNIdV.Shuffle(Rnd);
for (int i = 0; i < TMath::Mn(BurnNFwdLinks, AliveNIdV.Len()); i++) {
BurnedNIdH.AddDat(AliveNIdV[i]);
NewBurnedNIdV.Add(AliveNIdV[i]); NBurned++; }
}
// backward links
if (BckBurnProb > 0.0) {
// find unburned links
HasAliveInNbrs = false;
AliveNIdV.Clr(false);
for (int e = 0; e < Node.GetInDeg(); e++) {
const int InNId = Node.GetInNId(e);
if (! BurnedNIdH.IsKey(InNId)) {
HasAliveInNbrs = true; AliveNIdV.Add(InNId); }
}
// number of links to burn (geometric coin). Can also burn 0 links
const int BurnNBckLinks = Rnd.GetGeoDev(1.0-BckBurnProb) - 1;
if (HasAliveInNbrs && BurnNBckLinks > 0) {
AliveNIdV.Shuffle(Rnd);
for (int i = 0; i < TMath::Mn(BurnNBckLinks, AliveNIdV.Len()); i++) {
BurnedNIdH.AddDat(AliveNIdV[i]);
NewBurnedNIdV.Add(AliveNIdV[i]); NBurned++; }
}
}
}
NBurnedTmV.Add(NBurned); NBurningTmV.Add(BurningNIdV.Len()); NewBurnedTmV.Add(NewBurnedNIdV.Len());
// BurningNIdV.AddV(NewBurnedNIdV); // node is burning eternally
BurningNIdV.Swap(NewBurnedNIdV); // node is burning just 1 time step
if (BurningNIdV.Empty()) break;
FwdBurnProb = FwdBurnProb * ProbDecay;
BckBurnProb = BckBurnProb * ProbDecay;
}
BurnedNIdV.Gen(BurnedNIdH.Len(), 0);
for (int i = 0; i < BurnedNIdH.Len(); i++) {
BurnedNIdV.Add(BurnedNIdH.GetKey(i)); }
FwdBurnProb = OldFwdBurnProb;
BckBurnProb = OldBckBurnProb;
}
示例4: ManipulateNodesEdges
// Test node, edge creation
void ManipulateNodesEdges() {
int NNodes = 10000;
int NEdges = 100000;
const char *FName = "demo.graph.dat";
PNGraph Graph;
PNGraph Graph1;
PNGraph Graph2;
int i;
int n;
int NCount;
int ECount1;
int ECount2;
int x,y;
bool t;
Graph = TNGraph::New();
t = Graph->Empty();
// create the nodes
for (i = 0; i < NNodes; i++) {
Graph->AddNode(i);
}
t = Graph->Empty();
n = Graph->GetNodes();
// create random edges
NCount = NEdges;
while (NCount > 0) {
x = (long) (drand48() * NNodes);
y = (long) (drand48() * NNodes);
// Graph->GetEdges() is not correct for the loops (x == y),
// skip the loops in this test
if (x != y && !Graph->IsEdge(x,y)) {
n = Graph->AddEdge(x, y);
NCount--;
}
}
PrintGStats("ManipulateNodesEdges:Graph",Graph);
// get all the nodes
NCount = 0;
for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++) {
NCount++;
}
// get all the edges for all the nodes
ECount1 = 0;
for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++) {
for (int e = 0; e < NI.GetOutDeg(); e++) {
ECount1++;
}
}
// get all the edges directly
ECount2 = 0;
for (TNGraph::TEdgeI EI = Graph->BegEI(); EI < Graph->EndEI(); EI++) {
ECount2++;
}
printf("ManipulateNodesEdges:Graph, nodes %d, edges1 %d, edges2 %d\n",
NCount, ECount1, ECount2);
// assignment
Graph1 = TNGraph::New();
*Graph1 = *Graph;
PrintGStats("ManipulateNodesEdges:Graph1",Graph1);
// save the graph
{
TFOut FOut(FName);
Graph->Save(FOut);
FOut.Flush();
}
// load the graph
{
TFIn FIn(FName);
Graph2 = TNGraph::Load(FIn);
}
PrintGStats("ManipulateNodesEdges:Graph2",Graph2);
// remove all the nodes and edges
for (i = 0; i < NNodes; i++) {
n = Graph->GetRndNId();
Graph->DelNode(n);
}
PrintGStats("ManipulateNodesEdges:Graph",Graph);
Graph1->Clr();
PrintGStats("ManipulateNodesEdges:Graph1",Graph1);
}