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C++ DictionaryManager::get_language方法代码示例

本文整理汇总了C++中tinygettext::DictionaryManager::get_language方法的典型用法代码示例。如果您正苦于以下问题:C++ DictionaryManager::get_language方法的具体用法?C++ DictionaryManager::get_language怎么用?C++ DictionaryManager::get_language使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在tinygettext::DictionaryManager的用法示例。


在下文中一共展示了DictionaryManager::get_language方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

void
PingusMain::print_greeting_message()
{
  std::string greeting = "Welcome to Pingus 0.7.6"/*VERSION*/;
  greeting += "!";
  std::cout <<  greeting << std::endl;
  for (unsigned int i = 0; i < greeting.length(); ++i)
    std::cout.put('=');
  std::cout << std::endl;

  std::cout << "userdir:                 " << System::get_userdir() << std::endl;
  std::cout << "datadir:                 " << g_path_manager.get_path() << std::endl;
  std::cout << "language:                " 
            << dictionary_manager.get_language().get_name()
            << " ("
            << dictionary_manager.get_language().str() 
            << ")"
            << std::endl;

  if (globals::sound_enabled)
    std::cout << "sound support:           enabled" << std::endl;
  else
    std::cout << "sound support:           disabled" << std::endl;

  if (globals::music_enabled)
    std::cout << "music support:           enabled" << std::endl;
  else
    std::cout << "music support:           disabled" << std::endl;

  std::cout << "fullscreen:              ";
  if (cmd_options.fullscreen.is_set() && cmd_options.fullscreen.get())
  {
    std::cout << cmd_options.fullscreen_resolution.get().width << "x"
              << cmd_options.fullscreen_resolution.get().height << std::endl;
  }
  else
  {
    std::cout << "disabled" << std::endl;
  }

  std::cout << std::endl;
}
开发者ID:liushuyu,项目名称:aosc-os-abbs,代码行数:42,代码来源:pingus_main.cpp

示例2: I18N_SetLanguage

/**
 * @brief Loads a localization file
 * @param[in] language
 */
void I18N_SetLanguage(const char *language)
{
	// TODO: check if there is a localization file available for the selected language
	dictionary.set_language(tinygettext::Language::from_env(std::string(language)));
	dictionary_mod.set_language(tinygettext::Language::from_env(std::string(language)));

	Com_Printf("Language set to %s\n", dictionary.get_language().get_name().c_str());
	Com_sprintf(cl_lang_last, sizeof(cl_lang_last), "%s", language);

	if (!Q_stricmp(cl_lang->string, "en"))
	{
		doTranslate = qfalse;
	}
	else
	{
		doTranslate = qtrue;
	}

	strings.clear();
}
开发者ID:,项目名称:,代码行数:24,代码来源:

示例3:

tinygettext::Language
ConfigManager::get_language() const
{
  return dictionary_manager.get_language();
}
开发者ID:drewbug,项目名称:pingus,代码行数:5,代码来源:config_manager.cpp

示例4: background

OptionMenu::OptionMenu() :
  background(),
  ok_button(),
  x_pos(),
  y_pos(),
  options(),
  fullscreen_box(),
  swcursor_box(),
  autoscroll_box(),
  mousegrab_box(),
  printfps_box(),
  master_volume_box(),
  sound_volume_box(),
  music_volume_box(),
  defaults_label(),
  defaults_box(),
  connections(),
  language(),
  language_map()
{
  background = Sprite("core/menu/optionmenu");
  gui_manager->add(ok_button = new OptionMenuCloseButton(this, 
                                                         Display::get_width()/2 + 225,
                                                         Display::get_height()/2 + 125));

  x_pos = 0;
  y_pos = 0;

  int resolutions[][2] = {
    { 640, 480 },   // 4:3, VGA
    { 768, 576 },   // 4:3, PAL
    { 800, 480 },   // Nokia N770, N800
    { 800, 600 },   // 4:3, SVGA
    { 1024, 768 },  // 4:3, XGA
    { 1152, 864 },  // 4:3
    { 1280, 720 },  // 16:9, HD-TV, 720p
    { 1280, 960 },  // 4:3
    { 1280, 1024 }, // 5:4
    { 1366, 768 },  // ~16:9, Wide XGA
    { 1440, 900, }, // 16:10
    { 1600, 1200 }, // 4:3, UXGA
    { 1680, 1050 }, // 16:10, WSXGA
    { 1920, 1080 }, // 16:9, HD-TV, 1080p
    { 1920, 1200 }, // 16:10
    { -1, -1 }
  };
  int current_choice = -1;
  int n;

  ChoiceBox* resolution_box = new ChoiceBox(Rect());
  for (n = 0; resolutions[n][0] != -1; ++n)
  {
    std::ostringstream ostr;
    ostr << resolutions[n][0] << "x" << resolutions[n][1];
    resolution_box->add_choice(ostr.str());
    if (Display::get_width()  == resolutions[n][0] &&
        Display::get_height() == resolutions[n][1])
    {
      current_choice = n;
    }
  }
  resolution_box->add_choice("Custom");
  if (current_choice == -1)
    current_choice = n;

  resolution_box->set_current_choice(current_choice);

  tinygettext::Language current_language = dictionary_manager.get_language();
  language = current_language;
  n = 0;

