本文整理汇总了C++中redtranslist::Iter::lte方法的典型用法代码示例。如果您正苦于以下问题:C++ Iter::lte方法的具体用法?C++ Iter::lte怎么用?C++ Iter::lte使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类redtranslist::Iter
的用法示例。
在下文中一共展示了Iter::lte方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: makeFlat
void RedFsmAp::makeFlat()
{
for ( RedStateList::Iter st = stateList; st.lte(); st++ ) {
if ( st->stateCondList.length() == 0 ) {
st->condLowKey = 0;
st->condHighKey = 0;
}
else {
st->condLowKey = st->stateCondList.head->lowKey;
st->condHighKey = st->stateCondList.tail->highKey;
unsigned long long span = keyOps->span( st->condLowKey, st->condHighKey );
st->condList = new CondSpace*[ span ];
memset( st->condList, 0, sizeof(CondSpace*)*span );
for ( StateCondList::Iter sci = st->stateCondList; sci.lte(); sci++ ) {
unsigned long long base, trSpan;
base = keyOps->span( st->condLowKey, sci->lowKey )-1;
trSpan = keyOps->span( sci->lowKey, sci->highKey );
for ( unsigned long long pos = 0; pos < trSpan; pos++ )
st->condList[base+pos] = sci->condSpace;
}
}
if ( st->outRange.length() == 0 ) {
st->lowKey = st->highKey = 0;
st->transList = 0;
}
else {
st->lowKey = st->outRange[0].lowKey;
st->highKey = st->outRange[st->outRange.length()-1].highKey;
unsigned long long span = keyOps->span( st->lowKey, st->highKey );
st->transList = new RedTransAp*[ span ];
memset( st->transList, 0, sizeof(RedTransAp*)*span );
for ( RedTransList::Iter trans = st->outRange; trans.lte(); trans++ ) {
unsigned long long base, trSpan;
base = keyOps->span( st->lowKey, trans->lowKey )-1;
trSpan = keyOps->span( trans->lowKey, trans->highKey );
for ( unsigned long long pos = 0; pos < trSpan; pos++ )
st->transList[base+pos] = trans->value;
}
/* Fill in the gaps with the default transition. */
for ( unsigned long long pos = 0; pos < span; pos++ ) {
if ( st->transList[pos] == 0 )
st->transList[pos] = st->defTrans;
}
}
}
}
示例2: KEY
std::ostream &RubyTabCodeGen::TRANS_TARGS()
{
int totalTrans = 0;
START_ARRAY_LINE();
for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) {
/* Walk the singles. */
for ( RedTransList::Iter stel = st->outSingle; stel.lte(); stel++ ) {
RedTransAp *trans = stel->value;
ARRAY_ITEM( KEY( trans->targ->id ), ++totalTrans, false );
}
/* Walk the ranges. */
for ( RedTransList::Iter rtel = st->outRange; rtel.lte(); rtel++ ) {
RedTransAp *trans = rtel->value;
ARRAY_ITEM( KEY( trans->targ->id ), ++totalTrans, false );
}
/* The state's default target state. */
if ( st->defTrans != 0 ) {
RedTransAp *trans = st->defTrans;
ARRAY_ITEM( KEY( trans->targ->id ), ++totalTrans, false );
}
}
for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) {
if ( st->eofTrans != 0 ) {
RedTransAp *trans = st->eofTrans;
trans->pos = totalTrans;
ARRAY_ITEM( KEY( trans->targ->id ), ++totalTrans, false );
}
}
/* Output one last number so we don't have to figure out when the last
* entry is and avoid writing a comma. */
ARRAY_ITEM( INT(0), ++totalTrans, true );
END_ARRAY_LINE();
return out;
}
示例3: KEY
std::ostream &JavaTabCodeGen::KEYS()
{
for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) {
/* Loop the singles. */
for ( RedTransList::Iter stel = st->outSingle; stel.lte(); stel++ ) {
ARRAY_ITEM( KEY( stel->lowKey ), false );
}
/* Loop the state's transitions. */
for ( RedTransList::Iter rtel = st->outRange; rtel.lte(); rtel++ ) {
/* Lower key. */
ARRAY_ITEM( KEY( rtel->lowKey ), false );
/* Upper key. */
ARRAY_ITEM( KEY( rtel->highKey ), false );
}
}
/* Output one last number so we don't have to figure out when the last
* entry is and avoid writing a comma. */
ARRAY_ITEM( INT(0), true );
return out;
}
示例4: moveToDefault
/* A default transition has been picked, move it from the outRange to the
