本文整理汇总了C++中rocket::core::String::CString方法的典型用法代码示例。如果您正苦于以下问题:C++ String::CString方法的具体用法?C++ String::CString怎么用?C++ String::CString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类rocket::core::String
的用法示例。
在下文中一共展示了String::CString方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: HighlightItem
void RocketMenuPlugin::HighlightItem(Rocket::Core::Context *context, const Rocket::Core::String& docId, const Rocket::Core::String& elementId) {
Rocket::Core::ElementDocument *doc = context->GetDocument(docId);
if (doc != NULL) {
HighlightItem(doc, elementId);
} else {
printf("[ROCK] RocketMenuPlugin::HighlightItem: unable to find document with id='%s'\n", docId.CString());
}
}
示例2: HighlightPreviousItem
void RocketMenuPlugin::HighlightPreviousItem(Rocket::Core::Context *context, const Rocket::Core::String& docId) {
Rocket::Core::ElementDocument *doc = NULL;
if (docId == "") {
ContextData *cd = GetContextData(context);
doc = cd->current_document;
} else {
doc = context->GetDocument(docId);
}
if (doc != NULL) {
HighlightPreviousItem(doc);
} else {
printf("[ROCK] RocketMenuPlugin::HighlightPreviousItem: document not found: %s\n", docId.CString());
}
}
示例3: Open
Rocket::Core::FileHandle Open( const Rocket::Core::String &filePath )
{
fileHandle_t fileHandle;
FS_FOpenFileRead( filePath.CString(), &fileHandle, false );
return ( Rocket::Core::FileHandle )fileHandle;
}
示例4: if
//.........这里部分代码省略.........
out.Append( span && spanHasContent ? "</span><br />" : "<br />" );
span = false;
spanHasContent = false;
}
else if ( Q_IsColorString( p ) )
{
if ( span && spanHasContent )
{
out.Append( "</span>" );
span = false;
spanHasContent = false;
}
char rgb[32];
int code = ColorIndex( *++p );
Com_sprintf( rgb, sizeof( rgb ), "<span style='color: #%02X%02X%02X;'>",
(int)( g_color_table[ code ][ 0 ] * 255 ),
(int)( g_color_table[ code ][ 1 ] * 255 ),
(int)( g_color_table[ code ][ 2 ] * 255 ) );
// don't add the span yet, because it might be empty
spanstr = rgb;
span = true;
spanHasContent = false;
}
else
{
if ( span && !spanHasContent )
{
out.Append( spanstr );
spanHasContent = true;
}
out.Append( *p );
}
}
if ( span && spanHasContent )
{
out.Append( "</span>" );
}
// ^^ -> ^
while ( out.Find( "^^" ) != Rocket::Core::String::npos )
{
out = out.Replace( "^^", "^" );
}
if ( parseFlags & RP_EMOTICONS )
{
// Parse emoticons
size_t openBracket = 0;
size_t closeBracket = 0;
size_t currentPosition = 0;
while ( 1 )
{
Rocket::Core::String emoticon;
const char *path;
openBracket = out.Find( "[", currentPosition );
if ( openBracket == Rocket::Core::String::npos )
{
break;
}
closeBracket = out.Find( "]", openBracket );
if ( closeBracket == Rocket::Core::String::npos )
{
break;
}
emoticon = out.Substring( openBracket + 1, closeBracket - openBracket - 1 );
// Certain characters are invalid
if ( emoticon.Empty() || IsInvalidEmoticon( emoticon ) )
{
currentPosition = closeBracket + 1;
continue;
}
// TODO: Dont hardcode the extension.
path = va( "emoticons/%s.crn", emoticon.CString() );
if ( FS_FOpenFileRead( path, nullptr, true ) )
{
out.Erase( openBracket, closeBracket - openBracket + 1 );
path = va( "<img class='trem-emoticon' src='/emoticons/%s' />", emoticon.CString() );
out.Insert( openBracket, path );
currentPosition = openBracket + strlen( path ) + 1;
}
else
{
currentPosition = closeBracket + 1;
}
}
}
return out;
}
示例5: TranslateString
int TranslateString( Rocket::Core::String &translated, const Rocket::Core::String &input )
{
const char* ret = Trans_GettextGame( input.CString() );
translated = ret;
return 0;
}
示例6: LogMessage
bool RocketInterface::LogMessage(Rocket::Core::Log::Type type, const Rocket::Core::String& message)
{
assert(Log::ptr());
LOG << "[librocket]: " << message.CString();
return false;
}