  ChoiceBox* language_box = new ChoiceBox(Rect());
  std::set<tinygettext::Language> languages = dictionary_manager.get_languages();

  for (std::set<tinygettext::Language>::iterator i = languages.begin(); i != languages.end(); ++i)
  {
    language_box->add_choice(i->str());
    if (current_language == *i)
      language_box->set_current_choice(current_choice);
  }

  ChoiceBox* scroll_box = new ChoiceBox(Rect());
  scroll_box->add_choice("Drag&Drop");
  scroll_box->add_choice("Rubberband");
  
  swcursor_box      = new CheckBox(Rect());
  fullscreen_box    = new CheckBox(Rect());
  autoscroll_box    = new CheckBox(Rect());
  mousegrab_box     = new CheckBox(Rect());
  printfps_box      = new CheckBox(Rect());

  master_volume_box = new SliderBox(Rect());
  sound_volume_box  = new SliderBox(Rect());
  music_volume_box  = new SliderBox(Rect());

  C(swcursor_box->on_change.connect(std::bind(&OptionMenu::on_swcursor_change, this, std::placeholders::_1)));
  C(fullscreen_box->on_change.connect(std::bind(&OptionMenu::on_fullscreen_change, this, std::placeholders::_1)));
  C(autoscroll_box->on_change.connect(std::bind(&OptionMenu::on_autoscroll_change, this, std::placeholders::_1)));
  C(mousegrab_box->on_change.connect(std::bind(&OptionMenu::on_mousegrab_change, this, std::placeholders::_1)));
  C(printfps_box->on_change.connect(std::bind(&OptionMenu::on_printfps_change, this, std::placeholders::_1)));
//.........这里部分代码省略.........
开发者ID:jcs12311,项目名称:pingus,代码行数:101,代码来源:option_menu.cpp

示例5: options

OptionMenu::OptionMenu() :
  m_background("core/menu/wood"),
  m_blackboard("core/menu/blackboard"),
  ok_button(),
  x_pos(),
  y_pos(),
  options(),
  fullscreen_box(),
  software_cursor_box(),
  autoscroll_box(),
  dragdrop_scroll_box(),
  mousegrab_box(),
  printfps_box(),
  master_volume_box(),
  sound_volume_box(),
  music_volume_box(),
  //defaults_label(),
  //defaults_box(),
  connections(),
  m_language(),
  m_language_map()
{
  gui_manager->add(ok_button = new OptionMenuCloseButton(this, 
                                                         Display::get_width()/2 + 245,
                                                         Display::get_height()/2 + 150));

  x_pos = 0;
  y_pos = 0;

  ChoiceBox* resolution_box = new ChoiceBox(Rect());
  {
    std::vector<SDL_DisplayMode> resolutions = Display::get_fullscreen_video_modes();
    Size fullscreen = config_manager.get_fullscreen_resolution();

    int choice = static_cast<int>(resolutions.size()) - 1;
    for (auto it = resolutions.begin(); it != resolutions.end(); ++it)
    {
      // add resolution to the box
      std::ostringstream ostr;
      ostr << it->w << "x" << it->h << "@" << it->refresh_rate;
      resolution_box->add_choice(ostr.str());

      // FIXME: ignoring refresh_rate
      if (fullscreen.width == it->w &&
          fullscreen.height == it->h)
      {
        choice = static_cast<int>(it - resolutions.begin());
      }
    }

    resolution_box->set_current_choice(choice);
  }

  ChoiceBox* renderer_box = new ChoiceBox(Rect());
  renderer_box->add_choice("sdl");
  renderer_box->add_choice("delta");
  renderer_box->add_choice("opengl");

  switch(config_manager.get_renderer())
  {
    case SDL_FRAMEBUFFER:    renderer_box->set_current_choice(0); break;
    case DELTA_FRAMEBUFFER:  renderer_box->set_current_choice(1); break;
    case OPENGL_FRAMEBUFFER: renderer_box->set_current_choice(2); break;
    default: assert(!"unknown renderer type");
  }
  
  m_language = dictionary_manager.get_language();

  ChoiceBox* language_box = new ChoiceBox(Rect());
  {
    std::set<tinygettext::Language> languages = dictionary_manager.get_languages();

    // English is the default language, thus it's not in the list of
    // languages returned by tinygettext and we have to add it manually
    languages.insert(tinygettext::Language::from_name("en"));

    std::vector<tinygettext::Language> langs(languages.begin(), languages.end());
    std::sort(langs.begin(), langs.end(), LanguageSorter());

    for (auto i = langs.begin(); i != langs.end(); ++i)
    {
      m_language_map[i->get_name()] = *i;
      language_box->add_choice(i->get_name());

      if (m_language == *i)
      {
        language_box->set_current_choice(static_cast<int>(i - langs.begin()));
      }
    }
  }

  ChoiceBox* scroll_box = new ChoiceBox(Rect());
  scroll_box->add_choice("Drag&Drop");
  scroll_box->add_choice("Rubberband");

  software_cursor_box = new CheckBox(Rect());
  fullscreen_box      = new CheckBox(Rect());
  autoscroll_box      = new CheckBox(Rect());
  dragdrop_scroll_box = new CheckBox(Rect());
  mousegrab_box       = new CheckBox(Rect());
//.........这里部分代码省略.........
开发者ID:xarnze,项目名称:pingus,代码行数:101,代码来源:option_menu.cpp


注:本文中的tinygettext::DictionaryManager::get_language方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。