* default pointer. */
void RedFsmAp::moveToDefault( RedTransAp *defTrans, RedStateAp *state )
{
/* Rewrite the outRange, omitting any ranges that use
* the picked default. */
RedTransList outRange;
for ( RedTransList::Iter rtel = state->outRange; rtel.lte(); rtel++ ) {
/* If it does not take the default, copy it over. */
if ( rtel->value != defTrans )
outRange.append( *rtel );
}
/* Save off the range we just created into the state's range. */
state->outRange.transfer( outRange );
/* Store the default. */
state->defTrans = defTrans;
}
示例5: depthFirstOrdering
void RedFsmAp::depthFirstOrdering( RedStateAp *state )
{
/* Nothing to do if the state is already on the list. */
if ( state->onStateList )
return;
/* Doing depth first, put state on the list. */
state->onStateList = true;
stateList.append( state );
/* At this point transitions should only be in ranges. */
assert( state->outSingle.length() == 0 );
assert( state->defTrans == 0 );
/* Recurse on everything ranges. */
for ( RedTransList::Iter rtel = state->outRange; rtel.lte(); rtel++ ) {
if ( rtel->value->targ != 0 )
depthFirstOrdering( rtel->value->targ );
}
}
示例6: writeDotFile
void GraphvizDotGen::writeDotFile( )
{
out <<
"digraph " << fsmName << " {\n"
" rankdir=LR;\n";
/* Define the psuedo states. Transitions will be done after the states
* have been defined as either final or not final. */
out << " node [ shape = point ];\n";
if ( redFsm->startState != 0 )
out << " ENTRY;\n";
/* Psuedo states for entry points in the entry map. */
for ( EntryIdVect::Iter en = entryPointIds; en.lte(); en++ ) {
RedStateAp *state = allStates + *en;
out << " en_" << state->id << ";\n";
}
/* Psuedo states for final states with eof actions. */
for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) {
if ( st->eofTrans != 0 && st->eofTrans->action != 0 )
out << " eof_" << st->id << ";\n";
if ( st->eofAction != 0 )
out << " eof_" << st->id << ";\n";
}
out << " node [ shape = circle, height = 0.2 ];\n";
/* Psuedo states for states whose default actions go to error. */
for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) {
bool needsErr = false;
if ( st->defTrans != 0 && st->defTrans->targ == 0 )
needsErr = true;
else {
for ( RedTransList::Iter tel = st->outRange; tel.lte(); tel++ ) {
if ( tel->value->targ == 0 ) {
needsErr = true;
break;
}
}
}
if ( needsErr )
out << " err_" << st->id << " [ label=\"\"];\n";
}
/* Attributes common to all nodes, plus double circle for final states. */
out << " node [ fixedsize = true, height = 0.65, shape = doublecircle ];\n";
/* List Final states. */
for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) {
if ( st->isFinal )
out << " " << st->id << ";\n";
}
/* List transitions. */
out << " node [ shape = circle ];\n";
/* Walk the states. */
for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ )
writeTransList( st );
/* Transitions into the start state. */
if ( redFsm->startState != 0 )
out << " ENTRY -> " << redFsm->startState->id << " [ label = \"IN\" ];\n";
/* Transitions into the entry points. */
for ( EntryIdVect::Iter en = entryPointIds; en.lte(); en++ ) {
RedStateAp *state = allStates + *en;
char *name = entryPointNames[en.pos()];
out << " en_" << state->id << " -> " << state->id <<
" [ label = \"" << name << "\" ];\n";
}
/* Out action transitions. */
for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) {
if ( st->eofTrans != 0 && st->eofTrans->action != 0 ) {
out << " " << st->id << " -> eof_" <<
st->id << " [ label = \"EOF";
ACTION( st->eofTrans->action ) << "\" ];\n";
}
if ( st->eofAction != 0 ) {
out << " " << st->id << " -> eof_" <<
st->id << " [ label = \"EOF";
ACTION( st->eofAction ) << "\" ];\n";
}
}
out <<
"}\n";
}